Jump to content
Sign in to follow this  
Lima-14

ARMA2 CTD - lots of times today

Recommended Posts

Ever since I managed to sort out the 'Receiving' Bug - (by making video texture to low in adv. video settings) - I could actually now play a game withough getting that damn message on my screen at the most inopportune moments.

So now I'm playing ARMA 2 for about 1-2 hrs before it does something else stupid - Like CTD (Crash to Desktop)- My opinion at the moment - MP ARMA2 is too unstable.. No idea if SP does this CTD as I'm concentraing on MP at the moment.

Here's the error:

Event Type: Error

Event Source: Application Error

Event Category: None

Event ID: 1000

Date: 12/07/2009

Time: 18:14:46

Description:

Faulting application arma2.exe, version 1.2.0.58134, faulting module arma2.exe, version 1.2.0.58134, fault address 0x0015f8e9.

Had this a number of times - even after a reboot..

If BI are reading this - any ideas why MP is soo unstable (well for me anyway) and why I keep getting these CTDs?

** Im going to try the DirextX9 / Creative Drivers fix and see if I get more stability first..

IMHO - It's making the game unplayable.. it's putting me off this game.. and making me wish 'OPF2 - Dragon Rising' was available right now (as much as I hate to say it - as I've played this game and every iteration since OPF)

Regards

Lima-14

Share this post


Link to post
Share on other sites

Every single time I play, I get a CTD.

It only started last week so I don't know what causes it but I have changed nothing.

Stopped playing game now until next patch is released and if it continues after that, I will shelve the game forever.

Sorry but I don't have much free time and if I do get some free time, I am not interested in devoting it to a game that doesn't work.

But then again, BI already have my money so why would they care.

See my thread below to see my dxdiag results.

Share this post


Link to post
Share on other sites
Ever since I managed to sort out the 'Receiving' Bug - (by making video texture to low in adv. video settings) - I could actually now play a game withough getting that damn message on my screen at the most inopportune moments.

So now I'm playing ARMA 2 for about 1-2 hrs before it does something else stupid - Like CTD (Crash to Desktop)- My opinion at the moment - MP ARMA2 is too unstable.. No idea if SP does this CTD as I'm concentraing on MP at the moment.

Here's the error:

Event Type: Error

Event Source: Application Error

Event Category: None

Event ID: 1000

Date: 12/07/2009

Time: 18:14:46

Description:

Faulting application arma2.exe, version 1.2.0.58134, faulting module arma2.exe, version 1.2.0.58134, fault address 0x0015f8e9.

Had this a number of times - even after a reboot..

If BI are reading this - any ideas why MP is soo unstable (well for me anyway) and why I keep getting these CTDs?

** Im going to try the DirextX9 / Creative Drivers fix and see if I get more stability first..

IMHO - It's making the game unplayable.. it's putting me off this game.. and making me wish 'OPF2 - Dragon Rising' was available right now (as much as I hate to say it - as I've played this game and every iteration since OPF)

Regards

Lima-14

In game settings don't make any difference as to whether you'll CTD or not. At least not from my experience.

I run every setting at Very High, aside from Post Processing which is Low.

Monitoring arma2.exe memory usage on a second monitor I can see exactly where the game gets unstable. At around 900mb RAM occupation, textures start to load much slower. Objects start as rectangles and then over the course of 1-2 seconds warp into their intended shape.

When the client RAM occupation hits 1gb, I get major and I mean major graphical anomalies. Warping, flashing, long stretches of graphics over the entire screen, you name it I get it. Looking directly at the ground (and I assume sky) is the only way to prevent the game from crashing, at this stage.

Once client RAM occupation goes over 1gb, arma2.exe will blow. Every single time.

My system only has 2gb (about to be rectified with a new PC build early next week) which when running Vista isn't a huge amount of memory to play with but when arma2.exe blows, my system memory usage is only 75%, so theres a quarter of my physical RAM left to use.

Should state that all my above problems take place in Multiplayer games such as Co-Op and CTI. I've not as of yet seen this in single player. I suspect that a large part of the problem is with the way that the client handles texture management as I see the problem above, delays when rendering in game objects after i've respawned and it gets worse every respawn.

Single player definitely isn't as smooth as Multiplayer. It's like we've got two separate games that we're trying to troubleshoot and its doubtful we can get a solution in place that will fix both, without the help of BIS.

Edited by Private Plowjoy
Additional info

Share this post


Link to post
Share on other sites

Please do recognize that the server can set the graphics ingame. Turn off grass, lower the VD.. So not just 2 types of gameplay, but as many servers with different settings as well.

Good luck finding the solution, or the patch, whichever comes first.

Share this post


Link to post
Share on other sites

Hi Plowjoy - thanks for the info..

Here's an update - Left myself logged into ARMA2 (ingame) and then went and had something to eat - 5 mins max - came back to PC and found that ARMA2 had CTD again.. Keep getting these "Exception code: C0000005 ACCESS_VIOLATION" Errors.

I'm running XP/SP2 with 1GB ram - (I know I should have more) - it's an old system (AMD 64Athlon 3Ghz) and a GF 7800 GS / 512MB ram - Running game in 1024x768 All settings normal.. (not high)..

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0055F8E9

Version 1.02.58134

Fault address: 0055F8E9 01:0015E8E9 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 00 8B 4D F8 8B 86 C8 00 00 00 C1 E1 02 85 FF

Fault code bytes: F3 0F 10 04 01 8D 45 F3 50 51 F3 0F 11 45 EC 8B

Registers:

EAX:00000000 EBX:025AE08C

ECX:00000000 EDX:5306F7D4

ESI:19A42000 EDI:52B066F0

CS:EIP:001B:0055F8E9

SS:ESP:0023:025ADD20 EBP:025ADDD8

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210206

=======================================================

note: Minidump has been generated into the file C:\Documents and Settings\HomeUser\Local Settings\Application Data\ArmA 2\arma2.mdmp

** Wierd thing is that afetr someone told me how to fix the constant receiving message - (i.e turn video buffer? sor something like that, to Low)..

Now that I can play the game (for more than an hour) - its now doing these CTDs

Any additional help appreciated..

Regards

Lima-14

Share this post


Link to post
Share on other sites
Hi Plowjoy - thanks for the info..

Here's an update - Left myself logged into ARMA2 (ingame) and then went and had something to eat - 5 mins max - came back to PC and found that ARMA2 had CTD again.. Keep getting these "Exception code: C0000005 ACCESS_VIOLATION" Errors.

I'm running XP/SP2 with 1GB ram - (I know I should have more) - it's an old system (AMD 64Athlon 3Ghz) and a GF 7800 GS / 512MB ram - Running game in 1024x768 All settings normal.. (not high)..

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0055F8E9

Version 1.02.58134

Fault address: 0055F8E9 01:0015E8E9 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 00 8B 4D F8 8B 86 C8 00 00 00 C1 E1 02 85 FF

Fault code bytes: F3 0F 10 04 01 8D 45 F3 50 51 F3 0F 11 45 EC 8B

Registers:

EAX:00000000 EBX:025AE08C

ECX:00000000 EDX:5306F7D4

ESI:19A42000 EDI:52B066F0

CS:EIP:001B:0055F8E9

SS:ESP:0023:025ADD20 EBP:025ADDD8

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210206

=======================================================

note: Minidump has been generated into the file C:\Documents and Settings\HomeUser\Local Settings\Application Data\ArmA 2\arma2.mdmp

** Wierd thing is that afetr someone told me how to fix the constant receiving message - (i.e turn video buffer? sor something like that, to Low)..

Now that I can play the game (for more than an hour) - its now doing these CTDs

Any additional help appreciated..

Regards

Lima-14

Very interesting. When you left it, was it at the menu or was it actually in a game with your solider stood still?

If it was in the menu, that's potentially a classic memory leak. The attract mode which flits between views and pans could well be reloading the same textures into RAM, rather than using the textures that are already loaded up. Or somewhere in-between.

Best bet is to watch the arma2.exe memory usage directly and then you'll see for sure.

You're right, 1gb isn't a lot nowadays and your OS will be using 1/3 to 1/2 of that straight off the bat. 512mb isn't a lot for an app to try and use and that's with every other 3rd party application that might also be running, not running.

Share this post


Link to post
Share on other sites

I was in game with my solider stood still (idle)..

Regards

Lima-14

Share this post


Link to post
Share on other sites
I was in game with my solider stood still (idle)..

Regards

Lima-14

Oh dear. In that case it's possible that you might have a dodgy stick of RAM and when Arma2 attempts to write to an address the RAM is returning an error.

Try running some memory tests.

Share this post


Link to post
Share on other sites
Oh dear. In that case it's possible that you might have a dodgy stick of RAM and when Arma2 attempts to write to an address the RAM is returning an error.

Try running some memory tests.

Cheers Plowjoy.. will try memtest95 (or similar) - something that'll thrash memory..

Another crash .. :(

bis_functions_mainscope setvariable ["ge>

Error position: <bis_functions_mainscope setvariable ["ge>

Error Undefined variable in expression: bis_functions_mainscope

File ca\modules\functions\misc\fn_getFactions.sqf, line 36

Error in expression <es + [_sidelist select _side];

};

};

};

bis_functions_mainscope setvariable ["ge>

Error position: <bis_functions_mainscope setvariable ["ge>

Error Undefined variable in expression: bis_functions_mainscope

File ca\modules\functions\misc\fn_getFactions.sqf, line 36

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 005F33C5

Version 1.02.58134

Fault address: 005F33C5 01:001F23C5 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: FF FF 55 8B EC 8B 45 08 8B D0 6B D2 0C 53 33 DB

Fault code bytes: 39 9C 0A F0 02 00 00 7E 04 B0 01 EB 2B 8B 49 70

Registers:

EAX:0000001C EBX:00000000

ECX:00000000 EDX:00000150

ESI:00000000 EDI:00000000

CS:EIP:001B:005F33C5

SS:ESP:0023:025AED04 EBP:025AED08

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210246

=======================================================

Regards

Lima-14

Share this post


Link to post
Share on other sites
Cheers Plowjoy.. will try memtest95 (or similar) - something that'll thrash memory..

Another crash .. :(

bis_functions_mainscope setvariable ["ge>

Error position: <bis_functions_mainscope setvariable ["ge>

Error Undefined variable in expression: bis_functions_mainscope

File ca\modules\functions\misc\fn_getFactions.sqf, line 36

Error in expression <es + [_sidelist select _side];

};

};

};

bis_functions_mainscope setvariable ["ge>

Error position: <bis_functions_mainscope setvariable ["ge>

Error Undefined variable in expression: bis_functions_mainscope

File ca\modules\functions\misc\fn_getFactions.sqf, line 36

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 005F33C5

Version 1.02.58134

Fault address: 005F33C5 01:001F23C5 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: FF FF 55 8B EC 8B 45 08 8B D0 6B D2 0C 53 33 DB

Fault code bytes: 39 9C 0A F0 02 00 00 7E 04 B0 01 EB 2B 8B 49 70

Registers:

EAX:0000001C EBX:00000000

ECX:00000000 EDX:00000150

ESI:00000000 EDI:00000000

CS:EIP:001B:005F33C5

SS:ESP:0023:025AED04 EBP:025AED08

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210246

=======================================================

Regards

Lima-14

Sorry to say it but the random nature of the crashes does seem to indicate a memory problem.

Good luck with memtest!

Share this post


Link to post
Share on other sites

It may not be your memory.

I can run memtest without any faults and my I can't play arma2 without CTD.

No other game does this.

I have a core i7920, GTX295 and 6GB RAM.

The game has problems, wait until they fix it.

Share this post


Link to post
Share on other sites
It may not be your memory.

I can run memtest without any faults and my I can't play arma2 without CTD.

No other game does this.

I have a core i7920, GTX295 and 6GB RAM.

The game has problems, wait until they fix it.

I also get CTDs but his arma2.exe is blowing up around game assets which indicates the possibility that when attempting to write to a specific, potentially faulty memory address it's crashing.

CTDs, just FYI occur for me when the client physical RAM exceeds 1gb. There's nothing associated with specific game assets with the crash.

Share this post


Link to post
Share on other sites

Even i get constant CTDs which i didnt get with Arma 1 so please dont tell us its our PCs or our hardware faults. It clearly isnit.

Share this post


Link to post
Share on other sites
Even i get constant CTDs which i didnt get with Arma 1 so please dont tell us its our PCs or our hardware faults. It clearly isnit.

Woah there.

You need to make the distinction between two potentially different situations...

  • 1: That a CTD occurs due to a memory leak, which I experience every single time in Multiplayer
    and
  • 2: That a CTD can occur due to the client attempting to write game assets (textures, models etc) to potentially faulty memory addresses.

I completely agree that the Arma2 client engine needs massive amounts of work but coming from 11 years as a software tester I can assure you that what might be obvious isn't always accurate.

To get a clear picture, remove all other potential problems. That's the first step when attempting to troubleshoot.

Share this post


Link to post
Share on other sites

Okies..

I went out today and got myself 2 x 1GB memory sticks - installed in PC (no issues there) - launched ARMA2 - joined a MP game - and within a few minutes got a CTD. (Detailed Below)

Link cannot be resolved

Object id 96aa5529 (1321) not found in slot 330,181

Link cannot be resolved

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0055F8E9

Version 1.02.58134

Fault address: 0055F8E9 01:0015E8E9 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 00 8B 4D F8 8B 86 C8 00 00 00 C1 E1 02 85 FF

Fault code bytes: F3 0F 10 04 01 8D 45 F3 50 51 F3 0F 11 45 EC 8B

Registers:

EAX:00000000 EBX:025AE08C

ECX:00000000 EDX:000000CC

ESI:1343A800 EDI:22431408

CS:EIP:001B:0055F8E9

SS:ESP:0023:025ADD20 EBP:025ADDD8

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210202

=======================================================

Well to be sure I'll need to memtest my new memory - depends how this checks out - could be looking at other possibilities??

- Mobo issue?

- OS (XP) issue?

- Driver Issue?

- Conflicting (loaded) software?

- Issue with the server I'm connecting to (1PARA...) as I always get a good game on that server..

Wierd thing is, I never got CTD's when I had the 'Receiving' issue - usually pressing 'M' 9 times out of 10 I'd get back in game.. After lowering my Video Ram settings - I found I could play for longer (with the message) but now CTDs.

Tonight ARMA2 didnt stay up long...

On the plus side - sticking 2GB in my PC has made a noticable difference to the OS speed.. :) (yay).. it needed it anyway... 1Gb just doesnt cut it nowerdays..

If this is an Application issue (from what other people are posting) - then I'll just have to grun and bear it whilst BI (attempt) to fix it. (Fingers X).

Regards

Lima-14

Share this post


Link to post
Share on other sites
Okies..

I went out today and got myself 2 x 1GB memory sticks - installed in PC (no issues there) - launched ARMA2 - joined a MP game - and within a few minutes got a CTD. (Detailed Below)

Link cannot be resolved

Object id 96aa5529 (1321) not found in slot 330,181

Link cannot be resolved

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0055F8E9

Version 1.02.58134

Fault address: 0055F8E9 01:0015E8E9 E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_West (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 00 8B 4D F8 8B 86 C8 00 00 00 C1 E1 02 85 FF

Fault code bytes: F3 0F 10 04 01 8D 45 F3 50 51 F3 0F 11 45 EC 8B

Registers:

EAX:00000000 EBX:025AE08C

ECX:00000000 EDX:000000CC

ESI:1343A800 EDI:22431408

CS:EIP:001B:0055F8E9

SS:ESP:0023:025ADD20 EBP:025ADDD8

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210202

=======================================================

Well to be sure I'll need to memtest my new memory - depends how this checks out - could be looking at other possibilities??

- Mobo issue?

- OS (XP) issue?

- Driver Issue?

- Conflicting (loaded) software?

- Issue with the server I'm connecting to (1PARA...) as I always get a good game on that server..

Wierd thing is, I never got CTD's when I had the 'Receiving' issue - usually pressing 'M' 9 times out of 10 I'd get back in game.. After lowering my Video Ram settings - I found I could play for longer (with the message) but now CTDs.

Tonight ARMA2 didnt stay up long...

On the plus side - sticking 2GB in my PC has made a noticable difference to the OS speed.. :) (yay).. it needed it anyway... 1Gb just doesnt cut it nowerdays..

If this is an Application issue (from what other people are posting) - then I'll just have to grun and bear it whilst BI (attempt) to fix it. (Fingers X).

Regards

Lima-14

The obvious thing here mate is that you still have the original 1gb RAM in there. All you've done is added another 1gb?

If so, you potentially still have dodgy RAM. I'd remove the original 1gb and attempt to run the game using the new 1gb.

Also don't forget, if the RAM is dual channel make sure that each stick goes into the correct RAM slot.

---------- Post added at 09:12 PM ---------- Previous post was at 09:10 PM ----------

The obvious thing here mate is that you still have the original 1gb RAM in there. All you've done is added another 1gb?

If so, you potentially still have dodgy RAM. I'd remove the original 1gb and attempt to run the game using the new 1gb.

Also don't forget, if the RAM is dual channel make sure that each stick goes into the correct RAM slot.

The reason why i'm still going down the dodgy RAM road is that you're crashing in a matter of minutes. I do get CTDs which I firmly believe is due to a memory leak but only after 30 mins to an hour in Multiplayer.

That you still get crashes with 2gb, within a matter of minutes is surely an indicator that something else is amiss.

Share this post


Link to post
Share on other sites

Cant be the old RAM - I've installed a complete new set of DDR Ram. (2 x 1GB). I used to have 2 x 512MB DDR RAM (thats been taken out).

** Ive checked the Asus user's guide as to which slot I installed the RAM to - I recall that they do have to go into the correct slot - but then again - would XP boot up if they were in the incorrect slot?

I'm running on a Asus K8V Delux SE mobo. It's got 3 DDR memry slots and I've populated the first two slots (each slot 1GB ram).

DIMM slot guide says:

Number of DIMMS DIMM1 DIMM 2 DIMM3 MAX Speed

2 DoubleSide DoubleSide n/a DDR 400

I've actually got them installed in this fashion so I dont think it's the DIMMS.

I genuinely think it's the game that has issues and now not my RAM.

Regards

Lima-14

Share this post


Link to post
Share on other sites
Cant be the old RAM - I've installed a complete new set of DDR Ram. (2 x 1GB). I used to have 2 x 512MB DDR RAM (thats been taken out).

** Ive checked the Asus user's guide as to which slot I installed the RAM to - I recall that they do have to go into the correct slot - but then again - would XP boot up if they were in the incorrect slot?

I'm running on a Asus K8V Delux SE mobo. It's got 3 DDR memry slots and I've populated the first two slots (each slot 1GB ram).

DIMM slot guide says:

Number of DIMMS DIMM1 DIMM 2 DIMM3 MAX Speed

2 DoubleSide DoubleSide n/a DDR 400

I've actually got them installed in this fashion so I dont think it's the DIMMS.

I genuinely think it's the game that has issues and now not my RAM.

Regards

Lima-14

Hmm, that is interesting.

Just confirm for me though that whenever you get the crash, the 'file' is different each time?

For example in the most recent crash post it was co30_Domination_1_00A2T10_West (__CUR_MP) that was mentioned. If this is different each time you get the crash that means there's some other variable we're not considering.

I wonder if it could be something relating to your hard drive and page file. Try removing it the page file and scheduling a hard drive system check, rebooting and then recreating the page file at 4gb (twice the size of the system RAM).

It could be something like a bad sector which can't be read from correctly. Admittedly we're starting to grasp at straws but i'd find it hard to believe that its 100% game code that's at fault as i'm sure we'd see many more instances of CTDs occurring within minutes of playing.

Share this post


Link to post
Share on other sites

Yep - the MP file was different in each case..

It could have been flukey that arma2 CTD within minutes..

Good idea though on the page file - should be memory + 1/2 memory in total (I believe).. Current pagefile 1536.. :o - But I'll make it 4gb.. see what happens..

After all this - could be issues with my CPU or Mobo - after all it's an old machine - but in saying this Ive not had any grief with other recent games I'm currently playing - like Prototype, Spore Galactic Adv, Fallout 3 etc.. (Fairly recent and no issues)..

Regards

Lima-14

Share this post


Link to post
Share on other sites
Yep - the MP file was different in each case..

It could have been flukey that arma2 CTD within minutes..

Good idea though on the page file - should be memory + 1/2 memory in total (I believe).. Current pagefile 1536.. :o - But I'll make it 4gb.. see what happens..

After all this - could be issues with my CPU or Mobo - after all it's an old machine - but in saying this Ive not had any grief with other recent games I'm currently playing - like Prototype, Spore Galactic Adv, Fallout 3 etc.. (Fairly recent and no issues)..

Regards

Lima-14

Yeah, I definitely wouldn't be looking at the CPU though. If anything, i'd say it's potentially a problem with the hard drive controller on the motherboard. I've personally had many issues with the hard drive controller going nuts, from simple read/write problems right up to not recognising drives any more.

The nature of your CTDs is pushing me into the area of attempting to access and manipulate files on the hard drive. Loading textures, loading objects, loading maps even.

Try looking for updated motherboard drivers, especially IDE/SATA and also look at any BIOS updates. Never hurts to keep these as updated as possible.

Also have a look in your Event Viewer and see if you're getting any warnings about HD 0 or HD 1.

Share this post


Link to post
Share on other sites

Well after setting pagefile to 4gb and launching arma2 again - I managed to get approx 1.5 - 2 hrs (yay!) out of the game before a CTD.

Vertex Buffer too small (32435<16384)

Error during v-buffer creation: error 8876017c

Error during v-buffer creation: error 8876017c

Vertex Buffer too small (32677<16384)

Error during v-buffer creation: error 8876017c

Error during v-buffer creation: error 8876017c

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 006D8D4D

Version 1.02.58134

Fault address: 006D8D4D 01:002D7D4D E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_iGi_West_R (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 8B FF 0F BF 02 8B B4 24 A4 01 00 00 8B 76 28

Fault code bytes: 83 24 86 C0 8D 04 86 0F BF 45 00 83 C1 01 83 C2

Registers:

EAX:FFFF8000 EBX:23642918

ECX:00000001 EDX:025ACCB0

ESI:1CCB3800 EDI:025ACCAC

CS:EIP:001B:006D8D4D

SS:ESP:0023:025ACAD8 EBP:025ACCAC

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210293

=======================================================

** I think (working my way through your suggestions_ it looking more likely arma2 is crashing out after running a certain time.. (1 1.5 hrs) - due to I guess a memory leak or the game software trying to access memory already allocated??

- NT event log -

Event Type: Error

Event Source: Application Error

Event Category: None

Event ID: 1000

Date: 14/07/2009

Time: 00:01:31

User: N/A

Computer:

Description:

Faulting application arma2.exe, version 1.2.0.58134, faulting module arma2.exe, version 1.2.0.58134, fault address 0x002d8d4d.

For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

Data:

0000: 41 70 70 6c 69 63 61 74 Applicat

0008: 69 6f 6e 20 46 61 69 6c ion Fail

0010: 75 72 65 20 20 61 72 6d ure arm

0018: 61 32 2e 65 78 65 20 31 a2.exe 1

0020: 2e 32 2e 30 2e 35 38 31 .2.0.581

0028: 33 34 20 69 6e 20 61 72 34 in ar

0030: 6d 61 32 2e 65 78 65 20 ma2.exe

0038: 31 2e 32 2e 30 2e 35 38 1.2.0.58

0040: 31 33 34 20 61 74 20 6f 134 at o

0048: 66 66 73 65 74 20 30 30 ffset 00

0050: 32 64 38 64 34 64 0d 0a 2d8d4d..

** No HD errors - I dont think it's that - I still think its Arma2 doing bad stuff in memory -

Googling "arma Exception code: C0000005 ACCESS_VIOLATION" - throws up quite a number of hits - seems to stretch back to OPF days, but in this case insted of the GFX crashing (as seen in a lot of posts), its arma2 as the faulting appliacation.

If BI are reading any of this - some input from you guys would be helpful - I dont want to end up chasing my tail with plowjoy if it turns out to be an issue with arma2.exe :)

Regards

Lima-14

Share this post


Link to post
Share on other sites

I'm sorry if you've tried this already but if you're running on more than 3gb of memory then try starting with -maxmem=2047. If you're running on 2gb try -maxmem=1024.

Other than that, you mentioned setting a manual page size, if you do, make sure your page file size is set to Initial size=1.5 times your amount of ram (IE : 1gb ram = 1536mb) and set maximum size=3 times amount of ram.

Alternatively you can set 2 page files if you have more than one physical hard drive, each page file on a different partition (each partition being on a different physical hard drive), in which case each page file should be set to 1.5 times your amount of ram.

Share this post


Link to post
Share on other sites
I'm sorry if you've tried this already but if you're running on more than 3gb of memory then try starting with -maxmem=2047. If you're running on 2gb try -maxmem=1024.

Other than that, you mentioned setting a manual page size, if you do, make sure your page file size is set to Initial size=1.5 times your amount of ram (IE : 1gb ram = 1536mb) and set maximum size=3 times amount of ram.

Alternatively you can set 2 page files if you have more than one physical hard drive, each page file on a different partition (each partition being on a different physical hard drive), in which case each page file should be set to 1.5 times your amount of ram.

he only has one GB of RAM... even his PSU is suspect.. now that his system is getting hammered by ARMA2, its loosing its wheels and falls down...This game needs at least two GB...

Share this post


Link to post
Share on other sites
Well after setting pagefile to 4gb and launching arma2 again - I managed to get approx 1.5 - 2 hrs (yay!) out of the game before a CTD.

Vertex Buffer too small (32435<16384)

Error during v-buffer creation: error 8876017c

Error during v-buffer creation: error 8876017c

Vertex Buffer too small (32677<16384)

Error during v-buffer creation: error 8876017c

Error during v-buffer creation: error 8876017c

=======================================================

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 006D8D4D

Version 1.02.58134

Fault address: 006D8D4D 01:002D7D4D E:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe

file: co30_Domination_1_00A2T10_iGi_West_R (__CUR_MP)

world: Chernarus

Prev. code bytes: 00 8B FF 0F BF 02 8B B4 24 A4 01 00 00 8B 76 28

Fault code bytes: 83 24 86 C0 8D 04 86 0F BF 45 00 83 C1 01 83 C2

Registers:

EAX:FFFF8000 EBX:23642918

ECX:00000001 EDX:025ACCB0

ESI:1CCB3800 EDI:025ACCAC

CS:EIP:001B:006D8D4D

SS:ESP:0023:025ACAD8 EBP:025ACCAC

DS:0023 ES:0023 FS:003B GS:0000

Flags:00210293

=======================================================

** I think (working my way through your suggestions_ it looking more likely arma2 is crashing out after running a certain time.. (1 1.5 hrs) - due to I guess a memory leak or the game software trying to access memory already allocated??

- NT event log -

Event Type: Error

Event Source: Application Error

Event Category: None

Event ID: 1000

Date: 14/07/2009

Time: 00:01:31

User: N/A

Computer:

Description:

Faulting application arma2.exe, version 1.2.0.58134, faulting module arma2.exe, version 1.2.0.58134, fault address 0x002d8d4d.

For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

Data:

0000: 41 70 70 6c 69 63 61 74 Applicat

0008: 69 6f 6e 20 46 61 69 6c ion Fail

0010: 75 72 65 20 20 61 72 6d ure arm

0018: 61 32 2e 65 78 65 20 31 a2.exe 1

0020: 2e 32 2e 30 2e 35 38 31 .2.0.581

0028: 33 34 20 69 6e 20 61 72 34 in ar

0030: 6d 61 32 2e 65 78 65 20 ma2.exe

0038: 31 2e 32 2e 30 2e 35 38 1.2.0.58

0040: 31 33 34 20 61 74 20 6f 134 at o

0048: 66 66 73 65 74 20 30 30 ffset 00

0050: 32 64 38 64 34 64 0d 0a 2d8d4d..

** No HD errors - I dont think it's that - I still think its Arma2 doing bad stuff in memory -

Googling "arma Exception code: C0000005 ACCESS_VIOLATION" - throws up quite a number of hits - seems to stretch back to OPF days, but in this case insted of the GFX crashing (as seen in a lot of posts), its arma2 as the faulting appliacation.

If BI are reading any of this - some input from you guys would be helpful - I dont want to end up chasing my tail with plowjoy if it turns out to be an issue with arma2.exe :)

Regards

Lima-14

Well, if you're seeing CTDs after 1.5 - 2 hours, welcome to the club! :D

I just got binned out of a CTI immediately after a respawn. I had been flushing the game at regular intervals which does help to speed things up again but evidently it's not a proper fix.

---------- Post added at 01:40 AM ---------- Previous post was at 01:39 AM ----------

he only has one GB of RAM... even his PSU is suspect.. now that his system is getting hammered by ARMA2, its loosing its wheels and falls down...This game needs at least two GB...

No mate, he's got 2gb of brand new RAM in there now.

---------- Post added at 01:40 AM ---------- Previous post was at 01:40 AM ----------

I'm sorry if you've tried this already but if you're running on more than 3gb of memory then try starting with -maxmem=2047. If you're running on 2gb try -maxmem=1024.

Other than that, you mentioned setting a manual page size, if you do, make sure your page file size is set to Initial size=1.5 times your amount of ram (IE : 1gb ram = 1536mb) and set maximum size=3 times amount of ram.

Alternatively you can set 2 page files if you have more than one physical hard drive, each page file on a different partition (each partition being on a different physical hard drive), in which case each page file should be set to 1.5 times your amount of ram.

Yeah, i've got the page file on a separate physical drive to both the OS and the game install. Doesn't make a jot of difference.

Share this post


Link to post
Share on other sites

Update - I ran a memtest86+ v2.11 soak overnight (9+ hours) - NO Errors reported - 2GB Memory 100% OK..

** So my final thoughts on the matter is that it's the game that doing it.. or else if it was my memory I'd be seeing other wierd stuff on my other games (which probably thrash my system in CPU, GPU & memory terms also but they are more stable).. It's Arma2 issue - it's a pile of junk at the moment!!!!! (well for MP as I've not really got into SP)..

** Like any software it's going to be buggy.. and I have to accept that.. I just hope BI get round to fixing it as it kinda spoils the overall experience.. especially whensome co-ops take a few hours to complete and with the damn ranking system, if youre kicked out, you get busted back to Private.

I'd Like to thank forum members for the help the have provided me (esp. Private Plowjoy)..

Regards

Lima-14

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×