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Drumheller

How do I increase a vehicle ammunition capacity?

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Hey guys,

I just spent about 20 min searching because I KNOW this has been answered before, but I couldn't get any results.

All I want to do is bump the ammo capacity of the Hunter LMG from 400 total to 800 total. I can't imagine it's too hard, probably only one command, but I simply can't find it anywhere.

Thanks!

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Awesome. Thanks for the amazingly fast reply. I tried:

{this addMagazineTurret ["200Rnd_127x99_mag_Tracer_Red",[0]]} foreach [1,3]

To get a third spare, but I suppose that is the incorrect value to adjust. For future self reference, which value do I change for the number of extra magazines.

Additionally, where are you getting the class names, so I can use this as a base for other vehicles in the future.

Thanks again!

---------- Post added at 03:30 PM ---------- Previous post was at 03:26 PM ----------

Ok well I figured out that it's

{this addMagazineTurret ["200Rnd_127x99_mag_Tracer_Red",[0]]} foreach [1,2,3,4,etc]

for more mags(minus the "etc" of course :p)

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These are what I use, yes this may not be done the right way but it works for me.

ADD to Hunter For more 40mm

this addMagazine"200Rnd_40mm_G_belt";

Add to AH9 for more Rockets
this addmagazine"24Rnd_missiles"; ( this one is impractical but fun to load up a helo with a few hundred Rockets)


this Addmagzaine to Mortar for different shells

this addMagazine"8Rnd_82mm_Mo_Smoke_white";
this addMagazine"8Rnd_82mm_Mo_Flare_white";
this addMagazine"8Rnd_82mm_Mo_shells";
this addMagazine"8Rnd_82mm_Mo_Inc";

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Hello,

 

I am interested in applying this to vehs in BECTI to give them more ammo, do you think that is possible?

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Awesome. Thanks for the amazingly fast reply. I tried:

 

{this addMagazineTurret ["200Rnd_127x99_mag_Tracer_Red",[0]]} foreach [1,3]
To get a third spare, but I suppose that is the incorrect value to adjust. For future self reference, which value do I change for the number of extra magazines.

Additionally, where are you getting the class names, so I can use this as a base for other vehicles in the future.

Thanks again!

---------- Post added at 03:30 PM ---------- Previous post was at 03:26 PM ----------

Ok well I figured out that it's

{this addMagazineTurret ["200Rnd_127x99_mag_Tracer_Red",[0]]} foreach [1,2,3,4,etc]
for more mags(minus the "etc" of course :P)

 

Hello,

 

I am interested in applying this to vehs in BECTI to give them more ammo, do you think that is possible?

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