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Dwarden

ARMA 2: OA beta build 97930 (1.62 MP compatible build, post 1.62 release)

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http://www.arma2.com/beta-patch.php

mirror : http://www.gamefront.com/files/22429775/ARMA2_OA_Build_97930.zip

[97930] Fixed: Multiple crashes during client/server shutdown

[97926] Changed: Scripting: When a global variable is assigned a nil value, it is now deleted (was kept with a nil value).

[97917] New: Scripting function "onEachFrame code" defines a code called each frame.

+ some beta regressions fixed

suggested to be used for server hosting as it shall be noticeably stabler

(if you still get any crashes, it's very important for us to get server's mdmp,bidmp,rpt files

(compressed e.g. to my email (which is my nickname @ bistudio.com)with subject CRASH)

BattlEye compatibility: ... SUPPORTED, enjoy ! ...

note: also deployed on STEAM !

Edited by Dwarden

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[97926] Changed: Scripting: When a global variable is assigned a nil value, it is now deleted (was kept with a nil value).

[97917] New: Scripting function "onEachFrame code" defines a code called each frame.

Awesome!

Now that's worth testing, :)

Thank you!

_neo_

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why you bump old threads? is it so hard post it into latest build? or to post it in scripting forum section?

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because this is where the command was announced. sorry and nevermind won't bother again.

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-Deleted-

Derp, should really check the dates before i post....

Edited by rhyswilliams999
Being a derp.

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because this is where the command was announced. sorry and nevermind won't bother again.

yes but unless there is need to post in such old thread, it's always best post in latest build

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Well if you google this command guess which page comes on top? I only wanted to keep it all together.

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Well if you google this command guess which page comes on top? I only wanted to keep it all together.

oh, then is all fine :)

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