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alexboy

Proxy:Pilot issue with person placement

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When i use the vehicle (Lamborghini), and when i get into the vehicle, how do i make the driver to put up his hands to the steering wheel and have his legs in a certain way and other stuff? (like legs bent in a certain way?)

also how do i make the person visible from the outside?

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1)

driverAction = "xxxxxxx";

But unless you can make your own static animation (hard, whole different set of tools) you can only try using the ones BIS already made.

i.e. find a vehicle where the driver/pilot might sit the same (even if different angle) and use the same defined driverAction =

2) delete the driver proxy from the exterior Resolution LODs (i.e. 0, 1, 2 3 etc etc)

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so dont have a driver proxy in the LOD of 0, 1 ,2 etc.? only have in view cargo. is there anywhere else to put it in

and for the driver action, do i unpbo the file of the vehicle to see the config.bin to see what driver action they use, or what?

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there are basically 2 driver actions for civil cars, skodadriver is position from Skoda and golfdriver is position from Golf (legs are more tightly kept to the body and hands are closer to the body than in skodadriver action)

for small cars i advice "golfdriver", now i also mostly use GolfDriver action

to delete driver proxy ? i am surprised what Gnat wrote , maybe Gnat wanted to say deleted , that if you have invisible driver is because you have deleted person

the biggest problem is waste of time spend on positioning driver and crew, cause oxygen do not show RTMs for me :| so i have to set proxy and check in game and back and again and again

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I've only managed to get the proxy I made myself showing in Oxygen.

WMyhkNf.png

It refuses to show up in Bulldozer - bulldozer window looks like this -

lOvZR3K.png

Anyway and at he moment the proxy is causing the gunner to be invisible. It is pretty confusing.

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