Airwolf 50 Posted July 12, 2002 In resistance now triangles on the road textures seem to dissapear sometimes, its most anoying! can anyone help me with this problem? I have an ATI Radeon 8500LE 128mb video card. With the latest drivers, i just downloaded them. Share this post Link to post Share on other sites
suma 8 Posted July 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Airwolf @ July 12 2002,19:41)</td></tr><tr><td id="QUOTE">In resistance now triangles on the road textures seem to dissapear sometimes, its most anoying! can anyone help me with this problem? I have an ATI Radeon 8500LE 128mb video card. With the latest drivers, i just downloaded them.<span id='postcolor'> Turning HW T&L on or turning w-buffer off might help. If not, can you provide some screenshot so that we can understand what exactly are you talking about? Share this post Link to post Share on other sites
Mister Frag 0 Posted July 15, 2002 Also, try disabling HyperZ to see if that helps -- it's ATI's proprietary optimization for depth buffering. Max Payne also had problems with ATI cards and textures/objects disappearing, which was blamed on driver problems. Share this post Link to post Share on other sites
Airwolf 50 Posted July 16, 2002 Suma, here is a screenshot i just took of the problem. http://us.f1.yahoofs.com/users....06dMwjJ if that link doesnt work let me know, my server is down and im forced to use yahoo briefcase.. i dont know where else to upload a image to. Share this post Link to post Share on other sites
USSoldier11B 0 Posted July 16, 2002 I've been having the same problems with Resistance. Share this post Link to post Share on other sites
Mister Frag 0 Posted July 16, 2002 You may want to try DirectX 8.1b: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">M$: DirectX 8.1b Runtime! =>Posted by: Newsfactory. =>Tuesday, July 16 @ 15:49:56 CEST Just to let everyone know that the DirectX Homapage has now been update with DirectX 8.1b Runtime! Here's the fixes listed as of July 11, 2002! DirectShow Modifies kernel component stream.sys to correct failure of laptops to resume from hibernation as described in Knowledge Base article Q307207. This fix only affects Windows 2000 systems using a docking station having an attached USB camera. Fixes a blocking issue in quartz.dll on Windows 2000 when running DirectShow in a service. Corrects a boundary case in the MPEG-2 Demultiplexer where packets may be dropped. This condition can occur if the video stream packet size is an integral multiple of transport packet size. The fix is incorporated for all DirectX-supported platforms. Direct3D Fixes Direct3D-base screen savers, when the computer may be unable to enter standby or hibernation by using the timer in Power Management properties. Fixes some recent game titles that use DrawIndexedPrimitive() API with clipped TL vertices. Fixes flashing polygons/lines issues in some applications that used DirectX 8.0 DrawPrim(), DrawClippedPrim, DrawIndexedPrim() APIs. Installation notes: On Windows XP, you will need to download the latest Service Pack, or install the corresponding hot fixes. Please see Knowledge Base Articles Q321178, Q307207, and Q318507, for more information. If you are running Windows 98, Windows 98 SE, Windows Me, or Windows 2000, download the appropriate version for your system at right. If you are running Windows 95, you should use the DirectX 8.0a runtime. DirectX 8.1b, which provides the latest update to the DirectX technology, will overwrite any earlier versions. Because it is a system component, the DirectX 8.1b runtime cannot be uninstalled after installation without reinstalling your operating system. <span id='postcolor'> Share this post Link to post Share on other sites
Airwolf 50 Posted July 17, 2002 how would i get directx 8.1b, i am running XP Share this post Link to post Share on other sites
Mister Frag 0 Posted July 17, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Airwolf @ July 16 2002,17:58)</td></tr><tr><td id="QUOTE">how would i get directx 8.1b, i am running XP<span id='postcolor'> Instructions for installing DirectX 8.1b on XP can be found here. Share this post Link to post Share on other sites
suma 8 Posted July 17, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Airwolf @ July 12 2002,19:41)</td></tr><tr><td id="QUOTE">In resistance now triangles on the road textures seem to dissapear sometimes, its most anoying! can anyone help me with this problem? I have an ATI Radeon 8500LE 128mb video card. With the latest drivers, i just downloaded them.<span id='postcolor'> I have seen the screenshot you PM-ed me. Are you running HW T&L mode? In not, switching to it might help. If yes, installing DX 8.1b as suggested by other users might help. If none of this will help, please let us know. Share this post Link to post Share on other sites
Hont 0 Posted July 17, 2002 Try altering your AGP aperture size in your BIOS. Usually setting this to 64Mb is enough, but try it a little higher. Share this post Link to post Share on other sites
Airwolf 50 Posted July 17, 2002 If i run it in t&l the ground flickers white. I will try directx 8.1b, and the apature size. Share this post Link to post Share on other sites
Airwolf 50 Posted July 17, 2002 ok, i got directx 8.1b and installed like the site told me to, i also checked the apature size, it was already set to 256, i put it back to 64, after doing both of these the problem is still not fixed. Share this post Link to post Share on other sites
Airwolf 50 Posted July 18, 2002 Suma, what else can i do to fix this? Share this post Link to post Share on other sites
beretta 0 Posted July 18, 2002 I have the same problem with my Radeon 8500 and Win XP. Share this post Link to post Share on other sites
Airwolf 50 Posted July 19, 2002 i think i might as well buy a geforce 4. if that would fix the problem? Share this post Link to post Share on other sites