Fuse 1 Posted June 27, 2013 wht r your specs bro? if u Don't mind to share Not at all, but they're nothing special. i5 2500k @ 4.8ghz, Geforce 570 GTX @ 850 core/1700 shader/1950 memory, Win 7 64-bit. One of the things I take in to consideration when picking parts is their market share, so my build really shouldn't be anything special. Leads me to wonder if it's an issue with the co-op missions that my server admin accidentally fixed when modifying our mission, or maybe I've just been really lucky the past couple of days. Share this post Link to post Share on other sites
ChineseFood 11 Posted June 27, 2013 its not PhysX that crashes game , i use AMD video card (AMD don't use PhysX) and i have identical issue. i play COOP Annex games and it crashes randomly sometimes takes 30 min sometimes 3 hours. and in between. game freezes for 1 sec then next sec game crashes i have to open task manager to close it. and it was same in Alpha same prob in Beta. but if i go play Wasteland or Stratis Life or some Zombie game i have no crashes at all. Share this post Link to post Share on other sites
Fuse 1 Posted June 27, 2013 its not PhysX that crashes game , i use AMD video card (AMD don't use PhysX) and i have identical issue. Sorry, but that's not the case. PhysX is just pre-packaged physics, and it will run on AMD or Intel CPUs. The only PhysX that requires an Nvidia GPU are fluff effects that Arma doesn't use. the PhysX in Arma 3 is CPU based Share this post Link to post Share on other sites
Snorre44 10 Posted June 27, 2013 I had that issue aswell. It started shortly before beta was released. I got that problem with Teetimes and Invade and Annex (hadnt testet others in MP). The problem was there after beta release but now it is gone, maybe because of new mission files? I dont know. But works fine now. P.S.: I also run an AMD-Card Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted June 29, 2013 Windows 7 ultimate 64 bit Corsair PSU-850TX 850W Corsair Cooling Hydro Series CH100 Gigabyte X58 UD3R r:1.6 Intel i7 920 D0 2.66Ghz 6GB Kingston HyperX Triple Channel RAM 2000Mhz Gigabyte GTX 660Ti/2GB OCZ RevoDrive 3 120Gb 5Gb/s 2x1TB Western Digital Black/RAID 0 HDD Seagate 3TB OEM ACER GD245HQ/BenQ XL2420T http://rapidshare.com/files/2000929244/arma3_2013-06-29_11-50-53.rpt http://rapidshare.com/files/2176242078/arma3_2013-06-29_11-50-53.bidmp http://rapidshare.com/files/2077458261/arma3_2013-06-29_11-50-53.mdmp http://rapidshare.com/files/3268184802/Zm_co_40_Invade_Annex_286zV5.Stratis.pbo http://rapidshare.com/files/2297864049/DxDiag.txt ===================================================================== == H:\Games\steam\steamapps\common\Arma 3\arma3.exe == "H:\Games\steam\steamapps\common\Arma 3\arma3.exe" -skipintro -nosplash -nofilepatching Exe timestamp: 2013/06/29 03:15:35 Current time: 2013/06/29 11:50:53 Type: Public Beta Branch: Stable Version: 0.70.106872 Allocator: H:\Games\steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll 574021CB 01:001511CB H:\Games\steam\steamapps\common\Arma 3\PhysX3_x86.dll file: __cur_mp (__CUR_MP) world: Stratis Prev. code bytes: 85 C0 74 1D 8B 50 40 F6 42 4C 01 75 14 8B 40 60 Fault code bytes: F6 40 2C 01 75 0B 51 50 57 E8 97 FF FF FF 83 C4 Registers: EAX:00000000 EBX:391C2FC0 ECX:3C74F580 EDX:5D77EDA0 ESI:407B2188 EDI:40754890 CS:EIP:0023:574021CB SS:ESP:002B:020AB964 EBP:020AB978 DS:002B ES:002B FS:0053 GS:002B Flags:00010246 ======================================================= note: Minidump has been generated into the file C:\Users\ATD\AppData\Local\Arma 3\arma3_2013-06-29_11-50-53.mdmp ---------- Post added at 14:01 ---------- Previous post was at 12:38 ---------- http://rapidshare.com/files/1291962229/arma3_2013-06-29_13-45-35.rpt http://rapidshare.com/files/251588818/arma3_2013-06-29_13-45-35.mdmp http://rapidshare.com/files/2322467238/arma3_2013-06-29_13-45-35.bidmp http://rapidshare.com/files/3949252384/BK_64_H_BattleOfStratis.Stratis.pbo http://rapidshare.com/files/2636973027/DxDiag%202013.txt http://rapidshare.com/files/2043621119/arma3.exe.8920.dmp ===================================================================== == H:\Games\steam\steamapps\common\Arma 3\arma3.exe == "H:\Games\steam\steamapps\common\Arma 3\arma3.exe" -skipintro -nosplash -nofilepatching Exe timestamp: 2013/06/29 03:15:35 Current time: 2013/06/29 13:45:35 Type: Public Beta Branch: Stable Version: 0.70.106872 Allocator: H:\Games\steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll Mods: A3 Distribution: 0 Version 0.70.106872 Fault time: 2013/06/29 14:48:12 Fault address: 5B7F21CB 01:001511CB H:\Games\steam\steamapps\common\Arma 3\PhysX3_x86.dll file: BK_64_H_BattleOfStratis (__CUR_MP) world: Stratis Prev. code bytes: 85 C0 74 1D 8B 50 40 F6 42 4C 01 75 14 8B 40 60 Fault code bytes: F6 40 2C 01 75 0B 51 50 57 E8 97 FF FF FF 83 C4 Registers: EAX:00000000 EBX:3D832F20 ECX:49BD0380 EDX:6ED3A620 ESI:47CEF4AC EDI:46DB9630 CS:EIP:0023:5B7F21CB SS:ESP:002B:020AB964 EBP:020AB978 DS:002B ES:002B FS:0053 GS:002B Flags:00010246 ======================================================= note: Minidump has been generated into the file C:\Users\ATD\AppData\Local\Arma 3\arma3_2013-06-29_13-45-35.mdmp Share this post Link to post Share on other sites
linkinx 1 Posted June 29, 2013 see mine , does not say PhysX3 dll , but arma3.exe https://docs.google.com/file/d/0BxfuQf8tqnsqb2Rza2dhWExRT1U/edit?usp=sharing [^] [^] <bidmp https://docs.google.com/file/d/0BxfuQf8tqnsqYmYzYUJoR3RxeDA/edit?usp=sharing [^] [^] <mdmp https://docs.google.com/file/d/0BxfuQf8tqnsqSUJ0WVpPSExGbVE/edit?usp=sharing [^] [^] <RPT From today, crashed while aiming down on the titan https://docs.google.com/file/d/0BxfuQf8tqnsqbGxzc3Y5bG80bFE/edit?usp=sharing <bidmp https://docs.google.com/file/d/0BxfuQf8tqnsqaVRyTWR1OTBkNEk/edit?usp=sharing <mdmp https://docs.google.com/file/d/0BxfuQf8tqnsqUzIxTDdickhBVWs/edit?usp=sharing <RPT Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted June 29, 2013 see mine , does not say PhysX3 dll , but arma3.exehttps://docs.google.com/file/d/0BxfuQf8tqnsqb2Rza2dhWExRT1U/edit?usp=sharing [^] [^] <bidmp https://docs.google.com/file/d/0BxfuQf8tqnsqYmYzYUJoR3RxeDA/edit?usp=sharing [^] [^] <mdmp https://docs.google.com/file/d/0BxfuQf8tqnsqSUJ0WVpPSExGbVE/edit?usp=sharing [^] [^] <RPT From today, crashed while aiming down on the titan https://docs.google.com/file/d/0BxfuQf8tqnsqbGxzc3Y5bG80bFE/edit?usp=sharing <bidmp https://docs.google.com/file/d/0BxfuQf8tqnsqaVRyTWR1OTBkNEk/edit?usp=sharing <mdmp https://docs.google.com/file/d/0BxfuQf8tqnsqUzIxTDdickhBVWs/edit?usp=sharing <RPT you are also using Type: Public Beta Branch: Stable Version: 0.70.106872 version try to go for the beta it lets me play longer a bit :-) b4 crash paste the code is well into ur description Share this post Link to post Share on other sites
linkinx 1 Posted June 29, 2013 you are also using Type: Public BetaBranch: Stable Version: 0.70.106872 version try to go for the beta it lets me play longer a bit :-) b4 crash paste the code is well into ur description You mean Dev? Share this post Link to post Share on other sites
Hammerballz 10 Posted June 29, 2013 http://feedback.arma3.com/view.php?id=10626 For everyone since BETA Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted June 29, 2013 You mean Dev? yes I meant dev sry Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted June 30, 2013 http://feedback.arma3.com/view.php?id=10626Type:'>http://feedback.arma3.com/view.php?id=10626Type: Public Beta For everyone since BETA Type: Public BetaBranch: Stable Version: 0.70.106872 does not works for mate, never did! I can not post or vote, post etc on http://feedback.arma3.com/view.php?id=10626 I have complained several times, but no answer from the developers so I have to use this forum! Share this post Link to post Share on other sites
linkinx 1 Posted June 30, 2013 ok Colonel, I solve my particular problem, hence I was crashing with arma3.exe no the physx dll, my problem was OC with a not so high Voltage, so it was crashing on demand, I lowered the oc to 4.3ghz and I am golden. Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted June 30, 2013 (edited) ok Colonel, I solve my particular problem, hence I was crashing with arma3.exe no the physx dll, my problem was OC with a not so high Voltage, so it was crashing on demand, I lowered the oc to 4.3ghz and I am golden. my rig is running on stock since 2009, every single part of it, but thx anyway ---------- Post added at 17:57 ---------- Previous post was at 16:43 ---------- After the ''Normal'' Crash my mate have seen this message on his screen about my crash! Steam ticket check failed i did not get this message. crash files: http://rapidshare.com/files/2928662890/arma3_2013-06-30_18-05-03.rpt http://rapidshare.com/files/3800501878/arma3_2013-06-30_18-05-03.mdmp http://rapidshare.com/files/1528766340/arma3_2013-06-30_18-05-03.bidmp Edited June 30, 2013 by Colonel-ONeill Share this post Link to post Share on other sites
[evo] dan 79 Posted June 30, 2013 ok Colonel, I solve my particular problem, hence I was crashing with arma3.exe no the physx dll, my problem was OC with a not so high Voltage, so it was crashing on demand, I lowered the oc to 4.3ghz and I am golden. Running stock here. Share this post Link to post Share on other sites
linkinx 1 Posted July 1, 2013 Dan;2429609']Running stock here. Keep in mind that my RPT is showing arma3.exe not the PhysXdll, so my crashed was different. Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted July 1, 2013 http://www.pcgameshardware.de/Arma-3...marks-1076533/ ArmA 3 beta in review: The benchmarks For our measurements, we restrict ourselves to the ultra-details to 4x instead of 8x MSAA and leave downsampling disabled. As a second step, we use high quality settings, including FXAA - it flickers a little but complete while in motion, this type of smoothing costs only little power. Scene serves us as the infantry mission with a dense forest, which is also seen on the screenshots of the optical comparison. With Ultra details, including 4x MSAA with FXAA and A2C only a Geforce GTX 780 comes on a green branch, the titanium is in front. AMD's Radeon HD 7970 GE follows at some distance and similar fast as the GeForce GTX 770 and GTX 680, followed by the regular HD 7970 and the HD 7950 Boost. After that shows the usual power structure, below a GTX 660 (Ti) makes the highest quality level not fun anymore. With high detail changes to the order anything for it doubles the frame rate by the bank - even a GTX 460 or Radeon HD 6870 still provide about 30 fps. The only oddity is too slow Geforce GTX 660, whose performance we currently can not explain. I have a GTX 660 Ti Share this post Link to post Share on other sites
Mirudes 1 Posted July 1, 2013 Are you going to post this in every thread? Where are we supposed to reply now? The link is dead: (Fixed that for you) http://www.pcgameshardware.de/Arma-3-PC-236876/Specials/ArmA-3-Beta-Test-Benchmarks-1076533/ Thanks for the Google translation of the german PC Games Hardware: Graphics card benchmarks and Optics Comparison. The given graphics say: (The diagrams are in english):rolleyes: A Geforce GTX 660 runs on: Image HIGH DETAILS Average: 44.1 FPS (frames per second) Minimum: 41 Image ULTRA DETAILS Average: 27.1 Minimum: 24 Nowhere it says "It crashes all the time". It proves that the graphics adapter is running. Share this post Link to post Share on other sites
[evo] dan 79 Posted July 1, 2013 One of my clanmates said it is probably something to do with mod weapons, or rather that people join with ones you don't have. Seems to check out, we disabled mod and ran the same mission and my crashes have stopped. Share this post Link to post Share on other sites
Fuse 1 Posted July 2, 2013 Dan;2430724']One of my clanmates said it is probably something to do with mod weapons' date=' or rather that people join with ones you don't have. Seems to check out, we disabled mod and ran the same mission and my crashes have stopped.[/quote']The server I play on wasn't running any mods until like a week ago. I still haven't crashed, thank Science, but I've seen whole squads drop at times. It's weird how you can watch a squad walk away from you to get in a vehicle, and then something happens between you and that vehicle that makes the entire squad crash while you remain unaffected. I've seen it a few times now. Not always near vehicles, but most commonly that I've seen. Share this post Link to post Share on other sites
Colonel-ONeill 11 Posted July 3, 2013 (edited) I have had this for months the way I have ''solved'' my problem is: as u can see here: http://forums.bistudio.com/showthrea...y-in-COOP-Mode Roll back to stable version opt out of the developers version set my page file across all my hard drives excluding C drive (D,E,F,G,H) and I am not trying to play on ANNEX servers anymore I am playing on only ''clan'' servers/maps since than I was able to play 8 hours in a row without crash and more :-) ps: yesterday I have updated to the dev version as it was requested by my clan and i had instant crashed as before, roll it back its fine :-) playing on Digital Swords server with admin when i play on any ANNEX server i get this: GTX 660Ti crash http://rapidshare.com/files/471868432/arma3_2013-07-13_16-22-35.rpt http://rapidshare.com/files/2611729077/arma3_2013-07-13_16-22-35.bidmp http://rapidshare.com/files/1445483433/arma3_2013-07-13_16-22-35.mdmp http://rapidshare.com/files/559930959/co40%20AW%20Invade%20%26%20Annex%202.88%20BETA.Stratis.pbo Edited July 13, 2013 by Colonel-ONeill Share this post Link to post Share on other sites