Jump to content
Sign in to follow this  
Furyk

Need trigger condtion help

Recommended Posts

Hi,

Simple question but I had no luck finding an answer ...

I need a trigger to lay dormant until anther trigger has been tripped for example trig2 can't be triggered until trig1 has been triggered

Many thanks

Share this post


Link to post
Share on other sites

Thanks for the reply,

So in the condition field for trig2 I would use if (triggeractivated trig1) ?

While I appreciate the reply I'm looking for more detail as I have played with this command only for it to activate immediately rather then making it able to be activated.

Edited by Furyk

Share this post


Link to post
Share on other sites

Mission run down, players travel to trig1 which will activate when all enemy units are dead in the area, the players are then prompted to move to trig2 which will activate on there detection in the area ending the mission.

What I want to prevent is anyone entering the area of trig2 and ending the mission prematurely before the enemy's at trig1 have been eliminated.

I tried using triggerActivated before and as soon trig1 activated it also activated trig2 before the players moved to the area, I more then likely did something wrong so I'll check it all again when I get home.

Thanks for the reply's :bounce3:

Share this post


Link to post
Share on other sites

this and triggerActivated trig1

that should check both trig 1 and current trigger settings.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×