Beerkan 71 Posted June 26, 2013 (edited) Updated the weapons list in first post. For those using Dingo-J utility, replace the the ChangeText.txt with this. (N.B. Must be No CR/LF at the end of this list) *** REMOVED *** See my latest ChangeText.txt Edited July 2, 2013 by Beerkan ChangeText.txt updated later in this thread. Share this post Link to post Share on other sites
Dingo-J 10 Posted June 27, 2013 Beerkan, I noticed this is a few less lines than the previous one. So this is the complete list, correct? I might have accidently duplicated an entry (that won't hurt anything - just wasted space). Share this post Link to post Share on other sites
oliver_ssa 1 Posted June 27, 2013 Hey Dingo-J, thx so much for that mate. I did it and converted successfully. But when i upload the file to my server, when i click on my servers name it wont go to the create game screen. It just keeps like its loading. That is just when i upload the converted missions to the server. When i remove then its back to normal. Can someone help? Thx guys. Share this post Link to post Share on other sites
fabiommc 10 Posted June 27, 2013 If you click doesn't a error message popup ? Can you check if you have a log file on %appdata%\Local\Arma 3 .. . Possibly arma3.rpt ? Share this post Link to post Share on other sites
oliver_ssa 1 Posted June 27, 2013 (edited) Hey fabio, whats up mate? I got this from the logs you wanted: This is the end of the log. ======================= PhysX3 SDK Init started ... PhysX3 SDK Init ended. 2013/06/26, 22:23:44 Unsupported language English in stringtable ErrorMessage: Data file too short 'MPMissions\cti_30_teetimeswarfare_0636.Stratis(BETA).pbo'. Expected 29212708 B, got 138086 B I cant get past this screen: Just to complement this, when i remove the converted alpha-beta mission (cti_30_teetimeswarfare_0636.Stratis(BETA)) of the MPmission folder, when i try to run other missions, this is the log i get below and i can play it. ======================= PhysX3 SDK Init started ... PhysX3 SDK Init ended. 2013/06/27, 9:13:10 NAT Negotiation completed 2013/06/27, 9:13:10 Unsupported language English in stringtable 2013/06/27, 9:13:12 Unsupported language English in stringtable I really want to play with Teetime warfare mission, but still cant. Thx, guys. Edited June 27, 2013 by oliver_ssa Share this post Link to post Share on other sites
Larrow 2820 Posted June 27, 2013 B_AssaultPack_blk_DiverTL B_AssaultPack_blk DiverTL assault pack has also gone missing Share this post Link to post Share on other sites
Beerkan 71 Posted June 27, 2013 Thanks larrow, added to list in my previous post Share this post Link to post Share on other sites
HKFlash 9 Posted June 27, 2013 Just came in to say thank you Beerkan and Dingo-J for your efforts. My mission is now working again in no time thanks to you both. Share this post Link to post Share on other sites
petek 62 Posted June 27, 2013 Thanks to all concerned for this - really helps. If I'm using a mission I created in the editor (and dingo-j's app fixed) and revert to a save I get error messages saying "cannot play/edit this mission - it is dependent on deleted content a3_air_f_ka60, a3_soft_f_hunter, etc..." Any ideas? Thanks again guys Share this post Link to post Share on other sites
Beerkan 71 Posted June 27, 2013 Thanks to all concerned for this - really helps. If I'm using a mission I created in the editor (and dingo-j's app fixed) and revert to a save I get error messages saying "cannot play/edit this mission - it is dependent on deleted content a3_air_f_ka60, a3_soft_f_hunter, etc..." Any ideas?Thanks again guys Mmm.. I'm afraid it's cheerio to saves. :butbut: Share this post Link to post Share on other sites
Dingo-J 10 Posted June 29, 2013 Not ignoring anyone. Sorry guys my mom just passed away. It was Beerkan that got me onto this idea though, and really all the thanks goes to him. :) Hopefully we all get our missions converted and can concentrate on all the good stuff Beta has to offer!! Share this post Link to post Share on other sites
Beerkan 71 Posted June 29, 2013 Not ignoring anyone. Sorry guys my mom just passed away... Very sorry to hear that friend. Forget the game for a while, and concentrate on your family. That's what matters. Share this post Link to post Share on other sites
caico1983 10 Posted July 1, 2013 ErrorMessage: Data file too short 'MPMissions\cti_30_teetimeswarfare_0636.Stratis(BETA).pbo'. Expected 29212708 B, got 138086 B[/i] I am having the same issue here, with all missions that I tried to convert. I tried the original ChangeText.txt and the Beerkan post #26. Can anyone help me? Share this post Link to post Share on other sites
oliver_ssa 1 Posted July 1, 2013 I am having the same issue here, with all missions that I tried to convert.I tried the original ChangeText.txt and the Beerkan post #26. Can anyone help me? Hey @caico1983, here is what i was doing wrong. When you are getting the missions in your computer, you are probably getting from ...Arma3 Alpha folder. But the beta missions are in ...Arma3 folder only. You get it from there, then convert it and try it. Let us know. Share this post Link to post Share on other sites
caico1983 10 Posted July 1, 2013 Oliver, I think I don´t get it. The missions that I am trying to convert are at c:\steam\steamapps\common\arma 3\MPmissions. Then, I convert it and it creates a 'missions name(BETA)' inside the same folder. But when I start the game, click on play - multiplayer - new and ok to start my server, before I can select the mission I have that error and my game close. If I delete the created mission, my game starts a server without any issue. Share this post Link to post Share on other sites
Beerkan 71 Posted July 1, 2013 Oliver,I think I don´t get it. The missions that I am trying to convert are at c:\steam\steamapps\common\arma 3\MPmissions. Then, I convert it and it creates a 'missions name(BETA)' inside the same folder. But when I start the game, click on play - multiplayer - new and ok to start my server, before I can select the mission I have that error and my game close. If I delete the created mission, my game starts a server without any issue. Are you trying to convert a .pbo file!!? See my first post in this very thread. (I should also add that obviously this will NOT work for any mission file that is in .pbo format. You will need to extract the mission files first using a utility like ExtractPboGui. Get it here ExtractPboGui2.rar) If you ARE converting a de-pbo'd file, then once you've converted 'mission.sqm' rename it to 'mission.copy.sqm' and then rename 'mission(BETA).sqm' file to 'mission.sqm' Now load your mission. Share this post Link to post Share on other sites
caico1983 10 Posted July 1, 2013 Thank you Beerkan, I think that was the problem. I just read the beginning of the first post and jumped to the post #14 at second page. I am at work, I will try it right when I arrive home. Share this post Link to post Share on other sites
Rockhount 21 Posted July 1, 2013 Here is another solution to convert the classnames. With it, you can change every script/text file within the mission folder automatically. Share this post Link to post Share on other sites
Beerkan 71 Posted July 1, 2013 (edited) Latest ChangeText.txt UPDATED. SEE MY LAST POST. Edited July 2, 2013 by Beerkan Share this post Link to post Share on other sites
caico1983 10 Posted July 2, 2013 Thanks man, I am a newbie on mission making. Now it worked. Share this post Link to post Share on other sites
Rockhount 21 Posted July 2, 2013 Latest ChangeText.txt ... 30Rnd_65x39_case_mag [u]30Rnd_65x39_caseless_mag [/u] ... There is a typing error. There shouldn't be a blank character after the classname. Here is the updated ChangeText.txt LMG_Mk200_ARCO_F LMG_Mk200_MRCO_F LMG_Mk200_ARCO_pointer_F LMG_Mk200_pointer_F MH9_Base_F Heli_Light_01_base_F B_MH9_F B_Heli_Light_01_F AH9_Base_F Heli_Light_01_armed_base_F B_AH9_F B_Heli_Light_01_armed_F Rubber_duck_base Rubber_duck_base_F B_Assaultboat B_Boat_Transport_01_F O_Assaultboat O_Boat_Transport_01_F Rescue_duck_base Rescue_duck_base_F Speedboat_Base Boat_Armed_01_base_F Speedboat_minigun_Base Boat_Armed_01_minigun_base_F B_SpeedBoat B_Boat_Armed_01_minigun_F O_SpeedBoat O_Boat_Armed_01_hmg_F Hunter_Base MRAP_01_base_F Hunter_RCWS_Base MRAP_01_gmg_base_F Hunter_HMG_Base MRAP_01_hmg_base_F B_Hunter_F B_MRAP_01_F B_Hunter_RCWS_F B_MRAP_01_gmg_F B_Hunter_HMG_F B_MRAP_01_hmg_F Ifrit_Base MRAP_02_base_F Ifrit_MG_Base MRAP_02_hmg_base_F Ifrit_GMG_Base MRAP_02_gmg_base_F O_Ifrit_F O_MRAP_02_F O_Ifrit_MG_F O_MRAP_02_hmg_F O_Ifrit_GMG_F O_MRAP_02_gmg_F Offroad_Base Offroad_01_base_F c_offroad C_Offroad_01_F Quadbike_Base_F Quadbike_01_base_F B_Quadbike_F B_Quadbike_01_F O_Quadbike_F O_Quadbike_01_F Mk6_Mortar_Base Mortar_01_base_F B_Mk6 B_Mortar_01_F O_Mk6 O_Mortar_01_F B_Mk6Mortar_Support B_Mortar_01_support_F B_Mk6Mortar_Wpn B_Mortar_01_weapon_F O_Ka60_F O_Heli_Light_02_F O_Ka60_Unarmed_F O_Heli_Light_02_unarmed_F A3_Boat_F_Assault_Boat A3_Boat_F_Boat_Armed_01 A3_Boat_F_Speedboat A3_Boat_F_Boat_Transport_01 A3_Air_F_MH9 A3_Air_F_Heli_Light_01 A3_Air_F_Ka60 A3_Air_F_Heli_Light_02 A3_Soft_F_Galkin A3_Soft_F_MRAP_02 A3_Soft_F_Ifrit A3_Soft_F_MRAP_02 a3_soft_f_hunter A3_Soft_F_MRAP_01 A3_Soft_F_Offroad A3_Soft_F_Offroad_01 A3_Static_F_Mk6 A3_Static_F_Mortar_01 30Rnd_65x39_case_mag 30Rnd_65x39_caseless_mag 30Rnd_65x39_case_mag_Tracer 30Rnd_65x39_caseless_mag_Tracer 20Rnd_762x45_Mag 20Rnd_762x51_Mag arifle_SDAR_ACOg_F arifle_SDAR_ACO_grn_F arifle_SDAR_ACO_F arifle_SDAR_ACO_red_F arifle_SDAR_ARCO_point_F arifle_SDAR_ARCO_pointer_F arifle_SDAR_Nstalker_point_F arifle_SDAR_Nstalker_pointer_F srifle_EBR_MRCO_point_F srifle_EBR_MRCO_pointer_F srifle_EBR_ARCO_point_F srifle_EBR_ARCO_pointer_F arifle_TRG20_ACOg_F arifle_TRG20_ACO_F arifle_TRG20_ACOg_point_F arifle_TRG20_ACO_pointer_F arifle_TRG20_ACOg_flash_snds_F arifle_TRG20_ACO_flash_F arifle_TRG21_ACOg_point_F arifle_TRG21_ACO_pointer_F arifle_TRG21_GL_ACOg_point_F arifle_TRG21_GL_ACO_pointer_F arifle_Mk20C_ACOg_F arifle_Mk20C_ACO_F arifle_Mk20_ACOG_F arifle_Mk20_MRCO_F arifle_Mk20_GL_ACOG_point_F arifle_Mk20_GL_MRCO_pointer_F arifle_Mk20_GL_ACOgrn_F arifle_Mk20_GL_ACO_F srifle_EBR_ACOg_point_F srifle_EBR_ACO_pointer_F srifle_EBR_Mark_F srifle_EBR_MRCO_pointer_F arifle_Khaybar_C_ACOg_point_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_C_ACOg_F arifle_Katiba_C_ACO_F arifle_Khaybar_ACOg_point_F arifle_Katiba_ACO_pointer_F arifle_Khaybar_ARCO_point_F arifle_Katiba_ARCO_pointer_F arifle_Khaybar_ACOg_F arifle_Khaybar_ACO_F arifle_Khaybar_GL_ACOg_point_F arifle_Katiba_GL_ACO_pointer_F arifle_MX_point_F arifle_MX_pointer_F arifle_MX_Holo_point_F arifle_MX_Holo_pointer_F arifle_MX_Hamr_point_F arifle_MX_Hamr_pointer_F arifle_MX_ACO_point_F arifle_MX_ACO_pointer_F arifle_MX_GL_ACO_point_F arifle_MX_GL_ACO_pointer_F arifle_MX_GL_Hamr_point_F arifle_MX_GL_Hamr_pointer_F arifle_MXC_Holo_point_F arifle_MXC_Holo_pointer_F arifle_MX_SW_Hamr_point_F arifle_MX_SW_Hamr_pointer_F arifle_MXM_Hamr_point_F arifle_MXM_Hamr_pointer_F arifle_TRG20_ACO_point_F arifle_TRG20_ACO_pointer_F arifle_TRG21_ACO_point_F arifle_TRG21_ACO_pointer_F arifle_TRG21_ARCO_point_F arifle_TRG21_ARCO_pointer_F arifle_TRG21_GL_ACO_point_F arifle_TRG21_GL_ACO_pointer_F arifle_Khaybar_C_Nstalker_point_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_C_ACOg_flash_snds_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_C_ACOg_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_COWS_point_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_Hamr_point_F arifle_Katiba_C_Hamr_pointer_F arifle_Khaybar_Nstalker_point_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_TWS_F arifle_Katiba_F arifle_Khaybar_GL_COWS_point_F arifle_Katiba_GL_ACO_pointer_F arifle_Khaybar_GL_Nstalker_point_F arifle_Katiba_GL_ACO_pointer_F arifle_MXC_Holo_point_snds_F arifle_MXC_Holo_pointer_snds_F arifle_MXC_ACOg_point_F arifle_MXC_ACO_pointer_F arifle_MXC_COWS_point_F arifle_MXC_Hamr_pointer_F arifle_MX_ACOg_point_F arifle_MX_ACO_pointer_F arifle_MX_GL_ACOg_point_F arifle_MX_GL_ACO_pointer_F arifle_MX_GL_COWS_point_F arifle_MX_GL_Hamr_pointer_F removeItemFromPrimaryWeapon removePrimaryWeaponItem Share this post Link to post Share on other sites
Beerkan 71 Posted July 2, 2013 (edited) There is a typing error. There shouldn't be a blank character after the classname.Here is the updated ChangeText.txt.. Thanks Rockmount for pointing that out, and also for your utility. I've removed my previous post with ChangeText.txt with the space. In the meantime your help and contribution is much appreciated. As always if anyone has any suggestions or improvements to offer please post and I'll update the ChangeText.txt Updated ChangeText.txt as of 2nd July 2013 @ 7.03pm arifle_Khaybar_C_ACOg_point_F arifle_Katiba_C_ACO_pointer_F arifle_Khaybar_C_ACOg_F arifle_Katiba_C_ACO_F arifle_Khaybar_ACOg_point_F arifle_Katiba_ACO_pointer_F arifle_Khaybar_ARCO_point_F arifle_Katiba_ARCO_pointer_F arifle_Khaybar_ACOg_F arifle_Katiba_ACO_F arifle_Khaybar_GL_ACOg_point_F arifle_Katiba_GL_ACO_pointer_F arifle_MX_point_F arifle_MX_pointer_F arifle_MX_Holo_point_F arifle_MX_Holo_pointer_F arifle_MX_Hamr_point_F arifle_MX_Hamr_pointer_F arifle_MX_ACO_point_F arifle_MX_ACO_pointer_F arifle_MX_GL_ACO_point_F arifle_MX_GL_ACO_pointer_F arifle_MX_GL_Hamr_point_F arifle_MX_GL_Hamr_pointer_F arifle_MXC_Holo_point_F arifle_MXC_Holo_pointer_F arifle_MX_SW_Hamr_point_F arifle_MX_SW_Hamr_pointer_F arifle_MXM_Hamr_point_F arifle_MXM_Hamr_pointer_F arifle_TRG20_ACO_point_F arifle_TRG20_ACO_pointer_F arifle_TRG21_ACO_point_F arifle_TRG21_ACO_pointer_F arifle_TRG21_ARCO_point_F arifle_TRG21_ARCO_pointer_F arifle_TRG21_GL_ACO_point_F arifle_TRG21_GL_ACO_pointer_F LMG_Mk200_ARCO_F LMG_Mk200_MRCO_F LMG_Mk200_ARCO_pointer_F LMG_Mk200_pointer_F arifle_SDAR_ACOg_F arifle_SDAR_F arifle_SDAR_ACO_F arifle_SDAR_F arifle_SDAR_ARCO_point_F arifle_SDAR_F arifle_SDAR_Nstalker_point_F arifle_SDAR_F srifle_EBR_MRCO_point_F srifle_EBR_MRCO_pointer_F srifle_EBR_ARCO_point_F srifle_EBR_ARCO_pointer_F arifle_TRG20_ACOg_F arifle_TRG20_ACO_F arifle_TRG20_ACOg_point_F arifle_TRG20_ACO_pointer_F arifle_TRG20_ACOg_flash_snds_F arifle_TRG20_ACO_flash_F arifle_TRG21_ACOg_point_F arifle_TRG21_ACO_pointer_F arifle_TRG21_GL_ACOg_point_F arifle_TRG21_GL_ACO_pointer_F arifle_Mk20C_ACOg_F arifle_Mk20C_ACO_F arifle_Mk20_ACOG_F arifle_Mk20_MRCO_F arifle_Mk20_GL_ACOG_point_F arifle_Mk20_GL_MRCO_pointer_F arifle_Mk20_GL_ACOgrn_F arifle_Mk20_GL_ACO_F srifle_EBR_ACOg_point_F srifle_EBR_ARCO_pointer_F srifle_EBR_Mark_F srifle_EBR_MRCO_pointer_F MH9_Base_F Heli_Light_01_base_F B_MH9_F B_Heli_Light_01_F AH9_Base_F Heli_Light_01_armed_base_F B_AH9_F B_Heli_Light_01_armed_F Rubber_duck_base Rubber_duck_base_F B_Assaultboat B_Boat_Transport_01_F O_Assaultboat O_Boat_Transport_01_F Rescue_duck_base Rescue_duck_base_F Speedboat_Base Boat_Armed_01_base_F Speedboat_minigun_Base Boat_Armed_01_minigun_base_F B_SpeedBoat B_Boat_Armed_01_minigun_F O_SpeedBoat O_Boat_Armed_01_hmg_F Hunter_Base MRAP_01_base_F Hunter_RCWS_Base MRAP_01_gmg_base_F Hunter_HMG_Base MRAP_01_hmg_base_F B_Hunter_F B_MRAP_01_F B_Hunter_RCWS_F B_MRAP_01_gmg_F B_Hunter_HMG_F B_MRAP_01_hmg_F Ifrit_Base MRAP_02_base_F Ifrit_MG_Base MRAP_02_hmg_base_F Ifrit_GMG_Base MRAP_02_gmg_base_F O_Ifrit_F O_MRAP_02_F O_Ifrit_MG_F O_MRAP_02_hmg_F O_Ifrit_GMG_F O_MRAP_02_gmg_F Offroad_Base Offroad_01_base_F c_offroad C_Offroad_01_F Quadbike_Base_F Quadbike_01_base_F B_Quadbike_F B_Quadbike_01_F O_Quadbike_F O_Quadbike_01_F Mk6_Mortar_Base Mortar_01_base_F O_Mk6 O_Mortar_01_F B_Mk6Mortar_Support B_Mortar_01_support_F B_Mk6Mortar_Wpn B_Mortar_01_weapon_F O_Ka60_F O_Heli_Light_02_F O_Ka60_Unarmed_F O_Heli_Light_02_unarmed_F A3_Boat_F_Assault_Boat A3_Boat_F_Boat_Armed_01 A3_Boat_F_Speedboat A3_Boat_F_Boat_Transport_01 A3_Air_F_MH9 A3_Air_F_Heli_Light_01 A3_Air_F_Ka60 A3_Air_F_Heli_Light_02 A3_Soft_F_Galkin A3_Soft_F_MRAP_02 A3_Soft_F_Ifrit A3_Soft_F_MRAP_02 a3_soft_f_hunter A3_Soft_F_MRAP_01 A3_Soft_F_Offroad A3_Soft_F_Offroad_01 A3_Static_F_Mk6 A3_Static_F_Mortar_01 30Rnd_65x39_case_mag 30Rnd_65x39_caseless_mag 30Rnd_65x39_case_mag_Tracer 30Rnd_65x39_caseless_mag_Tracer 20Rnd_762x45_Mag 20Rnd_762x51_Mag B_AssaultPack_blk_DiverTL B_AssaultPack_blk Sign_Arrow_Location_F Sign_Arrow_Large_F RoadBarrier_Long RoadBarrier_F Edited July 2, 2013 by Beerkan Share this post Link to post Share on other sites
Rockhount 21 Posted July 2, 2013 (edited) Deleted... Edited July 2, 2013 by Rockhount Share this post Link to post Share on other sites
Beerkan 71 Posted July 2, 2013 (edited) In order to help both Rochount and Dingo-J with their conversion utilities I've created a permanent link to the latest ChangeText.txt file. You can download the latest ChangeText.txt here. It will also be in my signature. Edited July 2, 2013 by Beerkan Share this post Link to post Share on other sites
rhinoCRUNCH 1 Posted July 3, 2013 One of the alpha updates completely broke all of our Missions. We couldn't even open it up in the editor... :L Share this post Link to post Share on other sites