Stuffy 1 Posted March 19, 2013 Hi, is there a way to spawn working streetlights that are destroyable ( you should be able to shot at the lightbulb and turn it "off that way) ? I haven't yet found a way to create such a thing. Is there a easy solution to this or am I forced to use nasty workarounds? Regards Stuffy Share this post Link to post Share on other sites
panther42 52 Posted March 19, 2013 One option: ASC EU Lights Share this post Link to post Share on other sites
Stuffy 1 Posted March 20, 2013 One option:ASC EU Lights Thanks, but wouldn't that require the users who play the misson to also download that mod? Share this post Link to post Share on other sites
Vynaratorski 10 Posted March 20, 2013 You can use objects called "StreetLamp" - if they wont turn off when shot, you can workaround with script that will switchLight "OFF"; when object receive damage Share this post Link to post Share on other sites
Stuffy 1 Posted March 20, 2013 (edited) You can use objects called "StreetLamp" - if they wont turn off when shot, you can workaround with script that will switchLight "OFF"; when object receive damage Yeah, was hoping to do it without scripting, but seems like theres no way around that. EDIT: Turns out that theres no way of spawning normal streetlights, only with additional mods. Edited March 21, 2013 by Stuffy Share this post Link to post Share on other sites
jinker 19 Posted April 8, 2014 _lamp = "Land_LampStreet_F" createVehicle position object; Share this post Link to post Share on other sites
Harzach 2517 Posted April 8, 2014 _lamp = "Land_LampStreet_F" createVehicle position object; This is the Arma 2 section. That's an Arma 3 object. Share this post Link to post Share on other sites