Dwarden 1125 Posted February 27, 2013 http://www.arma2.com/beta-patch.php mirror : + way more crash fixes both scripting and else [102493] Fixed: execFSM/doFSM/commandFSM causes crash with non fsm file [102469] Fixed: initAmbientLife causes a crash (https://dev-heaven.net/issues/71001) [102440] Fixed: Smooth camera could sometimes jump very far briefly (caused crash https://dev-heaven.net/issues/32444) + more crash fixes including the MP fire+ground hit one [102106] Fixed: Joystick state reset on start [102082] Fixed: gearSlotData causes crash when no valid control is given (https://dev-heaven.net/issues/70912) [101333] A new mission.sqm unit value forceHeadlessClient used to mark a role reserved for a HC (https://dev-heaven.net/issues/67648) + hotfixed crash from 101141 changes [101141] Fixed: Scripting functions aimPos, eyePos, eyeDirection fixed for a crew (https://dev-heaven.net/issues/38606#change-152548) [101032] New: Scripting function hasInterface to allow detecting a headless client or a dedicated server. [100540] Fixed: Users connecting with blocked CD keys were sometimes shown "You are banned" message instead of "Bad CD Key". + SSL fix http://forums.bistudio.com/showthread.php?143091-Secure-ID-progress&p=2273013&viewfull=1#post2273013 + multiple crash cases resolved (thanks to all who reported) [100296] Fixed: MP: Player head movement using numpad keys was not visible to other players. [100257] Fixed: ballisticsComputer uses wrong velocity (https://dev-heaven.net/issues/6823) + some beta regressions fixed, shall hotfix some of the often crashes of client/server seen in past weeks + possible slight performance increase when using BE filters the build contain quite some of crash fixes I mentioned last two weeks suggested to be used for server hosting as it shall be noticeably stabler (if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files (compressed e.g. to my email (which is my BIForum nickname @ bistudio.com)with subject CRASH) BattlEye compatibility: ... SUPPORTED, enjoy ! ... note: also deployed on STEAM! (inside "test" branch, default beta is 101747) +++ Data fixes and improvements by the Community Config Project (CCP) Changelog: https://dev-heaven.net/versions/1391 More info: http://forums.bistudio.com/showthread.php?141732-ARMA-2-Community-Configuration-Project-(A2CCP) Share this post Link to post Share on other sites
imago 1 Posted February 27, 2013 thank you. if it crashes again i will send you HTTP link to RAR file containing full dump, mdump, bidump, RPT and BE logs as before Share this post Link to post Share on other sites
Leopardi 0 Posted February 28, 2013 Aww no fix for browser not showing servers if using the ping filter. Share this post Link to post Share on other sites
sickboy 13 Posted February 28, 2013 What ticket is that? Share this post Link to post Share on other sites
Shadow_Vit 1 Posted February 28, 2013 Gentelmen, I don't know, is this a right place to talk about my issue, if not - please dont't bite me too much. :) Since last betas (including 102591), I have a strange problem, - if using a Franze's Su-17M4 addon. In this case game just crash. Unfortunately, I couldn't name number of beta, from which this began to happen exactly. An RPT file says : "Wrong vertex mapping for person collision geometry found in fza_su17\fza_su17weps.p3d. Selection 9a not found". Without beta everything is fine on standard 1.62 patch. :confused: Share this post Link to post Share on other sites
Dwarden 1125 Posted February 28, 2013 1. create ARMA 2 Community Issue Tracket (CIT) ticket with the bug , attach the addon to cit (compressed) , compress arma2oa.bidmp , arma2oa.mdmp, arma2oa.rpt and this archive attach to the ticket too ... but don't expect it fixed soon, other priorities took place Share this post Link to post Share on other sites
Shadow_Vit 1 Posted February 28, 2013 but don't expect it fixed soon, other priorities took place I understand, Dwarden. And thanks for your reply. Share this post Link to post Share on other sites
kklownboy 43 Posted February 28, 2013 Seems to be a smoother/better performance than the 101747. Placebo effect? Awesome work. Share this post Link to post Share on other sites
On_Sabbatical 11 Posted February 28, 2013 Seems to be a smoother/better performance than the 101747. Placebo effect? Awesome work. On what do you base your observations ? i see no difference compared to 101747 Any ETA on 1.63 by the way ? Share this post Link to post Share on other sites
Deadfast 43 Posted February 28, 2013 switchWeapon action was broken :( Share this post Link to post Share on other sites
Dwarden 1125 Posted February 28, 2013 switchWeapon action was broken :( thanks, related to one of the crash fixes ... we will look into this regression (just need adjust number of parameters in sanity) Share this post Link to post Share on other sites
humbleuk 1 Posted February 28, 2013 Addon ca_communityconfigurationproject_e_ai_improvedaidispersioncoefforcoaxmgs not found in the list of active addons. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. ca_communityconfigurationproject_e_ai_improvedaidispersioncoefforcoaxmgs get this joining any patched server running any arma gamemode like takistan life/dayz/wasteland Share this post Link to post Share on other sites