xxalitoxx 1 Posted April 25, 2013 I bought arma 3 no long ago and yesterday I tried to play multiplayer and the server got hacked and now I cant even play single player or editor I get the same message (you thought you could get rid of me) message in the middle of the screen WTH is my computer getting hacked now?????? and please dont tell me that I have to download the game again because my ISP sucks i have to pay over usage everymonth Share this post Link to post Share on other sites
simon1279 52 Posted April 25, 2013 I bought arma 3 no long ago and yesterday I tried to play multiplayer and the server got hacked and now I cant even play single player or editor I get the same message (you thought you could get rid of me) message in the middle of the screen WTH is my computer getting hacked now?????? and please dont tell me that I have to download the game again because my ISP sucks i have to pay over usage everymonth you' bought Arma 3 Alpha, arma 3 still have to come ;) and not soonâ„¢, just check inside game folder the files with the most recent date delete 'em and verify your game cache, steam will re download just those files, i'm not sure but this should help Share this post Link to post Share on other sites
xxalitoxx 1 Posted April 25, 2013 you' bought Arma 3 Alpha, arma 3 still have to come ;) and not soonâ„¢, just check inside game folder the files with the most recent date delete 'em and verify your game cache, steam will re download just those files, i'm not sure but this should help thx i was able to find the file and delete it... such annoyance anyway Share this post Link to post Share on other sites
brad7 4 Posted April 26, 2013 (edited) Dont matter fixed it Edited April 26, 2013 by brad7 Share this post Link to post Share on other sites
chortles 263 Posted April 26, 2013 They've deployed a second stage of fixes for this on the dev build, but if you're data capped with overage charges then I would suggest waiting until the next regular build patch (dev build changes have to be downloaded and they happen more often than regular build patches). Share this post Link to post Share on other sites
SnR 1 Posted April 27, 2013 Sorry whats the fix for current stable only users ? Share this post Link to post Share on other sites
St. Jimmy 272 Posted April 27, 2013 Download dev build and go back in stable build? I think that doesn't take much time to test. Share this post Link to post Share on other sites
vbr74 1 Posted April 29, 2013 If someone know where the hack script is injected, maybe we can counter strike hackers ... Share this post Link to post Share on other sites
jacmac 2 Posted April 29, 2013 If someone know where the hack script is injected, maybe we can counter strike hackers ... Check the big thread on it, the code was posted (at least most of it was) The devs have indeed eliminated setvehicleinit in the dev build, so that vector is eliminated for the dev build and will be deployed to the regular build at some point. I ran a dedicated server with the dev build last night and the problem did not appear, though I had to modify some scripts that used setvehicleinit. Share this post Link to post Share on other sites
vbr74 1 Posted April 30, 2013 Thanks for adivse, I hope hacking will stop shortly :). Share this post Link to post Share on other sites
chortles 263 Posted April 30, 2013 From the recent SITREP, to give context to what Jacmac has said: We pride ourselves on the open platform that Arma games are built on. Unfortunately this extremely flexible platform can both be used for creative modding and malicious purposes like MP griefing. Most solutions for improved security mean taking away freedom and putting restrictions in place (there are obviously many real world comparisons to draw here). For a very practical example of this you can see the response to deliberately removing three scripting commands: improved security, but broken community content.I do not believe for a moment we can have both freedom and fully secure MP without serious restrictions. The only seemingly valid method would be an approach taken by the DayZ project via its MMO architecture. Keep in mind this concept does not gel with Arma 3 as it was designed - it means all client actions are validated on a server, and this makes client-side modding and scripting much more difficult. Acceptable for DayZ, not for Arma 3. We will however do our best to improve security, reduce vulnerabilities and walk the fine line between freedom and security based on your feedback. Share this post Link to post Share on other sites