kgino1045 12 Posted August 20, 2013 Yepp - spot on :cool: but this doesn't make sense I got no readme.txt in that zip and if modder provide mission with VAS then.. why he release the unfinished files? Share this post Link to post Share on other sites
ck-claw 1 Posted August 20, 2013 Check the VAS read me-that tells you how to add VAS to any mission. Share this post Link to post Share on other sites
HorbeySpector 164 Posted August 25, 2013 Really like this mission. :) When will the newly added briefcases be implemented? (Land_Suitcase_F) Regards Share this post Link to post Share on other sites
JaFuzz 1 Posted August 27, 2013 To DAP. I have ported this over to Altis and it is fully working, I have also added in the Enemy occupation script into it for "grid squares" to clear. It is currently hosted on a private server, with your permission are we allowed to open this to the public?. Great mission thanks. Share this post Link to post Share on other sites
ck-claw 1 Posted August 28, 2013 To DAP. for "grid squares" to clear. Surley then the mission becomes 'Occupation' ? ;) Thats what i loved about this mission is that there were no squares and that you had to patrol out and investigate. Share this post Link to post Share on other sites
kremator 1065 Posted August 28, 2013 JaFuzz ... sounds interesting ! Stick in Virtual Ammobox and it'll be a good one ! Share this post Link to post Share on other sites
JaFuzz 1 Posted August 28, 2013 I'll be having the server up and public tomorrow, Im also going to be testing it with Ambient Civilians and Ambient Traffic. Ill get our guys to stress test it then ill have it on the server, I'll send a copy to DAP to use/upload or w.e no props needed just happy to play Altis Insurgency :D If you played insurgency on ARMA 2 then you would know that all grids that have a potential spawn for AI had a red grid. Then again you can disable grids in the params Share this post Link to post Share on other sites
ck-claw 1 Posted August 28, 2013 JaFuzz ... sounds interesting ! Stick in Virtual Ammobox and it'll be a good one ! And also the script that allows you to adjust view distance/grass! Just played an Insurgency on Altis (with 500 red squares) the grass on absolutley brought my pc to its knees lol Share this post Link to post Share on other sites
JaFuzz 1 Posted September 10, 2013 Sorry for the disappearance, Computer fried. I Will be working on the Insurgency ASAP and release it by the weekend.. Any suggestions have been noted and any more would be great.. Share this post Link to post Share on other sites
andym12 10 Posted September 13, 2013 Great work, is it nearly ready ? Share this post Link to post Share on other sites
maquez 141 Posted September 14, 2013 (edited) INSURGENCY ON ALTIS v1.41 ported Insurgency on Stratis Coop v1.41 to Altis https://docs.google.com/file/d/0B1gWUNu0kwK1OV9sUVBXR0ZVTU0/edit?usp=sharing note atm without VAS ( if anyone knows how to run stringtable.xml and stringtable.csv at the same time, a VAS port will be done ) all credits goes to DAP I did only the port and added few scripts and stuff Edited September 17, 2013 by maquez updated mission Share this post Link to post Share on other sites
kgino1045 12 Posted September 25, 2013 please don't give up D: Share this post Link to post Share on other sites
DAP 619 Posted September 29, 2013 (edited) UPDATE Current version: 1.45 Changelog: Added new mission: Insurgency on Altis (field commanders in VIP corteges, UAV Operators and drones included) Updated Virtual Ammo Box script (version 2.0) Updated AI First Aid Support script Removed missions without VAS All links updated. Edited October 6, 2013 by DAP Share this post Link to post Share on other sites
kgino1045 12 Posted September 29, 2013 (edited) Hell Yeah! you did it. Seems like something has been wron cause BIS new script or something like that? VAS looks broke down can't see many of item include all addons D: Edited September 29, 2013 by kgino1045 Share this post Link to post Share on other sites
maquez 141 Posted September 29, 2013 hi DAP could you please do a non VAS version too? not all people are fan of it at least in this style of mission not! ps: he did not read the VAS readme. :o If ..., he would have found out that stringtable.csv and stringtable.xml together don't work ;) Share this post Link to post Share on other sites
kgino1045 12 Posted September 29, 2013 Never mind D: I thought you talk to me Share this post Link to post Share on other sites
DAP 619 Posted September 30, 2013 can't see many of item include all addons D: Because i set limit on weapons and equipment :) Only BLUFOR + two or three OPFOR weapons. could you please do a non VAS version too? not all people are fan of it Ok :) I'll return them back :) Share this post Link to post Share on other sites
kgino1045 12 Posted September 30, 2013 can you please unlock the vas :( Share this post Link to post Share on other sites
maquez 141 Posted September 30, 2013 (edited) hi DAP to your info, VAS got updated and use new a stringtable.xml for translation. Your mission has too a stringtable.csv for translation. Your recently updated mission is missing the needed stringtable.xml for VAS. Both of them together does not work!!! PS: and please when you do the non VAS version, can you bring in a little more variation in Rifles and Equipment? A little more ammunition would be also not to bad. :o Edited September 30, 2013 by maquez Share this post Link to post Share on other sites
DAP 619 Posted September 30, 2013 VAS got updated and use new a stringtable.xml for translation.Your mission has too a stringtable.csv for translation. Mmmm... actually I just take strings from VAS stringtable.xml and add them into my stringtable.csv :) What your language? Beacuse I played on English, Russian and French.. and all was fine :) Share this post Link to post Share on other sites
kgino1045 12 Posted October 1, 2013 Can't see a buttons text. such as add to weapon. It's just blank :( Share this post Link to post Share on other sites
DAP 619 Posted October 1, 2013 Can't see a buttons text. such as add to weapon. It's just blank :( What language? Share this post Link to post Share on other sites
speedygonzales 15 Posted October 1, 2013 DAP first i want to say your mission is really good. Thank you for your work and bring back the Real Insurgency to altis and not that occupation that all call insurgency since altis. The performance of the missions is for arma3 mp outstanding and the Ki is working really good in CQC. Me and my team have a lot of fun with it and like the CQC firefight really. The only thing we are missing from the Stratis version are the IED on the Roads and the ambushes, but i think you know what you are doing and dont implement it because of performance problems. The only real wish i had would be a acre version of the insurgency on altis. I want to implement it on my own but cant get it running on your missions and have no clue why. Mayby you can help me out ? Best regards Speedy Share this post Link to post Share on other sites
maquez 141 Posted October 1, 2013 (edited) you misunderstand, in your mission VAS is not working! the translation entries for VAS are missing and this does not depend on language, either Arma will fall back to English if there a language is not translated. VAS depends since an update on his stringtable.xml, copy that stuff in your strintable.csv does not work. VAS will then not initialize. I try only to help you ;) Edited October 1, 2013 by maquez Share this post Link to post Share on other sites
DAP 619 Posted October 1, 2013 you misunderstand, in your mission VAS is not working! the translation entries for VAS are missing and this does not depend on language, either Arma will fall back to English if there a language is not translated. VAS depends since an update on his stringtable.xml, copy that stuff in your strintable.csv does not work. VAS will then not initialize. Very strange, because this mission works for me fine :D VAS works fine, and all buttons in VAS menu have text :D When I return home I will check it again: download my own mission from armaholic FTP and will try to open VAS in game :) I try only to help you ;) I understand this, thanks :D But how I can fix bug if I can't reproduce it? :) Share this post Link to post Share on other sites