doveman 7 Posted July 30, 2012 Just wondering if anyone's used RadeonPro to make ArmaII CO perform any better and if so, what settings you used? Share this post Link to post Share on other sites
[frl]myke 14 Posted July 30, 2012 RadeonPro? Could you specifiy some more which model exactly? If it's the GPU i have in mind...holy crap, these are 10 years old. So i do hope you mean some others. ;) Share this post Link to post Share on other sites
kklownboy 43 Posted July 30, 2012 http://www.rage3d.com/board/showthread.php?t=33992407 http://forums.guru3d.com/showpost.php?p=4374695&postcount=4641 And no i see no real reason to use this for A2. we have FXAA... And most settings in RP are for older cards... But it can be used instead of the CCC.. kinda.. Share this post Link to post Share on other sites
doveman 7 Posted July 30, 2012 Thanks for clarifying what I meant kklownboy. No Myke I don't have a 10-yr old card thank god ;) I was thinking of some of the more obscure settings, like Flip Queue Size, D3D Triple Buffering and maybe Disable Aero that aren't available in CCC but if you don't think there's any point that's cool, one less program to manage ;) Share this post Link to post Share on other sites
[frl]myke 14 Posted July 30, 2012 Sorry doveman, please forgive an old fart being stupid. ;) Share this post Link to post Share on other sites
Horus 83 Posted July 30, 2012 ... And most settings in RP are for older cards... But it can be used instead of the CCC.. Wrong thinking and we have much more options with RP than in CCC :) Share this post Link to post Share on other sites
jedra 11 Posted July 31, 2012 @doveman - it works, but I have seen no discernible difference between using this and CCC. Also the way it uses API interrupts can affect how other apps display (Six Updater for instance suffers display corruption when Radeon Pro is loaded). Before AMD gave us the ability to add profiles to CCC there was some mileage in using Radeon Pro, but now I think it's redundant. Share this post Link to post Share on other sites
doveman 7 Posted July 31, 2012 Myke;2198093']Sorry doveman' date=' please forgive an old fart being stupid. ;)[/quote']I have my fair share of stupid moments, so I'm in no position to judge ;) ---------- Post added at 15:11 ---------- Previous post was at 15:05 ---------- @doveman - it works, but I have seen no discernible difference between using this and CCC. Also the way it uses API interrupts can affect how other apps display (Six Updater for instance suffers display corruption when Radeon Pro is loaded). Before AMD gave us the ability to add profiles to CCC there was some mileage in using Radeon Pro, but now I think it's redundant. Yeah, I've run into trouble with it and other apps (I think MSI Afterburner had some issues) before. It also has an annoying bug where it's hard to get it to appear again from the systray. I think the D3D Triple Buffering (which isn't available in CCC I don't think) has been beneficial in some other games and I've also seen suggestions relating to Flip Queue Size for other games but if neither of those can help with ArmaII, then it's probably not worth using. As for CCC, is there any benefit in making a profile for ArmaII with different Gaming settings from the defaults (for a single-card, not Crossfire) or are the defaults just fine? I'm thinking mainly of the Tesselation and Catalyst A.I. settings, as the AA and AF settings are set in ArmaII anyway. Share this post Link to post Share on other sites
jedra 11 Posted July 31, 2012 As for CCC, is there any benefit in making a profile for ArmaII with different Gaming settings from the defaults (for a single-card, not Crossfire) or are the defaults just fine? I'm thinking mainly of the Tesselation and Catalyst A.I. settings, as the AA and AF settings are set in ArmaII anyway. For Arma - no, not really as AMD have a profile for Arma 2 built in. I use it for Take On Helicopters and Iron Front - I set up profiles for each to use the Arma 2 OA Crossfire profile that AMD provides. You might want to set mipmap defaults different for Arma 2 I suppose - I seem to remember that by default they are set to 'performance' rather than 'quality' in CCC. Share this post Link to post Share on other sites
doveman 7 Posted July 31, 2012 For Arma - no, not really as AMD have a profile for Arma 2 built in. I use it for Take On Helicopters and Iron Front - I set up profiles for each to use the Arma 2 OA Crossfire profile that AMD provides.You might want to set mipmap defaults different for Arma 2 I suppose - I seem to remember that by default they are set to 'performance' rather than 'quality' in CCC. As I said I don't have Crossfire but there's no pre-defined profile for Arma2 (or anything else) in my CCC. CCC also doesn't appear to have any setting for mipmap but RadeonPro does. Share this post Link to post Share on other sites
Horus 83 Posted July 31, 2012 In driver .dll files you have profiles not only for games but for other programs also. See this and this is full list from 9.6 to 12.6b Catalyst. Share this post Link to post Share on other sites
Bravo2255 1 Posted July 31, 2012 Could someone help me on here? http://forums.bistudio.com/showthread.php?138078-Help-me Share this post Link to post Share on other sites
doveman 7 Posted August 1, 2012 In driver .dll files you have profiles not only for games but for other programs also. See this and this is full list from 9.6 to 12.6b Catalyst. Thanks, that's interesting and I see Arma2OA.exe has been in since 10.8. I don't see any way to use that in-built profile for other stuff like TOH though, as the Application Profiles drop-down just shows New Application. I don't see any way to change the mipmap level either. Share this post Link to post Share on other sites
jedra 11 Posted August 1, 2012 As I said I don't have Crossfire but there's no pre-defined profile for Arma2 (or anything else) in my CCC.CCC also doesn't appear to have any setting for mipmap but RadeonPro does. In this case I was referring specifically to the CrossfireX profile - if you're not running dual GPU then you won't see it. With regard to mipmap, it may be GPU specific, but it is certainly an option on my HD5970 OC. Share this post Link to post Share on other sites
doveman 7 Posted August 1, 2012 In this case I was referring specifically to the CrossfireX profile - if you're not running dual GPU then you won't see it. With regard to mipmap, it may be GPU specific, but it is certainly an option on my HD5970 OC. Ah, I see. I don't think I get the mipmap setting with my 6850 either but I guess it's not that important. Share this post Link to post Share on other sites
kklownboy 43 Posted August 1, 2012 (edited) Wrong thinking and we have much more options with RP than in CCC :) Which have nothing to do with the 5xxx series on up to the current 7xxxx series AND Arma2. Most of the options(if not all) do squat for A2. This is do to the all the settings already default on high in the new cards them self's, and A2 having all the options NEEDED in game, or cfg. But hey your mileage may very...? As for Mipmap... thats the Catalyst AI setting. Just turn off "Enable Surface Format Optimization". Or test away... Edited August 1, 2012 by kklownboy Share this post Link to post Share on other sites
doveman 7 Posted August 1, 2012 As for Mipmap... thats the Catalyst AI setting. Just turn off "Enable Surface Format Optimization". Or test away... Ah thanks, that's good to know. However, if I try and Save an Application Profile and point to Arma2OA.exe it says "An AMD pre-defined application profile already exists. Do you want to override?" and as I can't see what settings the pre-defined profile is using, I have no idea if the profile I'm creating will be changing more than just the Catalyst AI setting. Share this post Link to post Share on other sites
doveman 7 Posted October 15, 2012 I'm revisiting this question because I'm now using the latest Radeon Pro RC for it's Overdrive feature and intend to also use the Double Vsync/Frame limiting feature, although that isn't quite working yet with ArmaII so we can ignore that for now, but it's being worked on. I've disabled the FXAA and SMAA features globally as well. I use the Overdrive settings mostly to set the fan to 50% when gaming and let it run at 24% when not. Unfortunately it doesn't allow you to adjust the voltage, so the Overclocking ability is somewhat limited but I can still notch it up from 800/1250 to 850/1325 when gaming. So as I'm using it, I need to make sure the Visual and Advanced settings are right for ArmaII. It has a Global setting but those settings might not be ideal for ArmaII so it's best if I use it's own profile to make sure the settings are right for it. The only setting on the Visual tab I think I might need to set is the Tesselation Control. Global has that ticked and set all the way left, which is AMD Optimised so if that's OK I don't need to set it differently for ArmAII. The Advanced Tab is what I'm most interested in. That has: Force Triple Buffering (OpenGL) - Obviously not applicable to ArmAII AF Optimisation Trilinear Optimisation Enable Surface Format Optimisation (this doesn't disable Catalyst AI as I understand and there's a separate line for doing that in the profiles, <Property name="CatalystAI" value="0" />, although I'm not sure if that's working properly yet) Texture Filtering Quality (Slider) Mipmap Quality (Slider) Texture LOD (Slider) Flip Queue Size (Slider) In Global, these are all ticked, Texture Filtering Quality and MipMap Quality are set to High Quality, Texture LOD is set to 0 and Flip Queue Size is set to Driver default, so if those are the ideal settings for ArmAII I don't need to set them specifically in it's profile. Share this post Link to post Share on other sites