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w4lkn

Transparent texture in the dust

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On many of my addons, I observe that the textures become semi-transparent in the dust as below :

arma2o11.jpg

This would about my texture? My RVMAT? How to solve this problem ?

Thank you in advance for your help

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is your texture named correctly? co and not ca

if answer is co, how did you convert it to paa file? Let the bulldozer do it, texview etc?

There are instanced when you have a 1bit alpha file that could create that problem. Either way this has been convered before, i recommend a search in this subforum, i'm pretty sure you'll find the answer.

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  PuFu said:
is your texture named correctly? co and not ca

if answer is co, how did you convert it to paa file? Let the bulldozer do it, texview etc?

My files are named * _co.paa. I save them as *.png then I converted to *.paa with Texview2 ;)

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also make sure your exterior rvmat is sorted to the top.

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I tried to convert my textures with Buldozer and make a "move top" on rvmats concerned, but the problem is still there ... I even convert my files to *.pac. This problem persists for months, despite my eagerness to change textures many times :(

Despite my research, I am lost because I don't understand...

Edited by W4lkn

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I execute all these actions, however, the proxys are still visible in the dust :confused:

Edited by W4lkn

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From memory problem is caused by saving _co as 32bit

_co 24 bit no alpha

_ca 32 bit with alpha

Hope it helps

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Problem solved :

You must save your file with suffixe _co.paa and convert it with Pal2PacE.exe ;)

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