rksl-rock 1301 Posted July 10, 2013 [h=3]We are proud to announce another updated release of the RAF Puma HC1[/h] As with the Merlin, this is STILL a BETA. The updated RKSL Flare System meant that everything else had to be reworked and re-released. So its best just to think of this as yet another Work in progress. It is definitely is not finished yet. You'll have to wait for ArmA3's versions for that. This addon is a representation of the Royal Air Force’s Puma HC1 Medium Lift Helicopter. ArmA3 will see another incarnation of the models. There will be new models and new versions using the base model both for the UK Faction and IAP mod. We hope you enjoy it. [h=3]Rock[/h]Features RKSL Dynamic Rotor System (DRS) - Fully animated pitching rotor blade movement. Armed and Unarmed versions Changelog 2.010RC - 10-07-13 - ArmA2 Final Release 2.000RC - 24-12-09 - ArmA 2 Public Release 1.901IB - 28-09-09 - ArmA 2 Internal Flight Model Testing 1.896IB - 28-09-09 - ArmA 2 Internal Flight Model Testing 1.500EB - 11-06-09 - ArmA 2 External Private Beta Testing version 1.402EB - 21-04-09 - ArmA 2 External Private version 1.300IB - 05-03-09 - Internal Beta Testing version 1.210IB - 11-02-09 - Internal Testing version 1.000EB - 25-12-08 - First Release Notes There are a few known issues. Please check the Bug Tracker on the RKSL site before posting. All Textures are WIP. Several of the cockpit instruments are blank Cockpit textures are really crap :P Cockpit SMDI is too shiny GPMG has no RVMATs GPMG Texture is poorly optimised. AI pilots get a bit excited and fly erratically at low speed. This has been reduced in this version but it is still possible. Mirrors RKSL Studios: Puma-HC1-v2-010beta-ALL-IN-ONE 26.42 MB Share this post Link to post Share on other sites
wld427 1705 Posted July 10, 2013 #1 !!! Heck yeah Thanks for the release! Share this post Link to post Share on other sites
b00ce 160 Posted July 12, 2013 Hell YES! It finally CAME! :D Share this post Link to post Share on other sites
rksl-rock 1301 Posted July 12, 2013 Hell YES! It finally CAME! :D I'm starting to dislike words like "Yet" and "Finally"... ;) There maybe another update after these. I've realised that there are a few things missing that should be there and arent. Share this post Link to post Share on other sites
b00ce 160 Posted July 13, 2013 I'm starting to dislike words like "Yet" and "Finally"... ;)There maybe another update after these. I've realised that there are a few things missing that should be there and arent. I imagine you would after so many years of hearing it... From me especially. ;) And missing things like what? Thermal maps? Share this post Link to post Share on other sites
rksl-rock 1301 Posted July 13, 2013 I imagine you would after so many years of hearing it... From me especially. ;)And missing things like what? Thermal maps? Among other things :( Share this post Link to post Share on other sites
Lt_Phoenix 0 Posted July 13, 2013 Great update on one of my favourite helo's :) Share this post Link to post Share on other sites
b00ce 160 Posted July 13, 2013 Such as? :confused: Also, in piddling around with the new Puma, pitch is a crapload slower than roll. Is this intentional? Share this post Link to post Share on other sites
rksl-rock 1301 Posted July 14, 2013 Such as? :confused:Also, in piddling around with the new Puma, pitch is a crapload slower than roll. Is this intentional? Just some fixes, little tweaks that were done on the dev build that I forgot to re-integrate onto the public one. And yes the pitch rate is intentional. It is for the AI. It stops the AI from freaking out and losing control. If you observe the way the AI fly they dont roll. They just use the Pitch, stop turn, pitch, stop turn etc. Having the slow pitch and the faster roll still give the human pilot the "proper" feel while giving the AI a more stable model they need to fly. Like most things in this game its a compromise necessary to make the Puma practical in game. Share this post Link to post Share on other sites