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theavonlady

Before you install resistance...

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........................ remember to restore OFP's original config.cpp file or BIN subdirectory, if you modified it.

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Will you be updating your OFP Reinstall instructions to include for those who want to reinstall all their OFP (game, RH, and Resistance)?

-=Die Alive=-

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Die Alive @ June 19 2002,20:14)</td></tr><tr><td id="QUOTE">Will you be updating your OFP Reinstall instructions to include for those who want to reinstall all their OFP (game, RH, and Resistance)?<span id='postcolor'>

There will be many FAQ items that will need updating.

I was hoping I would receive an early copy of OFPR from CM so that I could start working on updating The FAQ for the June 28 release date. sad.gif

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you should email codemasters and ask them for an early version. You deserve it. But why do we need to back up the config.cpp file.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 19 2002,19:04)</td></tr><tr><td id="QUOTE">........................ remember to restore OFP's original config.cpp file or BIN subdirectory, if you modified it.<span id='postcolor'>

*screams in agony* Arg, not the dry old gun sounds. The M16 sounds like a freaking pop gun! Well, guess ill just find out the hard way... biggrin.gif

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1)Get enought sleep

2)Get Alot of coffie

3)Kiss your loved ones good bye

4)Write your WILL Just in case

5)Say to your loved one If im not back in a week send in a

Search party

6)Camp out side the Software store for the remainder of time

before it comes out!

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For everyone that has been using an excessive amount of addons, I would suggest a clean slate install before upgrading to resistance.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ June 20 2002,17:07)</td></tr><tr><td id="QUOTE">For everyone that has been using an excessive amount of addons, I would suggest a clean slate install before upgrading to resistance.<span id='postcolor'>

If you're talking about addons that are simply copied to the ADDONS or WORLDS subdirectories and do not alter OFP's installation files, this should not affect Resistance's install whatsoever.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 20 2002,16:12)</td></tr><tr><td id="QUOTE">wow.gif7--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ June 20 2002,17wow.gif7)</td></tr><tr><td id="QUOTE">For everyone that has been using an excessive amount of addons, I would suggest a clean slate install before upgrading to resistance.<span id='postcolor'>

If you're talking about addons that are simply copied to the ADDONS or WORLDS subdirectories and do not alter OFP's installation files, this should not affect Resistance's install whatsoever.<span id='postcolor'>

I am talking about all possible addons. Specially sensitive are the sound addons that directly replace the original config.cpp. Other addons may however be incompatible with the 1.60 engine and make the game unstable if used.

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What about the editor addon? Will that cause you to have to do a complete reinstall of OFP?

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No, you can remove the editor addon from the Addons folder and it will be fine. Possibly a good idea to do so before installing Resistance anyway.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ June 20 2002,18:20)</td></tr><tr><td id="QUOTE">No, you can remove the editor addon from the Addons folder and it will be fine. Possibly a good idea to do so before installing Resistance anyway.<span id='postcolor'>

Once again, this is unnecessary, as far as the install goes. If missions that depend on the Editor Update stop working, then you simply will not be able to play those missions.

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I take it the recommended install will be

uninstall ofp >> install ofp >> install gold upgrade >> install resistance

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so..... uninstall ofp, reinstall, install 1.30, then resistance? what about 1.46? confused.gif I think it was 1.45 that had probs upgrading from 1.42 or something so 1.46 came out.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 19 2002,19:04)</td></tr><tr><td id="QUOTE">........................ remember to restore OFP's original config.cpp file or BIN subdirectory, if you modified it.<span id='postcolor'>

What will happen if I will not restore them?

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As this topic may be quite important and is pinned, I cleaned it to contain only the most relevant information.

Please discuss all questions not related to Resistance installation (like sound quality) in other topics.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ June 23 2002,10:02)</td></tr><tr><td id="QUOTE">wow.gif4--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 19 2002,19wow.gif4)</td></tr><tr><td id="QUOTE">........................ remember to restore OFP's original config.cpp file or BIN subdirectory, if you modified it.<span id='postcolor'>

What will happen if I will not restore them?<span id='postcolor'>

Aha, that's a good question, coming from you. biggrin.gif

So, tell us, does the install program do any CRC checking against the bin/config.cpp file? Are you asking your question because, in fact, config.cpp will simply be overwritten with no install errors or a warning at the most?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">So, tell us, does the install program do any CRC checking against the bin/config.cpp file? Are you asking your question because, in fact, config.cpp will simply be overwritten with no install errors or a warning at the most?<span id='postcolor'>

The question already contains several errors:

1) there is no CRC entry about bin/config.cpp, this file is not present in OFP default installation (OFP original installation contains bin/config.bin).

2) Resistance config files will not be located in bin, but in Res/Bin. Your original OFP installation will remain almost intact after installing Resistance and you will be able to launch both "old" OFP (1.46 or whatev er version you have) or OFP:R (the file structure will be similiar to MP Test).

As a result I assume there will be minimal conflicts between Resistance upgrade and any OFP installation you may have. Specifically there are no CRC tests of existing files.

Maybe the whole topic should be canceled now, as it is very likely that before installing Resistance there is no need to remove Satchels sound pack or any other config replacement?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ June 24 2002,14:25)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">So, tell us, does the install program do any CRC checking against the bin/config.cpp file? Are you asking your question because, in fact, config.cpp will simply be overwritten with no install errors or a warning at the most?<span id='postcolor'>

The question already contains several errors<span id='postcolor'>

I have never been so disgraced in my entire life! sad.gif

...

...

Actually, I have. tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ June 24 2002,14:25)</td></tr><tr><td id="QUOTE">1) there is no CRC entry about bin/config.cpp, this file is not present in OFP default installation (OFP original installation contains bin/config.bin).<span id='postcolor'>

My mistake. I'm slippin'.

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">2) Resistance config files will not be located in bin, but in Res/Bin. Your original OFP installation will remain almost intact after installing Resistance and you will be able to launch both "old" OFP (1.46 or whatev er version you have) or OFP:R (the file structure will be similiar to MP Test).

As a result I assume there will be minimal conflicts between Resistance upgrade and any OFP installation you may have. Specifically there are no CRC tests of existing files.<span id='postcolor'>

Does that mean there aren't new weapon sounds in Resistance for the existing weapons? confused.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 24 2002,13:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As a result I assume there will be minimal conflicts between Resistance upgrade and any OFP installation you may have. Specifically there are no CRC tests of existing files.<span id='postcolor'>

Does that mean there aren't new weapon sounds in Resistance for the existing weapons? confused.gif<span id='postcolor'>

It does not mean anything like that - why should it?

It means that if you are using config modification for "old" OFP, it will have no effect on Resistance.

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Ah, good news. Now I don't have to go through the pain of looking for all the addons i have to delete.

By the way, does that mean that OFP:R has a separate .exe? Or am I horribly wrong? wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ June 24 2002,16:10)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 24 2002,13:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As a result I assume there will be minimal conflicts between Resistance upgrade and any OFP installation you may have. Specifically there are no CRC tests of existing files.<span id='postcolor'>

Does that mean there aren't new weapon sounds in Resistance for the existing weapons? confused.gif<span id='postcolor'>

It does not mean anything like that - why should it?

It means that if you are using config modification for "old" OFP, it will have no effect on Resistance.<span id='postcolor'>

I'm not sure if you're being vague, I'm misunderstanding something or both. tounge.gif

Satchel's Dynamic Range Sound Pack replaces the ofp\bin\config.bin file with a config.cpp file, which contains sound replacement references to the addon's PBO file.

You, Suma, said that Resistance's install will not check or replace existing OFP files. You also said that there should be no conflicts between Resistance and any existing install.

Does file ofp\bin\config.bin contain definitions or pointers to the sound files to be used? If pointers (to OGG sound files, for example), is your point that these will be replaced, rather than file config.bin? If not, how can there be new weapon sounds in Resistance for existing weapons?

Ouch! I gotta headache. wow.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ June 24 2002,15:50)</td></tr><tr><td id="QUOTE">Does file ofp\bin\config.bin contain definitions or pointers to the sound files to be used? If pointers (to OGG sound files, for example), is your point that these will be replaced, rather than file config.bin? If not, how can there be new weapon sounds in Resistance for existing weapons?<span id='postcolor'>

Actually there is no need for headache - the solution is quite simple. Old OFP and Resistance has both their own separate configs.

Resistance config: Res/bin/config.bin

Old config: bin/config.bin.

Similiar file structure has already been used for MPTest.

Small note: After installing Resistance you will have two versions of OFP installed that you will be able to use: old OFP and OFP:Resistance. It will be very similiar to MPTest 1.60 in this aspect.

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Then let me refine my question about new sounds:

If I shoot an existing weapon model, say an M16, with Resistance installed, will the gunfire sound:

1) always be the same as it was until now?

2) always be different than it was until now?

3) will only be different when playing Resistance?

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