shinkicker 5 Posted November 10, 2012 (edited) On my third clean install here and cannot set Oxygen 2 to launch Buldozer. Every time I attempt to start Buldozer I get "No entry for .CfgWorld" My options appear to be set up right. I have the latest version installed '2.5.1' My P Drive is present and working well from what I can see. This is where Buldozer is (as a result of the default install). Here are my options: My P Drive: http://i.imgur.com/DMksl.png > 100KB The nearest I have found to solution is someone said to check if there is a config.bin in the bin folder. I only have a config.cpp, but there is no other mention about where to get this file from? I am can't of stuck now and keen to try modeling, but this is just not wanting to happen right now, so any help would be much appreciated. Edited November 11, 2012 by Max Power Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 11, 2012 (edited) edit, sorry, see you confirmed 2.51 How did you get the CA folder made? Any chance you overwrote data in the BIN, DTA & CORE folders? Did you change the .cfg file? ----------- Dozens of Buldozer threads, just thread title search "buldozer" in ArmA1 and ArmA2 editing Edited November 11, 2012 by [APS]Gnat Share this post Link to post Share on other sites
max power 21 Posted November 11, 2012 I'm sorry to hear you're having problems, shinkicker, but please keep your images under 100 KB. Thank you. §15) Do not hotlink images over 100kb (102400 bytes) in size Do not link images over 100kb using the IMG tags to display an image in your post. If you wish to post an image larger then 100 kb feel free to post the URL instead of hotlinking. Share this post Link to post Share on other sites
shinkicker 5 Posted November 13, 2012 Hi Gnat, I used the armap script on devheaen which auto finds your install and un'PBO's everyt I did try replacing the BIN folder to remedy the issue, but no luck. I took the bin.pbo and extracted it (using cpbo) to the root of my P drive. Gnat;2251313']edit' date=' sorry, see you confirmed 2.51How did you get the CA folder made? Any chance you overwrote data in the BIN, DTA & CORE folders? Did you change the .cfg file? ----------- Dozens of Buldozer threads, just thread title search "buldozer" in ArmA1 and ArmA2 editing[/quote'] ---------- Post added at 01:11 ---------- Previous post was at 23:35 ---------- ok, narrowed it down now. It starts fine with a clean P drive, its once I have run Arma2P.2.5.1 that it starts to complain and crash out. Would that be a corrupted file in ca/*.pbo? Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 13, 2012 Maybe someone here can explain the full actions ArmA2P does ....... But what I would do based on your recent info. Start with the clean P and before using ArmA2P I'd protect all your directories like Core, DTA, Bin but renaming something like Xcore, xDTA etc If I remember correctly theres only ROADS in the CA directory at this early stage. They should need protecting as they shouldn't be causing the issue. If its more than Roads, maybe protect those with a rename also. Then run ArmA2P Now check if you have new DTA, Bin, Core etc directories. If you do, try renaming them to zDTA, zBin etc then grab your original xDTA etc and rename back to original. Check in the CA directory for something similar. Hopefully that keeps Buldozer working. Share this post Link to post Share on other sites
smokedog3para 365 Posted November 13, 2012 aram2ptool if i have made a island and used this and the beta patch then you have to clean and re install bi tools 2.5.1 then arma2ptool 2.5.1 or the island wont open for you it has to see the beta if used in original creation of island set up i have passed islands to mates to get started and this is why they couldn't open it un till they were on the same level as I was with beta and arma2ptool you should end up with many folders in the ca folder the whole game sits in there model wise in, there should be 3-4 other folders data core docs and a wrp folder for config files you need to place in your terrain folder of bin.pbo to work doors and ladders on buildings Share this post Link to post Share on other sites
shinkicker 5 Posted November 13, 2012 (edited) Gnat;2252171']Maybe someone here can explain the full actions ArmA2P does .......But what I would do based on your recent info. Start with the clean P and before using ArmA2P I'd protect all your directories like Core' date=' DTA, Bin but renaming something like Xcore, xDTA etc If I remember correctly theres only ROADS in the CA directory at this early stage. They should need protecting as they shouldn't be causing the issue. If its more than Roads, maybe protect those with a rename also. Then run ArmA2P Now check if you have new DTA, Bin, Core etc directories. If you do, try renaming them to zDTA, zBin etc then grab your original xDTA etc and rename back to original. Check in the CA directory for something similar. Hopefully that keeps Buldozer working.[/quote'] Thanks you so much! That was it. I don't know why, but ArmA2P was deleting the 'core' directory, > if exist p:\core (rmdir /s/q p:\core ) EDIT: Just noted your also the guys whose tutorials I am following, You should sleep well tonight knowing you helped some limey on his way to using oxygen 2 :) Edited November 13, 2012 by shinkicker Share this post Link to post Share on other sites
[aps]gnat 28 Posted November 14, 2012 Good-o, glad you got there :D Share this post Link to post Share on other sites
maxl30 81 Posted October 4, 2015 I have the same Problem but in Arma 3 Share this post Link to post Share on other sites