HatchetJesus 1 Posted July 13, 2013 I'm making a mission where I want to simulate chemical warfare. I then find it pretty stupid to hear the sound of birds and crickets as I walk around ^^. Is there any way to remove all those ambient noises and at the same time possibly increase the sound of the wind? Share this post Link to post Share on other sites
daskunk 1 Posted July 13, 2013 The ambient sounds for the insects are too overpowering sometimes a variable slider for the world would be cool. Share this post Link to post Share on other sites
J. Baago 10 Posted September 8, 2014 Im making artic-warfare missions also, id really like a way to get the damn chicades removed. :confused: Share this post Link to post Share on other sites
Jigsor 176 Posted September 8, 2014 Try enableEnvironment false. Share this post Link to post Share on other sites
_leech 29 Posted August 2, 2017 old thread, but enableEnvironment false; disabled wind too. how do disable sounds for insects / birds but keep the wind sounds? Share this post Link to post Share on other sites
das attorney 858 Posted August 2, 2017 Look at the alternative syntax on the link you posted: enableEnvironment [false, true]; enableEnvironment [true, true]; enableEnvironment [true, false]; enableEnvironment false, false]; Share this post Link to post Share on other sites
_leech 29 Posted August 2, 2017 @das attorney already tried enableEnvironment [false, true]; which didn't work but i will try the others later Share this post Link to post Share on other sites