tigerforce 90 Posted July 3, 2014 Hi all, thank you for your support. @axtros Catapults are not so hard to find. Take a look to that video made by a fan : @Wiki Fastrope won't be on OFrP on ArmA 2, because we have no more time to do it, and we prefer to focus on Arma 3. Whatever, you can use scripts available on ArmA 2 and made by the community. @SS9 OFrP is not made to be played with ACE. It's indicated in our EULA... Share this post Link to post Share on other sites
Wiki 1558 Posted July 3, 2014 @tiger Concerning the port to ArmA 3, will all the stuff be ported (plus new addition specific to ArmA 3 edition) or not? If not, what will be ported to ArmA 3? Share this post Link to post Share on other sites
axtros 10 Posted July 4, 2014 Catapults are not so hard to find.Take a look to that video made by a fan : Thanks! It's work! :D And one last of things! How can I slove get in gunner (or second pilot) in the E-2 Hawkeye? Thx! :) Share this post Link to post Share on other sites
sv5000 127 Posted July 11, 2014 Hi Guys, thanks for update. I have a bug report. All the warfare buildings have lost there ground texture. All other textures on them are fine just the base texture. No other mods running Share this post Link to post Share on other sites
tigerforce 90 Posted July 12, 2014 Hi Guys, thanks for update. I have a bug report. All the warfare buildings have lost there ground texture. All other textures on them are fine just the base texture.No other mods running You are not the first one to tell me that. It seems that the problem only occurs in Multiplayer, not in the Editor. First of all, be sure to launch ArmA 2 and ArmA 2 OA. Regarding the problem, itself, it's strange because the building wasn't changed from the release 3.2 of OFrP. Moreover, the Warfare buildings use the 3D and textures of BI. Indeed, it means that the model of BI have a problem. Maybe coming from the last patch 1.63... Share this post Link to post Share on other sites
sv5000 127 Posted July 14, 2014 (edited) Hi TigerForce, thanks for the reply. I get the error in the editor. All other warfare buildings except the USMC ones are fine and I am not running 1.63. When not running with ofrp, then no issue, but not running with ofrp is not an option;) Possibly a change in texture path naming? Would these changes as mentioned in the changelog have made an impact - "- Fixed new classlists (warfare Buildings, Static Weapons, Others)" Sorry guys, another bug report, the bolt animation on the Famas FELIN is not working, it effects all FELIN rifles. Edited July 14, 2014 by sv5000 Share this post Link to post Share on other sites
tigerforce 90 Posted July 14, 2014 It seems to be a random bug coming from the original data of the game. On the following screens, you can see the warfare buildings of OFrP and USMC. Share this post Link to post Share on other sites
sv5000 127 Posted July 14, 2014 Yep, its got me scratching my head as well Share this post Link to post Share on other sites
tigerforce 90 Posted March 31, 2015 Hi, Thanks to a wonderful guys, named Yourry, who gave us full access to his server, we finally managed to correct the warfare buildings. In fact, we replaced the Chernarus proxies by ours, and it has corrected everything. It seems, Chernarus is still not so stable... :( We know, it's a bit late, but it's better late than never ! As we are preparing an ArmA 2 server with Patrol Ops and Warfare, we will give you soon more intel about OFrP update for ArmA 2. Notice also that MAFCExt will also be updated with working signatures. We will also begin Multiplayer test of Indochina Mod... Regarding the future OFrP Server, if you want to play on it the following mods will be required : CBA - OFrP - MAFCExt Regards, Share this post Link to post Share on other sites
tigerforce 90 Posted July 11, 2015 Updated in 3.2.4, see first post for changelog and download link. Share this post Link to post Share on other sites
chrisb 196 Posted July 11, 2015 Thanks for your continued work on this. Its very much appreciated. :) Share this post Link to post Share on other sites
Guest Posted July 11, 2015 Thanks for sending us the latest version :cool: Release frontpaged on the Armaholic homepage. Operation Frenchpoint v3.2.4 (Full)Community Base AddonsArma 2 Share this post Link to post Share on other sites
tigerforce 90 Posted July 11, 2015 And thank you Foxhound for your devotion to the community. It's much appreciated ! Share this post Link to post Share on other sites
kecharles28 197 Posted July 12, 2015 Updated mod v3.2.4 available at withSIX. Download now by clicking: Hey OFRP Team , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
sv5000 127 Posted July 15, 2015 Excellent news, Thank you OFRP Team for your work and support of the A2 community Share this post Link to post Share on other sites
[TS]Djmitri 18 Posted August 4, 2015 Hi guys, really good job! :wub: I have a question: is OFrP full compatible with ACE 2? I mean bipod, medical system, weight, etc etc Thank you very much for your continued work on this mod! Share this post Link to post Share on other sites
Noma 8 Posted February 18, 2016 Some issues with units and weapons. http://imgur.com/a/iojGs Share this post Link to post Share on other sites