sic-disaster 311 Posted June 26, 2013 So I was just wondering if there were still going to be any classname changes, because I would like to make some more missions for ArmA 3 (and update the ones I have already made that are now broken and can't even be opened up in the editor.) I don't mind that the missions I already made have broken because I expected them to at some point, hence the reason they were pretty simple too. But how big is the chance any missions made during beta will be broken in the future? Share this post Link to post Share on other sites
kocrachon 2 Posted June 26, 2013 So I was just wondering if there were still going to be any classname changes, because I would like to make some more missions for ArmA 3 (and update the ones I have already made that are now broken and can't even be opened up in the editor.)I don't mind that the missions I already made have broken because I expected them to at some point, hence the reason they were pretty simple too. But how big is the chance any missions made during beta will be broken in the future? To be honest I would expect the name change of a couple of items in the future. However, I wouldn't worry about it too much, there are already tools out there that you load up the SQF and it will auto change everything to the new class name for you. So there are things that will fix it if you need too. Unless you are planning on distributing the missions. That is a different issue. Share this post Link to post Share on other sites
sic-disaster 311 Posted July 2, 2013 Where would I be able to find that tool? And why would distributing the mission be a problem? Share this post Link to post Share on other sites
kremator 1065 Posted July 2, 2013 Easy answer YES. Nothing will be written in stone until final release. However a lot of time, if not always, you will be able to Find/Replace the changes. Share this post Link to post Share on other sites
Beerkan 71 Posted July 2, 2013 Damn it, if only there was a utility to convert Alpha Missions to Beta. :mad: Oh, wait... there is!! Converting-Alpha-Missions-to-run-in-Beta Share this post Link to post Share on other sites
sic-disaster 311 Posted July 3, 2013 Excellent! Worked like a charm, though in one of the missions I kept getting an error with something-Galkin_F. Managed to work my way around it though by copying everything except for the area I knew those vehicles to be in, and pasted it into a new mission. Share this post Link to post Share on other sites
xyberviri 1 Posted July 3, 2013 Honestly what you all should be doing is putting all your class names that are in alpha/beta into a file and define them to something you have control over so that your not replacing a bunch of class names in files, then when a update occurs your code only needs to be corrected in 1 file. Share this post Link to post Share on other sites