looter 10 Posted September 29, 2012 (edited) Hi, I run a 40 slot dedicated Combined Operations server, and we keep getting innocent players banned by battleye for "signature check timed out". I have read that this problem is caused by using -maxmem startup parameter, but I have double checked and the server doesn't use that parameter to startup with. Any ideas on how to get this problem solved, or maybe other things that might be making it occur? Example from server console of what occurs: 15:08:30 Player Iuury: Signature check timed out 15:08:30 Player Iuury disconnected. 15:08:30 BattlEye Server: Player #15 Iuury disconnected after that, their ID is added to bans.txt and they cannot join ever again, unless I unban. Server startup sequence: start /wait /REALTIME arma2oaserver.exe "-mod=C:\Program Files (x86)\Steam\steamapps\common\arma 2;EXPANSION;ca" "-mod=Expansion\beta;Expansion\beta\Expansion" -nosplash -cpuCount=8 -noCB -exThreads=1 -port=2314 -config=server\server.cfg -cfg=server\basic.cfg -profiles=server -name=server -gamerTag=server "-BEpath=C:\GameServers\TakRev\server\BattlEye" Also, if you have any suggestions for my startup sequence, that would be appreciated as well. Thanks for reading. Edit: I am going to post some logs, and the config(s) from the server so you guys can help troubleshoot. Just a note, I changed the ban to a kick after reading into the issue some more. server console server RPT arma2.cfg server.cfg The problem seems to have started happening alot more after I changed some bandwith stuff in arma2.cfg, but the server and client performance increased greatly after editing that config following some optimization guides (256kb * playerslots, 512kb * playerslots for min/max bandwith etc.) Server speed test info from testmy.net :::.. Internet Speed Test Results ..::: Download Connection Speed:: 46034 Kbps or 46 Mbps Download Speed Test Size:: 46.3 MB or 47360 kB or 48496640 bytes Download Binary File Transfer Speed:: 5754 kB/s or 5.8 MB/s Upload Connection Speed:: 26244 Kbps or 26.2 Mbps Upload Speed Test Size:: 14 MB or 14336 kB or 14680064 bytes Upload Binary File Transfer Speed:: 3280 kB/s or 3.3 MB/s Tested At:: http://TestMy.net Version 13 Test Time:: 2012-09-29 18:42:48 Local Time Validation:: http://testmy.net/db/uWmhLVe.CBx94eI More Stats:: http://testmy.net/compID/625728166443 Update: Before I forget, I just want to say that this problem was occurring due to incorrect calculations of the servers bandwidth and what we should allocate it, I ended up re-calculating and changing the configs and the problem stopped. I would post the updated configs but I do not have the server right now, sorry. So if anyone else is getting this problem, just be sure to double-check your calculations. Edited February 7, 2013 by Looter Share this post Link to post Share on other sites
looter 10 Posted October 1, 2012 Anyone have any ideas? I think it has something to do with how I setup the bandwidth, but like I said general performance increased quite a bit with these new settings..could anyone with more experience with setting up the bandwidth stuff take a look at my configs? Share this post Link to post Share on other sites
Andi 10 Posted January 3, 2013 Programmers are just incompetent. This ridiculous Battlecrap scans my HDD, creating lags beyond anything human and then kicks me because it takes too long? Pathetic. And the real hackers roam free laughing at this joke. Share this post Link to post Share on other sites
Dwarden 1125 Posted January 3, 2013 Programmers are just incompetent. This ridiculous Battlecrap scans my HDD, creating lags beyond anything human and then kicks me because it takes too long? Pathetic. And the real hackers roam free laughing at this joke. BattlEye isn't scanning Your HDD nor signatures cause I/O stress ... so before you talk more nonsense it would be nice to actually tell us what problem You have and on what game build (try OA beta 1.62.100490 build) Share this post Link to post Share on other sites
Bomber_c 0 Posted June 6, 2015 BattlEye isn't scanning Your HDD nor signatures cause I/O stress ... so before you talk more nonsense it would be nice to actually tell us what problem You have and on what game build (try OA beta 1.62.100490 build) please fix battleye Share this post Link to post Share on other sites