stealth2668 12 Posted June 28, 2013 I was wondering if it's possible to put an ammo box with scopes in the editor. I like to play as medic since they ai refuses to heal me, but don't like they useless RDS you get by default. I always kill a squad mate and take his scope :D Share this post Link to post Share on other sites
EvenLease 11 Posted June 28, 2013 http://forums.bistudio.com/showthread.php?149077-Virtual-Ammobox-System-(VAS) :) Have at it. Share this post Link to post Share on other sites
qbert 10 Posted June 28, 2013 Specifically, copy these lines into the text box of the Ammo box in the editor this additemcargo ["Zasleh2",20]; this additemcargo ["muzzle_snds_H", 20]; this additemcargo ["muzzle_snds_L", 20]; this additemcargo ["muzzle_snds_B", 20]; this additemcargo ["muzzle_snds_H_MG", 20]; this additemcargo ["optic_Arco", 20]; this additemcargo ["optic_Hamr", 20]; this additemcargo ["optic_Aco", 20]; this additemcargo ["optic_ACO_grn",20]; this additemcargo ["optic_Holosight", 20]; this additemcargo ["acc_flashlight", 20]; this additemcargo ["acc_pointer_IR", 20]; Share this post Link to post Share on other sites
chortles 263 Posted June 28, 2013 Alternately, use: this addPrimaryWeaponItem "optic_arco" in your Medic's init line to replace the default optic with an ARCO, or replace arco with something else for whichever magnified optic you prefer. Share this post Link to post Share on other sites
stealth2668 12 Posted June 28, 2013 Specifically, copy these lines into the text box of the Ammo box in the editorthis additemcargo ["Zasleh2",20]; this additemcargo ["muzzle_snds_H", 20]; this additemcargo ["muzzle_snds_L", 20]; this additemcargo ["muzzle_snds_B", 20]; this additemcargo ["muzzle_snds_H_MG", 20]; this additemcargo ["optic_Arco", 20]; this additemcargo ["optic_Hamr", 20]; this additemcargo ["optic_Aco", 20]; this additemcargo ["optic_ACO_grn",20]; this additemcargo ["optic_Holosight", 20]; this additemcargo ["acc_flashlight", 20]; this additemcargo ["acc_pointer_IR", 20]; Ahh just what I needed, thanks. Thanks everyone else too :) Share this post Link to post Share on other sites
ToM666 1 Posted June 29, 2013 If I add to the medics init line will it be there every time he respawns? Is there a way to modify the default scopes of all infantry types in the configs so they become default? Thanks guys ToM Share this post Link to post Share on other sites
samatra 85 Posted June 29, 2013 If I add to the medics init line will it be there every time he respawns? No, only when game starts or player joins this slot with disabled AI and enabled respawn Is there a way to modify the default scopes of all infantry types in the configs so they become default? No without an addon Share this post Link to post Share on other sites