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legion7698

Mastiff 2 Protected Patrol Vehicle

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Here we have my attempt at the Mastiff 2 Protected Patrol Vehicle. It was made mainly for use by VOLCBAT and anyone who reads stuff from them will know this has been floating around for a while on there.

So first a little note on the quality. Except for the weapons & weapons mount (see credits below) the quality is a bit lacking. This is mainly down to my own skill at making addons. Chances are i wont bother to upgrade this anymore except for bug fixing as I've now been working on this for over a year and am thoroughly bored with it.

Features:

Mastiff in both woodland and desert colour scheme with different weapons.

- Mastiff 2 HMG (Woodland/Desert)

- Mastiff 2 GMG (Woodland/Desert)

- Mastiff 2 GPMG (Woodland/Desert)

Credits:

Exluding weapons + weapon mounts all modelling, texturing and config work was done by me, LEGION7698.

Weapons + weapon mounts, including the textures for them, origionally created for Project: UK forces (UKF) by:

Messiah

Chris

Da12thMonkey

Plus other members of the original members of the UKF team.

Kindly donated by Da12thMonkey & Messiah.

I would also like to thank the UK armed forces dev group over at RKSL studios for helping to test it and bug find/fix.

Also a thank you to VOLCBAT for helping test and bug hunt and for putting up with the original version dubbed the "Golden pimp mobile".

arma2oa2013030909362769.jpg

Download links:

http://www.mediafire.com/download.php?gfpfrryaypaay4t

If you find any bugs please feel free to post on here or PM me.

Known Issues:

Steering wheel not turning. Due to my limited knowledge any attempt to fix this seems to break other parts of the addon. Since it is not a very important part I decided to leave it as it.

AI not firing at gunner. This is a bit of an on going issue that me and Cleggy (maker of such fine addons like the Ridgeback, the Mastiffs smaller brother) have been looking at for a while. Originally they did fire at the gunner but they would also prefer to shoot small arms at the vehicle rather than any RPGs they may have. So it was changed to the current setup which means they will engage with any AT but no small arms fire.

Enjoy.

Regards,

LEGION7698.

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Glad to see you've managed to release this, and that we were able to help out.

Good work!

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Been looking forward to this one for ages ! Fed up of convoying in Horrible Hummers - I noticed that when "in the back " you get placed in the ground under the vehicle not actually in the vehicle itself ?

SJ

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Awesome! Question, Any chance there is a Model with out the weaponry on top?

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Awesome! Question, Any chance there is a Model with out the weaponry on top?

+1 it would be awesome if you'd release an unarmed version.

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Serjames, never experienced this bug before and cannot seem to replicate. Are you running any other addons with this? Also if anyone can confirm this bug that would be awesome.

Skream & Bravo93. Didn't add an unarmed version simply because I've never come across any reference to one being used in the field (apart from command and other specialised ones). However if I get enough requests I may modify and add one for a future update. Main focus now though is on my next project and my feelings towards the mastiff are not that great.

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Yes lots of mods :)

Will try again without..

#####

Loaded vanilla A2 beta with the Mastiff mod.

Single player - editior

To replicate create vehicle - add 10 player to fill it, made them all playable

preview

Exit driver slot

Order units all into vehicle. Climb in to back, end up in the grass. Press Y to cycle through playable slots and two or three all have their bodies under the vehicle others seem to sit inside correctly. As if the seating position for some of the seating is wrong ?

Anyway cool that it's up and running. Love the gun sight.

SJ

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Used this addon for the first part of the RAR/7XBRF Joint Training, few bugs to note (we were using the @ACE mod alongside this):

- With @ACRE enable,d you cannot hear people outside of the vehicle, even when in the top gunners seat

- It appears that the model has been built slightly too low, the vehicles are sunk into the ground slightly, and when we attempted to cross the Celle2 bridge, we just bounced up and down like a wild thing.

- They cannot be lifted by Helicopters (we used the BAF Chinook)

- Tow Ropes appear not to work

- Driver and Gunner will lose any backpacks they are carrying (this may be intended, we were not sure)

If you wanted to see the example of the bridge crossing, skip to about 20:00 in

, you can see that the vehicle sinks down into the bridge for the first few meters, then comes back out. This happened for every Mastiff that we tried to get to cross the river.

Looks good so far but needs a few improvements :)

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Consider how much a Mastiff weighs when trying to carry it with a Chinook :)

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Sorry for the slow reply. By the sounds of it most the bugs appear to be ACE related. Something I did not test compatibility with. I'll have a play around and see what I can come up with in regards to a fix.

@Mihikle. I noticed that one a while ago which is what prompted me to get my one released some time this century. By the looks of it the model and textures will be better than mine by far.

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Ah yes I forgot to take into consideration the problems ACE brings lol. If you could fix the ACE problems then it is definitely a mod myself and my group would want to start using as the Mastiff is a really useful vehicle to be using. In regards to the 7XBRF Mastiff, from talking with some of their guys it seems a while till it will be released to the public so if a couple of the ACE related problems are fixed, we'll be using this one until the 7XBRF version is released, then we shall test them side by side, on a work-ability agenda rather than a looks one :)

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