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memphisbelle

cfgsurfaces soundEnviron needed

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Hey guys,

I just wanted to ask whether some of you guys know whether the cfgSurfaces/Soundenvironments, which are given in the Chernaurus map are the only existing ones, or whether there are some more.

As far as I know so those ones below are the currently available environments:

soundEnviron = "grass";
soundEnviron = "forest";
soundEnviron = "dirt";
soundEnviron = "gravel";
soundEnviron = "rock";
soundEnviron = "road";
soundEnviron = "concrete_ext";

what I´d need is somethings that sounds like walking through wet mud. I remember that there was somekind of environment given in ArmA1. But I cant find that one anymore, so my hope is that BIS has created somethings that can be used in A2.

Thanks in advance

Memphis

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soundEnviron = "carpet";

soundEnviron = "concrete_ext";

soundEnviron = "Concrete_int";

soundEnviron = "dirt";

soundEnviron = "drygrass";

soundEnviron = "forest";

soundEnviron = "grass";

soundEnviron = "gravel";

soundEnviron = "gravel2";

soundEnviron = "hallway";

soundEnviron = "lepenka";

soundEnviron = "metal";

soundEnviron = "normalExt";

soundEnviron = "parkety";

soundEnviron = "road";

soundEnviron = "rock";

soundEnviron = "sand";

soundEnviron = "steel";

soundEnviron = "water";

soundEnviron = "wave_plate";

soundEnviron = "wood";

soundEnviron = "wood_int";

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If you want to know how these sounds sound, have look in this folder:

\ca\sounds\Characters

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