jumpinghubert 49 Posted July 11, 2012 no pitch black shadows in the new beta tone mapping for example in fir trees (chernarus, every daytime, all weather conditions, all view angles).........perfect. Share this post Link to post Share on other sites
dukenukem. 12 Posted July 12, 2012 no pitch black shadows in the new beta tone mapping for example in fir trees (chernarus, every daytime, all weather conditions, all view angles).........perfect. are you talking about 94700? Share this post Link to post Share on other sites
jumpinghubert 49 Posted July 12, 2012 are you talking about 94700? yes . Share this post Link to post Share on other sites
kklownboy 43 Posted July 12, 2012 Looks great. I like the new Tones, even the dark ones. Share this post Link to post Share on other sites
Seitan 8 Posted July 13, 2012 94700... looks good. You can actually see in the forest during day now. Share this post Link to post Share on other sites
HawkGB 1 Posted July 19, 2012 It seems that in the beta patch that changed Reinhard, it also changed filmic? Would it be possible to get the "old" filmic tone mapping parameters? Regards Share this post Link to post Share on other sites
miscology 10 Posted May 25, 2013 Sorry to bump an old thread, but I'm unable to find any documentation for what the ranges are of the values in the "setToneMappingParams" command are. They're some kind of coefficient maybe but what does each value represent and what's it's range? When I experiment I see immediate changes no matter how high, low or negative the number I put in is. "filmic" setToneMappingParams [0.153, 0.27, 0.131, 0.1573, 0.111, 1.750, 6, 6]; Same for "Reinhard". Is it using Equation 3 or 4? Share this post Link to post Share on other sites