zooloo75 834 Posted June 26, 2013 I think the 7% interest is a bit overpowered. After doing a few Archaeology jobs I used that money to live off the interest, after a few hours of being afk I now have over $3,500,000,000 I find that hard to believe - just ran some calculations and I even started at 1million and multiplied it by 1.07 so many times. Just how many hours were you on? A month? I know there are some servers that have modified the time it takes before interest kicks in, and they probably didn't change the interest rate (or maybe increased it); so that is most likely what you experienced. Share this post Link to post Share on other sites
djoe45 10 Posted June 26, 2013 Hi, I have a request to make for "zooloo75". It is possible that you code the side we "parking" to save the vehicles? Share this post Link to post Share on other sites
Drunkn 10 Posted June 26, 2013 I find that hard to believe - just ran some calculations and I even started at 1million and multiplied it by 1.07 so many times. Just how many hours were you on? A month?I know there are some servers that have modified the time it takes before interest kicks in, and they probably didn't change the interest rate (or maybe increased it); so that is most likely what you experienced. The server I was playing on, the interest came in every 5 or so minutes (maybe a bit quicker) and I think I left it over night so overall about 10-12 hours I guess. When I get a chance I can get you a screenshot of the money I've saved up if you'd like Share this post Link to post Share on other sites
zooloo75 834 Posted June 26, 2013 The server I was playing on, the interest came in every 5 or so minutes (maybe a bit quicker) and I think I left it over night so overall about 10-12 hours I guess.When I get a chance I can get you a screenshot of the money I've saved up if you'd like I have no control over what other people do. If they want people to make billions of dollars in a few hours, then so be it... Share this post Link to post Share on other sites
marcEOTT 10 Posted June 26, 2013 1. suggestion: Backpacks (just for permanent inventory space) the stereoids are some kind of bonus, or just for the poor players. small Backpack + 25 space = 10.000 $ medium Backpack + 50 space = 20.000 $ large Backpack + 75 space = 50.000 $ extra large Backpack + 100 space = 100.000 $ the drugs are very nice, but they only work as long as you are online on the server, once you reconnect you need to buy new drugs. Share this post Link to post Share on other sites
Drunkn 10 Posted June 26, 2013 I have no control over what other people do. If they want people to make billions of dollars in a few hours, then so be it... Fair enough man. By the way what is the current default time between each interest bonus? Share this post Link to post Share on other sites
zooloo75 834 Posted June 26, 2013 Fair enough man. By the way what is the current default time between each interest bonus? 30 minutes. ---------- Post added at 08:49 PM ---------- Previous post was at 08:23 PM ---------- 1. suggestion:Backpacks (just for permanent inventory space) the stereoids are some kind of bonus, or just for the poor players. small Backpack + 25 space = 10.000 $ medium Backpack + 50 space = 20.000 $ large Backpack + 75 space = 50.000 $ extra large Backpack + 100 space = 100.000 $ the drugs are very nice, but they only work as long as you are online on the server, once you reconnect you need to buy new drugs. Backpack added to supply shop. Share this post Link to post Share on other sites
Drunkn 10 Posted June 27, 2013 (edited) Backpacks are a very nice addition =) However another bug to report, you know how when you catch a fish the animation for it lasts 3-4 seconds before the fish actually disappears, well if the player spams Use on the Fishing Net it for whatever reason doesn't register that you have caught that one fish until the animation is complete, so you are able too, with the extra Inventory space (and depending how fast you are) catch 5-10 fish off the one fish. Don't know how 'game breaking' this is but thought I'd report it none the less. Cheers, Drunkn. Edited June 27, 2013 by Drunkn Share this post Link to post Share on other sites
zooloo75 834 Posted June 27, 2013 Backpacks are a very nice addition =)However another bug to report, you know how when you catch a fish the animation for it lasts 3-4 seconds before the fish actually disappears, well if the player spams Use on the Fishing Net it for whatever reason doesn't register that you have caught that one fish until the animation is complete, so you are able too, with the extra Inventory space (and depending how fast you are) catch 5-10 fish off the one fish. Don't know how 'game breaking' this is but thought I'd report it none the less. Cheers, Drunkn. Ah, I'll add spam prevention to that tomorrow morning! Share this post Link to post Share on other sites
Drunkn 10 Posted June 27, 2013 Ah, I'll add spam prevention to that tomorrow morning! Sweet, and just found another bug I had a backpack on and got disconnected from the server. When I reconnected the backpack wasn't on my back, but I still had 110 space in my inventory. Because I wasn't wearing a backup I assumed I was back at 10 space so I bought another one and used it, and than realized I had 210 space now. Share this post Link to post Share on other sites
zooloo75 834 Posted June 27, 2013 Sweet, and just found another bugI had a backpack on and got disconnected from the server. When I reconnected the backpack wasn't on my back, but I still had 110 space in my inventory. Because I wasn't wearing a backup I assumed I was back at 10 space so I bought another one and used it, and than realized I had 210 space now. Yea, the backpack system is quite tricky, I'll have to give that a look tomorrow too - maybe redo the system. Share this post Link to post Share on other sites
Drunkn 10 Posted June 27, 2013 Alright man, just thought I'd let you know :) ---------- Post added at 08:54 ---------- Previous post was at 08:48 ---------- Final one, it seems cooking any more than 10ish items at once at the Kitchen causes them to bug out and disappear ---------- Post added at 09:05 ---------- Previous post was at 08:54 ---------- Oh wait I keep burning the fish...thats why Share this post Link to post Share on other sites
zooloo75 834 Posted June 27, 2013 (edited) Updated the mission 6/27/2013 -Fishing net spam prevention; -Backpack system remade; -No more "No inventory space" messages if your inventory is full -- you will be forced to a walk, or won't be able to move if you are carrying too much; this allows the player to walk to a vehicle to place the items in the trunk, or place items in their backpack. This also means you can fill your trunk full of chickens and then take most of them out of the trunk and cook them at the kitchen in one go!; -Hands behind back animation (surrender) - via 3 key; -The axe and fishing net have a random chance of breaking during use; Edited June 27, 2013 by zooloo75 Share this post Link to post Share on other sites
zimms 22 Posted June 28, 2013 Finally had a little time to try your mission. Looking real good already and with the amount of work and passion you put in, it's gonna be outstanding! I think I found a bug yesterday, or I was just too stupid to figure it out. Whenever I bought some equipment from the police guy, a hint told me that it was added to the crate. I assume that's the weapons crate right next to him. Unfortunately I couldn't open it or interact with it in any way. Sorry, I can't remember the server's name I played on and don't know the exact version of your mission this server was running. I hope this isn't completely useless. Share this post Link to post Share on other sites
barakokula31 10 Posted June 28, 2013 (edited) @zimms This happened to me to. I don't know how I solved it, but I somehow did. Try disconnecting and reconnecting. EDIT:There seems to be an issue with civilians picking up items from/interacting with crates. Edited June 28, 2013 by ADUILO Share this post Link to post Share on other sites
zooloo75 834 Posted June 28, 2013 Finally had a little time to try your mission. Looking real good already and with the amount of work and passion you put in, it's gonna be outstanding!I think I found a bug yesterday, or I was just too stupid to figure it out. Whenever I bought some equipment from the police guy, a hint told me that it was added to the crate. I assume that's the weapons crate right next to him. Unfortunately I couldn't open it or interact with it in any way. Sorry, I can't remember the server's name I played on and don't know the exact version of your mission this server was running. I hope this isn't completely useless. This is an ArmA thing - I believe it has to do with the player knowing about an object. This applies to anything in the game really. Hopefully BIS fixes this. Try right clicking at it for a bit, that usually makes you identify the object so you can interact with it. Share this post Link to post Share on other sites
zooloo75 834 Posted June 28, 2013 - Update - -Added lumber export job. -Added truck shop. -Other minor tweaks. Share this post Link to post Share on other sites
Trauma.au 10 Posted June 29, 2013 Please remove the handbrake, A3 has it's own and left-ctrl is my TS key. Share this post Link to post Share on other sites
zooloo75 834 Posted June 29, 2013 (edited) Please remove the handbrake, A3 has it's own and left-ctrl is my TS key. ArmA3 has a lot of things, and Left Ctrl is not my TS key. ---------- Post added at 05:15 AM ---------- Previous post was at 05:14 AM ---------- I'm currently working on shop stocks. Shops will no longer have an unlimited amount of items and players will influence the economy by selling/restocking the shop's inventory. Edited June 29, 2013 by zooloo75 Share this post Link to post Share on other sites
TJ_UK 1 Posted June 29, 2013 left ctrl is a horrible key for push to talk... so many games use that key Share this post Link to post Share on other sites
zooloo75 834 Posted June 30, 2013 6/30/2013 -Shops now have only a certain amount of items to sell (Manufacturing of items are planned!) -Added basket to supply shop (used to harvest fruits) -Added harvest areas for fruits that can be sold to the market. Share this post Link to post Share on other sites
Higgi91 10 Posted June 30, 2013 Fantastic work updating the mod almost daily! Thankyou. Now some police/illegal things maybe :D Share this post Link to post Share on other sites
CSLALUKI 30 Posted June 30, 2013 Thx for your update Zooloo75! I love this mission :) Share this post Link to post Share on other sites
zooloo75 834 Posted June 30, 2013 Thanks for the support everyone! Share this post Link to post Share on other sites
zooloo75 834 Posted July 1, 2013 Currently working on co-owners for vehicles. Vehicle owners will be able to set co-owners for their vehicle that will have access to the lock/unlock functionality along with access to the trunk. ---------- Post added at 01:07 AM ---------- Previous post was at 12:03 AM ---------- Updated -Gas pump code tweaked -Vehicle owners can set co-owners via interaction menu -Other tweaks Share this post Link to post Share on other sites