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katherman111

Help me Modding

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Hello guys,

i love to pley arma 2 with mods but sadly when i try to play my game with guerilla's their weapons aren't that good and i want to change that and i hate it to first remove and then add in the description what he needs

so to the point i need a program where i can edit and make new units from existing factions with other weapons

hopefully somebody can help me

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Hi katherman

There is no short-cut to this, you will have to learn to do it yourself or find other peoples downloads that *may* have already done what you want.

Other people Mods found here;

http://www.armaholic.com/

and here

http://www.armedassault.info/

and many more ....

Editing Sections of forums found here;

http://forums.bistudio.com/forumdisplay.php?92-ARMA-2-amp-Operation-Arrowhead-EDITING

and here

http://www.ofpec.com/forum/index.php?

and several more.

For config editing, you should target these sub-forums;

http://forums.bistudio.com/forumdisplay.php?95-ARMA-2-amp-OA-ADDONS-Configs-amp-Scripting

http://www.ofpec.com/forum/index.php?board=128.0

Suggest doing some subject searching, reading and research BEFORE asking a 100 questions in those subforums (or others).

Best of luck.

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yes i understand that but the problem is that i want to make the myself so i just need a program which lets u edit ure units in a2 so i can make a new one with an already made body and those things

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@katherman111

If it's only to alter the weapon loadout, i think the better way is using mission scripting procedures instead of creating new addons. You do know that you would have to spread the addon to everyone who might be interested to play your mission.

If you use scripting, those scripts will be included in the mission itself, so no additional downloads required.

Anyway, regardless which way you go, Windows Notepad or Editor will do, for addons (config file) or Mission scripts.

Since your interest is about weapon loadout, search the Forums for "LEA", i think this will help you a lot.

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Download the BIS tools...BIS made some sample models editable...Try to take a look ;)

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Myke;2121365']@katherman111

If it's only to alter the weapon loadout' date=' i think the better way is using mission scripting procedures instead of creating new addons. You do know that you would have to spread the addon to everyone who might be interested to play your mission.

If you use scripting, those scripts will be included in the mission itself, so no additional downloads required.

Anyway, regardless which way you go, Windows Notepad or Editor will do, for addons (config file) or Mission scripts.

Since your interest is about weapon loadout, search the Forums for "LEA", i think this will help you a lot.[/quote']

thanks, but when i'm doing it the way u suggst it takes me 15 minutes to load out a single unit while when making a for example NAPA guerilla but without an akm and loaded out with UZI or an m16a2 from a supply drop by western armies i know i can do this with the description thingy the problem just is i hate it and i want some i can loadout for now and they then stay forever in my guerilla faction

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If it takes you 15 minutes to type:

removeAllWeapons this; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addMagazine "30Rnd_556x45_Stanag"; this addWeapon "BAF_L85A2_RIS_SUSAT"; this addMagazine "HandGrenade_West"; this addMagazine "HandGrenade_West";

in a units init line, then you simply need to learn to type faster. I need for that not even 1 minute.

Yes, you need to do that for any unit you want to change the gear, but in return you are way more flexible. If you make your own guerrilla units just with changed gear everyone who wants to play your mission will require that addon.

If you really need to have your own units, search for one of the many unit replacement addons and ask the creator for the config file you then can use as base.

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Use foreach to make it faster :)

removeAllWeapons this;{_x addMagazine "30Rnd_556x45_Stanag";} foreach [0,1,2,3,4,5,6];this addWeapon "BAF_L85A2_RIS_SUSAT";{_x addMagazine "HandGrenade_West"} foreach [0,1];

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ok u guys might actually make me feel ok for those descriptiosn just one question how do u guys know how to type such a long thing in a minute without searchign for the codenames of those items and the scripts

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Well I'm oldschool you know. :D

But yep, that's even faster. And if you make yourself a textfile with these snippets, you have them available at any time for your missions and just need to copy&paste them.

ok u guys might actually make me feel ok for those descriptiosn just one question how do u guys know how to type such a long thing in a minute without searchign for the codenames of those items and the scripts

I don't know all of the weapon and magazine classes either. Usually when I assign custom gear I prepare the assignment in textfile like said above and just copy/paste them then.

But when I know the classes, it's really just a matter of a minute filling that line. :)

Yes of course for someone new this all seems to be mega complicated, but be sure all of us were once where you are now. It will get easier with time believe me.

Edited by W0lle

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