Jake 1 Posted November 20, 2012 Every time I join a server and start playing, after about 5-10 min the game crashes to the desktop. I have tried reinstalling BE and verifying my game cache through Steam (what I bought the game through) yet it continues to happen. Error Signature: AppName: arma2oa.exe AppVer: 1.62.95.248 ModName: unknown ModVer: 0.0.0.0 Offset: 0000000e .txt file created with the report, don't know if it would be of any use: <?xml version="1.0" encoding="UTF-16"?> <DATABASE> <EXE NAME="ArmA2OA.exe" FILTER="GRABMI_FILTER_PRIVACY"> <MATCHING_FILE NAME="ArmA2OA.exe" SIZE="13157000" CHECKSUM="0xBDDC3F53" BIN_FILE_VERSION="1.62.95.248" BIN_PRODUCT_VERSION="1.62.95.248" PRODUCT_VERSION="1.62.0.95248" FILE_DESCRIPTION="ArmA 2 OA" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="ArmA 2 OA" FILE_VERSION="1.62" ORIGINAL_FILENAME="ArmA2OA" INTERNAL_NAME="ArmA2OA" LEGAL_COPYRIGHT="Copyright © BIS 1996-2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC9B41E" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.62.95.248" UPTO_BIN_PRODUCT_VERSION="1.62.95.248" LINK_DATE="07/23/2012 14:03:55" UPTO_LINK_DATE="07/23/2012 14:03:55" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="arma2oaserver.exe" SIZE="12364936" CHECKSUM="0x3DD6CD7D" BIN_FILE_VERSION="1.62.95.251" BIN_PRODUCT_VERSION="1.62.95.251" PRODUCT_VERSION="1.62.0.95251" FILE_DESCRIPTION="ArmA 2 OA" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="ArmA 2 OA" FILE_VERSION="1.62" ORIGINAL_FILENAME="ArmA2OA" INTERNAL_NAME="ArmA2OA" LEGAL_COPYRIGHT="Copyright © BIS 1996-2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0xBD36BF" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.62.95.251" UPTO_BIN_PRODUCT_VERSION="1.62.95.251" LINK_DATE="07/23/2012 14:21:37" UPTO_LINK_DATE="07/23/2012 14:21:37" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="ijl15.dll" SIZE="352256" CHECKSUM="0x5CC5195" BIN_FILE_VERSION="1.51.12.44" BIN_PRODUCT_VERSION="1.51.12.44" PRODUCT_VERSION="1,51,12,44" FILE_DESCRIPTION="Intel® JPEG Library - Retail Version" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="Intel® JPEG Library" FILE_VERSION="1,51,12,44" ORIGINAL_FILENAME="ijl15.dll" INTERNAL_NAME="ijl15" LEGAL_COPYRIGHT="Copyright © Intel Corporation 1998 - 2001" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5C30D" LINKER_VERSION="0x40000" UPTO_BIN_FILE_VERSION="1.51.12.44" UPTO_BIN_PRODUCT_VERSION="1.51.12.44" LINK_DATE="05/30/2001 21:37:47" UPTO_LINK_DATE="05/30/2001 21:37:47" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="BattlEye\BEClient.dll" SIZE="102400" CHECKSUM="0x31006B1E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="07/17/2012 11:44:26" UPTO_LINK_DATE="07/17/2012 11:44:26" /> <MATCHING_FILE NAME="BattlEye\BEServer.dll" SIZE="135168" CHECKSUM="0xE2BE644E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="07/19/2012 15:21:34" UPTO_LINK_DATE="07/19/2012 15:21:34" /> <MATCHING_FILE NAME="BattlEye\UnInstallBE.exe" SIZE="601224" CHECKSUM="0x2446DE51" MODULE_TYPE="WIN32" PE_CHECKSUM="0x984B8" LINKER_VERSION="0x0" LINK_DATE="05/17/2011 12:48:26" UPTO_LINK_DATE="05/17/2011 12:48:26" /> <MATCHING_FILE NAME="BEsetup\Setup_BattlEyeARMA2OA.exe" SIZE="7655560" CHECKSUM="0x2B2F3DF9" BIN_FILE_VERSION="2.0.2.0" BIN_PRODUCT_VERSION="2.0.2.0" PRODUCT_VERSION="2, 0, 2, 0" FILE_DESCRIPTION="Setup" PRODUCT_NAME="Bohemia Interactive Setup" FILE_VERSION="2, 0, 2, 0" ORIGINAL_FILENAME="Setup.exe" INTERNAL_NAME="Setup" LEGAL_COPYRIGHT="Copyright (C) 2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x759FAB" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.0.2.0" UPTO_BIN_PRODUCT_VERSION="2.0.2.0" LINK_DATE="07/11/2012 12:20:33" UPTO_LINK_DATE="07/11/2012 12:20:33" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="DirectX\DSETUP.dll" SIZE="94040" CHECKSUM="0x7DADECA0" BIN_FILE_VERSION="4.9.0.904" BIN_PRODUCT_VERSION="4.9.0.904" PRODUCT_VERSION="4.9.0.0904" FILE_DESCRIPTION="Direct driver preloader" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® DirectX for Windows®" FILE_VERSION="4.9.0.0904" ORIGINAL_FILENAME="dsetup.dll" INTERNAL_NAME="dsetup.dll" LEGAL_COPYRIGHT="Copyright (c) Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10001" VERFILETYPE="0x3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x261DD" LINKER_VERSION="0x60000" UPTO_BIN_FILE_VERSION="4.9.0.904" UPTO_BIN_PRODUCT_VERSION="4.9.0.904" LINK_DATE="02/04/2010 17:44:42" UPTO_LINK_DATE="02/04/2010 17:44:42" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="DirectX\dsetup32.dll" SIZE="1691480" CHECKSUM="0x9A036166" BIN_FILE_VERSION="4.9.0.904" BIN_PRODUCT_VERSION="4.9.0.904" PRODUCT_VERSION="4.9.0.0904" FILE_DESCRIPTION="DirectX Setup - 32-bit piece" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® DirectX for Windows®" FILE_VERSION="4.9.0.0904" ORIGINAL_FILENAME="dsetup32.dll" INTERNAL_NAME="dsetup32.dll" LEGAL_COPYRIGHT="Copyright (c) Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10001" VERFILETYPE="0x3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1A707F" LINKER_VERSION="0x60000" UPTO_BIN_FILE_VERSION="4.9.0.904" UPTO_BIN_PRODUCT_VERSION="4.9.0.904" LINK_DATE="02/04/2010 17:44:42" UPTO_LINK_DATE="02/04/2010 17:44:42" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="DirectX\DXSETUP.exe" SIZE="525656" CHECKSUM="0x586CC326" BIN_FILE_VERSION="4.9.0.904" BIN_PRODUCT_VERSION="4.9.0.904" PRODUCT_VERSION="4.9.0.0904" FILE_DESCRIPTION="Microsoft DirectX Setup" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® DirectX for Windows®" FILE_VERSION="4.9.0.0904" ORIGINAL_FILENAME="dxsetup.exe" INTERNAL_NAME="dxsetup.exe" LEGAL_COPYRIGHT="Copyright (c) Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10001" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x84604" LINKER_VERSION="0x60000" UPTO_BIN_FILE_VERSION="4.9.0.904" UPTO_BIN_PRODUCT_VERSION="4.9.0.904" LINK_DATE="02/04/2010 17:44:45" UPTO_LINK_DATE="02/04/2010 17:44:45" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="dll\jemalloc_bi.dll" SIZE="62600" CHECKSUM="0x4AEB829E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13F58" LINKER_VERSION="0x0" LINK_DATE="07/23/2012 13:53:32" UPTO_LINK_DATE="07/23/2012 13:53:32" /> <MATCHING_FILE NAME="dll\nedmalloc_bi.dll" SIZE="84616" CHECKSUM="0xEF0E88D6" MODULE_TYPE="WIN32" PE_CHECKSUM="0x23381" LINKER_VERSION="0x0" LINK_DATE="07/23/2012 13:53:39" UPTO_LINK_DATE="07/23/2012 13:53:39" /> <MATCHING_FILE NAME="dll\tbb3malloc_bi.dll" SIZE="105608" CHECKSUM="0x75C62F39" BIN_FILE_VERSION="3.0.0.0" BIN_PRODUCT_VERSION="3.0.0.0" PRODUCT_VERSION="3, 0, 0, 0" FILE_DESCRIPTION="Scalable Allocator library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="TBB based Game Allocator Library" FILE_VERSION="3, 0, 0, 0" ORIGINAL_FILENAME="tbbmalloc_bi.dll" LEGAL_COPYRIGHT="Copyright 2005-2011 Intel Corporation. All Rights Reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1D4A1" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.0" UPTO_BIN_PRODUCT_VERSION="3.0.0.0" LINK_DATE="07/23/2012 13:52:18" UPTO_LINK_DATE="07/23/2012 13:52:18" VER_LANGUAGE="Language Neutral [0x0]" /> <MATCHING_FILE NAME="dll\tbb4malloc_bi.dll" SIZE="106632" CHECKSUM="0x6BD01154" BIN_FILE_VERSION="4.0.0.0" BIN_PRODUCT_VERSION="4.0.0.0" PRODUCT_VERSION="4, 0, 0, 0" FILE_DESCRIPTION="Scalable Allocator library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="TBB based Game Allocator Library" FILE_VERSION="4, 0, 0, 0" ORIGINAL_FILENAME="tbbmalloc_bi.dll" LEGAL_COPYRIGHT="Copyright 2005-2012 Intel Corporation. All Rights Reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1BEA8" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.0.0.0" UPTO_BIN_PRODUCT_VERSION="4.0.0.0" LINK_DATE="07/23/2012 04:43:33" UPTO_LINK_DATE="07/23/2012 04:43:33" VER_LANGUAGE="Language Neutral [0x0]" /> <MATCHING_FILE NAME="dll\tcmalloc_bi.dll" SIZE="40072" CHECKSUM="0xF345C96E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x156E0" LINKER_VERSION="0x0" LINK_DATE="07/23/2012 13:53:23" UPTO_LINK_DATE="07/23/2012 13:53:23" /> <MATCHING_FILE NAME="Expansion\ijl15.dll" SIZE="352256" CHECKSUM="0x5CC5195" BIN_FILE_VERSION="1.51.12.44" BIN_PRODUCT_VERSION="1.51.12.44" PRODUCT_VERSION="1,51,12,44" FILE_DESCRIPTION="Intel® JPEG Library - Retail Version" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="Intel® JPEG Library" FILE_VERSION="1,51,12,44" ORIGINAL_FILENAME="ijl15.dll" INTERNAL_NAME="ijl15" LEGAL_COPYRIGHT="Copyright © Intel Corporation 1998 - 2001" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5C30D" LINKER_VERSION="0x40000" UPTO_BIN_FILE_VERSION="1.51.12.44" UPTO_BIN_PRODUCT_VERSION="1.51.12.44" LINK_DATE="05/30/2001 21:37:47" UPTO_LINK_DATE="05/30/2001 21:37:47" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="Expansion\BattlEye\BEClient.dll" SIZE="102400" CHECKSUM="0x31006B1E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="07/17/2012 11:44:26" UPTO_LINK_DATE="07/17/2012 11:44:26" /> <MATCHING_FILE NAME="Expansion\BattlEye\BEServer.dll" SIZE="135168" CHECKSUM="0xE2BE644E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="07/19/2012 15:21:34" UPTO_LINK_DATE="07/19/2012 15:21:34" /> <MATCHING_FILE NAME="Expansion\BattlEye\UnInstallBE.exe" SIZE="601224" CHECKSUM="0x2446DE51" MODULE_TYPE="WIN32" PE_CHECKSUM="0x984B8" LINKER_VERSION="0x0" LINK_DATE="05/17/2011 12:48:26" UPTO_LINK_DATE="05/17/2011 12:48:26" /> <MATCHING_FILE NAME="Expansion\beta\arma2oa.exe" SIZE="13152392" CHECKSUM="0x1E84276E" BIN_FILE_VERSION="1.62.99.153" BIN_PRODUCT_VERSION="1.62.99.153" PRODUCT_VERSION="1.62.0.99153" FILE_DESCRIPTION="ArmA 2 OA" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="ArmA 2 OA" FILE_VERSION="1.62" ORIGINAL_FILENAME="ArmA2OA" INTERNAL_NAME="ArmA2OA" LEGAL_COPYRIGHT="Copyright © BIS 1996-2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC97F6A" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.62.99.153" UPTO_BIN_PRODUCT_VERSION="1.62.99.153" LINK_DATE="11/16/2012 15:13:11" UPTO_LINK_DATE="11/16/2012 15:13:11" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="Expansion\beta\arma2oaserver.exe" SIZE="12312712" CHECKSUM="0x4E722757" BIN_FILE_VERSION="1.62.99.153" BIN_PRODUCT_VERSION="1.62.99.153" PRODUCT_VERSION="1.62.0.99153" FILE_DESCRIPTION="ArmA 2 OA" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="ArmA 2 OA" FILE_VERSION="1.62" ORIGINAL_FILENAME="ArmA2OA" INTERNAL_NAME="ArmA2OA" LEGAL_COPYRIGHT="Copyright © BIS 1996-2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0xBCBCC4" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.62.99.153" UPTO_BIN_PRODUCT_VERSION="1.62.99.153" LINK_DATE="11/16/2012 15:09:21" UPTO_LINK_DATE="11/16/2012 15:09:21" VER_LANGUAGE="English (United States) [0x409]" /> <MATCHING_FILE NAME="Expansion\beta\dll\jemalloc_bi.dll" SIZE="62600" CHECKSUM="0x5C4C4DD3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1EA02" LINKER_VERSION="0x0" LINK_DATE="10/10/2012 15:19:35" UPTO_LINK_DATE="10/10/2012 15:19:35" /> <MATCHING_FILE NAME="Expansion\beta\dll\nedmalloc_bi.dll" SIZE="84616" CHECKSUM="0x847959A2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x21C4E" LINKER_VERSION="0x0" LINK_DATE="10/10/2012 15:19:36" UPTO_LINK_DATE="10/10/2012 15:19:36" /> <MATCHING_FILE NAME="Expansion\beta\dll\tbb3malloc_bi.dll" SIZE="105608" CHECKSUM="0x75C62F39" BIN_FILE_VERSION="3.0.0.0" BIN_PRODUCT_VERSION="3.0.0.0" PRODUCT_VERSION="3, 0, 0, 0" FILE_DESCRIPTION="Scalable Allocator library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="TBB based Game Allocator Library" FILE_VERSION="3, 0, 0, 0" ORIGINAL_FILENAME="tbbmalloc_bi.dll" LEGAL_COPYRIGHT="Copyright 2005-2011 Intel Corporation. All Rights Reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x22055" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.0" UPTO_BIN_PRODUCT_VERSION="3.0.0.0" LINK_DATE="09/27/2012 14:30:39" UPTO_LINK_DATE="09/27/2012 14:30:39" VER_LANGUAGE="Language Neutral [0x0]" /> <MATCHING_FILE NAME="Expansion\beta\dll\tbb4malloc_bi.dll" SIZE="106632" CHECKSUM="0xFA04D28E" BIN_FILE_VERSION="4.0.0.0" BIN_PRODUCT_VERSION="4.0.0.0" PRODUCT_VERSION="4, 0, 0, 0" FILE_DESCRIPTION="Scalable Allocator library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="TBB based Game Allocator Library" FILE_VERSION="4, 0, 0, 0" ORIGINAL_FILENAME="tbbmalloc_bi.dll" LEGAL_COPYRIGHT="Copyright 2005-2012 Intel Corporation. All Rights Reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x27D35" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.0.0.0" UPTO_BIN_PRODUCT_VERSION="4.0.0.0" LINK_DATE="11/16/2012 15:13:22" UPTO_LINK_DATE="11/16/2012 15:13:22" VER_LANGUAGE="Language Neutral [0x0]" /> <MATCHING_FILE NAME="Expansion\beta\dll\tcmalloc_bi.dll" SIZE="40072" CHECKSUM="0x838CCECE" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12A9C" LINKER_VERSION="0x0" LINK_DATE="10/10/2012 15:19:38" UPTO_LINK_DATE="10/10/2012 15:19:38" /> </EXE> <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY"> <MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" /> </EXE> </DATABASE> Share this post Link to post Share on other sites
dale 11 Posted November 20, 2012 are you using any mods? or just the base game? Share this post Link to post Share on other sites
Jake 1 Posted November 20, 2012 I have DayZ installed but it is disabled. The last time I played ArmA was with DayZ around 3 months ago and it worked perfectly fine. Share this post Link to post Share on other sites
dale 11 Posted November 20, 2012 have you tried reinstalling it? if not backup your steam game and then reinstall (no download) and then its a case of seeing what happens from there. Share this post Link to post Share on other sites
maddogx 13 Posted November 20, 2012 Judging by the "AppVer: 1.62.95.248" part of the error, it seems you're using the 1.62 release version from a few months ago. Have you considered running the latest beta? Betas do come with crash fixes. Share this post Link to post Share on other sites
dale 11 Posted November 20, 2012 That doesnt explain the CTD though, it would just kick him from the server not CTD :/ Edit: also he stated he was using it with DayZ 3 months previous. Share this post Link to post Share on other sites
Jake 1 Posted November 20, 2012 I tried updating to the latest beta yesterday but it has been a while since I have done that so I might have done it incorrectly. I will try a re-install then update to the latest beta and give an update. Share this post Link to post Share on other sites
Jake 1 Posted November 21, 2012 Update: Did a re-install through steam and was able to play for about an hour or so before it crashed to the desktop. It seemed like the crash was due to a graphics issue, it happened right when I was revived and reloading all of the textured and I scoped in which made me crash. I will try down-grading my 3d resolution and see if I get better results after that. Share this post Link to post Share on other sites
maddogx 13 Posted November 21, 2012 Can you post your hardware specs and in-game settings? :) Share this post Link to post Share on other sites
Jake 1 Posted November 21, 2012 My build is from about 4 years ago: XP Pro SP3 Intel Core 2 Duo @ 3GHz 4GB DDR2 ram ATI Radeon HD 4870 1gig I will grab my in-game settings next time I play and will edit this post with the info. Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted November 22, 2012 Also post your RPT--> http://community.bistudio.com/wiki/RPT Share this post Link to post Share on other sites
Jake 1 Posted November 26, 2012 (edited) The RPT is very large and seems very repetitive, here is a pastebin of the last few hundred lines. If you need more let me know, the file is over 3MB text so I would have to upload it if you wanted it all. http://pastebin.com/CqViPKRx I am about to load up the game for the first time since my last post so I will check my game settings and post it here. Here are the video settings: Visibility: 1000 Quality Pref: High Interface Res: 1680x1050 3D Res:1120x700 (67%) Texture: Low Video Memory: High Anisotropic filtering: Disabled Anti-aliasing: Disabled ATOC: Disabled Terrain: Low Objects: Very Low Shadow: Disabled HDR: Normal PPAA: Disabled Postprocess: Disabled Interface size: Small Aspect ratio: 16:10 Vsync: Disabled I ran at higher settings when I played DayZ regularly 3-4 months ago but had to lower most of the settings when I started playing regular OA multiplayer. It seems like the lower I set my 3D res to, the longer I can stay on a server. ---------- Post added at 21:08 ---------- Previous post was at 20:13 ---------- Just was able to play for about an hour again, then crashed when I zoomed in while a gunner in an apache. Edited November 26, 2012 by Jake Added graphics settings Share this post Link to post Share on other sites
jiltedjock 10 Posted November 26, 2012 For a while I was accidentally running the released 1.62 patch on my dedi server but the latest 1.62 beta on my client. This would result in a client crash to desktop after about 10 mins play. The fix obviously was to point my server startup batch file at the beta server exe. Share this post Link to post Share on other sites
Jake 1 Posted November 26, 2012 I did a quick google search of "Error during v-buffer creation: error 8876017c" which I found in the last few lines of that RPT. It discussed the possibility of a sort of memory issue and once arma2.exe runs out of memory, it fails. There were 2 suggestions, one which manually sets the page file (I am not 100% sure how to do), and the other which sets -maxmem to a certain amount. I assume that you do the -maxmem parameter in the launch options via steam so I will try that now and update with the results. Thread I spoke of: http://forums.bistudio.com/showthread.php?79643-ARMA2-CTD-lots-of-times-today/page3 Share this post Link to post Share on other sites
Jake 1 Posted November 27, 2012 (edited) Another CTD while using the A-10 in the armory. Was able to play for roughly 40min and it crashed mid-flight. Pastebin of the RPT: http://pastebin.com/QvtgnatU Not sure how to go about reading the .mdmp file but I could upload it somewhere if it would help. Edited November 27, 2012 by Jake Share this post Link to post Share on other sites
Gunter Severloh 3949 Posted November 27, 2012 Jake your post here, dealing with what you are is in the wrong forum section, you should be in the trouble shooting section. As for your crashes submit your files, follow the direction on this thread: http://forums.bistudio.com/showthread.php?110823-Got-game-crash-Do-this Share this post Link to post Share on other sites
Acewing29 1 Posted December 2, 2012 Run it as admin or re install it. Share this post Link to post Share on other sites