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mutantx

Breathing....

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is there any way to turn off that annoying breathing sound when you run?

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To turn off the heavy breathing do not press the run key smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (mutantx @ June 18 2002,21:50)</td></tr><tr><td id="QUOTE">is there any way to turn off that annoying breathing sound when you run?<span id='postcolor'>

Also beware; your huffing and puffing is making it easier for me to find you and kill you smile.gif

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well i dont play mp so i dont care about that i just want the sound GONE, its soo anoying thats all i hear..me and my squad breathing... couldnt i just find that wav file and replace it with a blank recording ?

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Im sure you could, its just that its realistic- you cant sprint all over the map and expect your guys to not be out of breath. Maybe if you adjust your sound hardware settings it might minimize the volume of the breathing. But, as Placebo said, the easiest way to not have the heavy breathing is to not sprint as much

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yea you could probably replace it, i dont think itd be to hard to find the file

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Actually, I'm beginning to think he has the EAX sound bug -- the breathing shouldn't be so loud that it becomes distracting.

mutantx, can you also hear vehicles that are a long distance away, or footsteps of other soldiers? What OS and sound card do you have?

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mutantx I've deleted your thread in troubleshooting, please don't spam questions over multiple forums smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Mister Frag Posted on June 18 2002,16:54

--------------------------------------------------------------------------------

Actually, I'm beginning to think he has the EAX sound bug -- the breathing shouldn't be so loud that it becomes distracting.

mutantx, can you also hear vehicles that are a long distance away, or footsteps of other soldiers? What OS and sound card do you have? <span id='postcolor'>

I have all the same problems, Sometimes I can hear tank tracks that are so far away I can't tell where they are or even what direction that they are coming from. Sometimes I have gone as far as stopping my vehicle, getting out and listening to see if I can hear them, and somtimes I think that I'm hearing them but its so quiet that maybe my ears are just playing tricks on me.

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As a work-around, try turning off EAX and Hardware Acceleration -- that is the quick fix.

Beyond that, you may have to switch to a different version of the sound card drivers. What OS and sound card do you have?

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Also deleted your duplicate thread in mission editing, one thread for one question in the correct place please. If you're not sure what the correct place is post your question in general discussion and we'll move it to the correct place smile.gif

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he sorry i wanted to get as many replies as possible smile.gif

umm yeah i can hear soldiers from WAY OFF with EAX on, and i have it on so i can hear distant fighting in the background, without it on i cant hear it...i got a sb live

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I remember reading in one thread a while back that someone, in the mission editor, got the guy running and huffing, then dialed their friend's house, and when the guy answered the phone, the guy playing OFP held his phone up the the speaker and the the friend heard that "heavy breathing" sound. LoL. I don't remember who it was, but yeah, that's pretty funny.

-=Die Alive=-

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I get the eax sound bug (hear footsteps from miles off). It's not as bad since I got an audigy but it's still not great. I play with eax off (as i get a wierd sound when walking with it on - like i was a sled, a sliding noise) and hardware support on cos I want multi speaker support.

Is there a fix other than turning h/w support off?

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Since this now seems to have turned into the EAX bug I'll move it to TS smile.gif

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this bug allows guys in MP to track players miles off

combined with the sniper scope she's pretty deadly combo,

I found that Creative Cards make these louder, if I use say On Board sound then I cant hear as far as I would with a SB live

if you use a spicific Speaker set up you'll even beable to pin point how far and in wich direction any one is

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Die Alive @ June 19 2002,15:59)</td></tr><tr><td id="QUOTE">I remember reading in one thread a while back that someone, in the mission editor, got the guy running and huffing, then dialed their friend's house, and when the guy answered the phone, the guy playing OFP held his phone up the the speaker and the the friend heard that "heavy breathing" sound.  LoL.  I don't remember who it was, but yeah, that's pretty funny.

-=Die Alive=-<span id='postcolor'>

Gotta do that biggrin.gif

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You get that heavy breathing crawling fast too. I found that by temporarily going to the "External" view you don't have to listen to it. However there are risks to that as well...

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