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artek3333

overview and Arma alpha 0.58

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Does someone know as to make the painting in the menu of the mission?

The Old method 0.58 does not work after the actualization to the version. There

Is the recommendation in Description.ext

overviewPicture = "screen.paa";
he

however does not work and appears the mistake.

Overview.HTML ignores

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the link is actually in the sticky in this section

http://community.bistudio.com/wiki/Mission_Overview

I earlier tried from this side already and this command does not work.

The mistake jumps out

Picture mine_the_photo.paa not found

He is in the original mission of the game

overviewPicture = "\a3\missions_f\data\img\Showcase_Vehicles_overview_CA.paa";

And cannon, but all is (missions_f_data)

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Hi - having the exact same problem!

I've copied the picture to the mission folder and it's still not finding it. I've put it in the missions folder that I access via my documents by default. It's a .paa too, as specified. Any chance you can show us an example? Sorry to be such a noob - but I'd be so grateful if you could help me solve this one! Thanks in advance,

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I'm now confused which picture are you trying to display. for me either setting

loadScreen = "\a3\missions_f\data\img\Showcase_Vehicles_overview_CA.paa";

or

overviewPicture = "\a3\missions_f\data\img\Showcase_Vehicles_overview_CA.paa";

in description.ext shows the picture of Hunter on loading. Copying picture locally also works. However I cannot make overview menu show anything. (Play -> Scenarios) It does not show neither author nor description and obviously not the picture.

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Yep, it seems all of the Mission Screen graphics are gone but still display the small one during the loading screen -if that makes sense :o

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Yes - my loadingscreen image is fine too! I don't understand it!

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Interestingly I can get the text to work just fine. So the code seems to be okay...

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Hey

Glad that I'm not alone about this matter.

So, this is the new command

overviewText = "The nuke is still out there!";
overviewTextLocked = "Finish the Splendid campaign in order to unlock this mission.";
overviewPicture = "overviewPicture_ca.paa";
author = "Stranger";

I've setted the path begining from:

overviewPicture = "C:\Users\User\Documents\Arma 3 Alpha\missions\Operation%20Grenouille.Stratis\images\French_Marine_Commandos.paa"

And it worked for me. However if an another user dowload the .pbo file the picture wound be found (trough the scenario is converted to pbo.)

Also tried:

  • images\French_Marine_Commandos.paa
  • pictures\French_Marine_Commandos.paa
  • French_Marine_Commandos.paa (only a picture, it was dropped in the missions folder)
  • ..\French_Marine_Commandos.paa (virtual file)
  • ..picture\French_Marine_Commandos.paa

None of these worked aswell...

So question is are we doing some mistake or is it a games fault?

Thanks for help or tips anybody :)

Edited by Another123

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This is the Mistake of the game after the actualization 0.85. Small picture worked earlier

well

overviewPicture = "C:\Users\Artur\Documents\Arma 3 Alpha\missions\halo.Stratis\mic\sit.paa";

itiswell.th.jpg

bad

overviewPicture = "mic\sit.paa";

itisnotwell.th.jpg

this

loadScreen = "mic\sit.paa";

this recommendation works well

Edited by artek3333

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I've had some success now. It really seems that the location is the problem. Not sure if it'll work for you, but if you copy and paste the location from the top of your folder (e.g. C:\user\Joe Bloggs\Arma 3 Alpha\Missions\Operation Make It Work\Picture01) it should be okay. I've even got it working with a JPG rather than a .paa. For some reason, the .paa image file had distorted colours, almost sepia. Must have been something I was doing in the Texview tool. Try leaving the image out of a sub folder too...

Hope something there helps...

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If you copy the hole pathway like

overviewPicture = "C:\user\Joe Bloggs\Arma 3 Alpha\Missions\Operation Make It Work\Picture01P.paa";

You will be able to see the Picture. However if you than release the mission, and someone downloads it and will look at the overview it will show him the error saying that the Picture is missing. The thing is that loadScreen works, and you don't have to define entire path:

loadScreen = "Pictures\problem.paa";

I wonder if overviewPicture shouldn't work on the same basis?

Edited by Another123

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Ah no! Really? I haven't tried sending the mission out yet. It would make sense that that's the case though. A bug, perhaps?

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I have no idea wether it's a bug or if there is some big mistake we are doing. If you do it step by step as it is said on the community wiki, the script won't work. However if you use loadScreen it works. I wish some developer could eventually give us some hint...

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It's a bug. overviewPicture currently accepts only absolute path, while it should support relative directory as well. We're fixing it now ;)

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It's a bug. overviewPicture currently accepts only absolute path, while it should support relative directory as well. We're fixing it now ;)

Thanks for response Moricky, really appreciated ! :)

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After the last actualization overviewPicture he works correctly :ok:

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