Dwarden 1125 Posted December 22, 2011 Download: ftp://downloads.bistudio.com/arma2.com/update/a2oa-server-1.60.87589.tar.bz2 ftp://downloads.bistudio.com/arma2.com/update/a2oa-server-1.60.87589.tar.bz2 CRC32: 42E17AFB MD5: 17D53DE3E7D29CB293D266149CC3E7B4 SHA-1: 8E39D3EFA74A7F5A7C5316479096991431AF365C Recent fix: resolved issue with "Failed to load TextureHeaderManager" , no need use -noTexHeaders commandline parameter! Warning: This is 1.60 branch release, not MP compatible backward with 1.59 branch (1.59 client can't join) Note that it requires Arma 2: Operation Arrowhead data to be updated to version 1.60 first in order to run properly. Please provide us with feedback to this topic. * this version brings linux in sync with actual windows server improvements and ai/mp fixes ... Arma 2: Operation Arrowhead - Linux Standalone Server 1.60 =============================================================== Copyrigt © 2010 Bohemia Interactive Studio. All rights reserved. For more information please visit http//community.bistudio.com/wiki/ArmA:_Dedicated_Server"]http://community.bistudio.com/wiki/ArmA:_Dedicated_Server[/size[/url]] Installation instructions: ========================== 1. Following programs must have been installed on your Linux-box: tar, gcc. Optional: md5sum (for setup integrity check) 1a. On some verions of Linux (this was reported for RedHat 9 and Gentoo linux 2.4.20) the NSCD deamon must be installed to run ArmA 2 server successfully. Caching of DNS would be sufficient. 2. Copy the whole "ArmA 2 Operation Arrowhead" directory from Windows to some Linux-directory (arma2arrowhead). DON'T DO ANY DATA CONVERSIONS (even "dos2unix" translation of text files is not necessary). Example: you can use PKZIP (WinZip, PowerArchiver, etc.) on Windows and "unzip" on Linux. Don't use upper case letters in the ArmA2 directory name (/home/bob/arma2arrowhead will be good, /home/bob/ArmA2ArrowHead may cause some troubles). ArmA2 directory should contain subdirectories "Addons", "Bin", "Campaigns", etc. 3. Copy the "server-x.xx.tar.gz" (x.xx is version number) file into the arma2arrowhead directory. Unpack and install it with commands: arma2arrowhead$ tar -xjf server-x.xx.tar.bz2 arma2arrowhead$ ./install Watch the messages - they will inform you whether your installation is successful. 4. Dedicated server can be started in foreground: arma2arrowhead$ ./server Or in background: o$ nohup ./server > out.txt 2> err.txt & [1] <pid> 5. Running server can be stopped by executing: $ kill -s SIGINT <pid> Where <pid> is process-id of mother server thread (printed out in "nohup" command). 6. ArmA2 ArrowHead server has a feature: command-line parameter "-pid=<pid_file>". It causes creation of <pid_file> with PID of root ArmA2 process. If IP port specified in "-port=<nn>" parameter is busy (in usage), ArmA2 will terminate immediately and <pid_file> won't be written.. 7. The "arma2server" script is provided for automatic server start/restart/status query/etc. Please be sure to edit CONFIGURATION PARAMETERS in lines 12 to 18 ! After this is done, install (hard-link?) the script into "/etc/rc.d/init.d/arma2server" file. After that it can be managed by "chkconfig" (see info/man). previous thread about 1.60.86357 beta linux : http://forums.bistudio.com/showthread.php?t=128774 Share this post Link to post Share on other sites
Fireball 16 Posted December 24, 2011 I don't get this one to run properly. I uploaded all the data, ran tolower copied over the new server binary and that's what I get: WATCHDOG (1947): [sat Dec 24 16:35:08 CET 2011] Starting server (port 2302)... /bin/cat: /proc/cpuinfo: No such file or directory 16:35:39 Dedicated host created. File ../a2oa-dsconfig/server.cfg, line 129: .timeStampFormat: Member already defined. String id 767 is not registered String id 757 is not registered String id 768 is not registered Warning Message: No entry '.CfgVoiceMask'. Warning Message: No entry '.CfgInGameUI'. Warning Message: No entry '.Chat'. Warning Message: No entry '.sound'. Warning Message: Size: '/' not an array No entry '.CfgVoiceMask'. 16:35:42 BattlEye Server: Initialized (v1.126) 111/11/24, 16:35:42 String id 1600 is not registered The server is not registered in gamespy, plus I get 5 processes, of which 1 is stuck at 100% CPU load. Share this post Link to post Share on other sites
HitmanFF 6 Posted December 24, 2011 Can you check whether bin.pbo (in expansion/dta) is present and complete. md5sum for my bin.pbo is 2c6ea9f7a9a99054e5de9e53edaede7d Also make sure all files are lowercase (though I assume it's OK, since you've done this before). Share this post Link to post Share on other sites
Fireball 16 Posted December 24, 2011 Nope, it's NOT the same: jail:~> md5 expansion/dta/bin.pbo MD5 (expansion/dta/bin.pbo) = ade4504753a7b5d342492e5affdb808b The 1.60 patch ran without issues though, but I also applied the hotfix, which contains a new bin.pbo. Share this post Link to post Share on other sites
Dwarden 1125 Posted December 24, 2011 for nix server you don't need the bin.pbo from the windows 87636 ... Share this post Link to post Share on other sites
Fireball 16 Posted December 24, 2011 for nix server you don't need the bin.pbo from the windows 87636 ... Could this be the killer-issue? Do you have a standalone copy of the bin.pbo and sigs? Share this post Link to post Share on other sites
.kju 3245 Posted December 24, 2011 This doesnt sound right either - did you double check the server.cfg? File ../a2oa-dsconfig/server.cfg, line 129: .timeStampFormat: Member already defined Share this post Link to post Share on other sites
Fireball 16 Posted December 24, 2011 This doesnt sound right either - did you double check the server.cfg? Oy. Indeed that param was listed twice in my server.cfg, I saw that message before, but didn't attribute too much trouble to it. Fixed it and see there...it starts alright. :butbut: *mumbles something about resilient programming and disappears in the darkness* Share this post Link to post Share on other sites
killjoe_R3F 60 Posted December 26, 2011 (edited) Question ? any idea that could help us to run the new patch 1.60 on linux server. Thanks We probably missed a step :confused: we have that error on server .rpt : our server: [sat Dec 24 23:57:51 CET 2011] Démarrage du serveur (port 2302)... Warning Message: No entry 'bin\config.bin/CfgInGameUI/MPTable.shadow'. Warning Message: '/' is not a value Warning Message: Addon 'CAAir_BAF' requires addon 'CACharacters_E' Warning Message: Addon 'CAAir_BAF' requires addon 'CAWeapons_E' Warning Message: Addon 'CAAir_BAF' requires addon 'CAAir_E' Warning Message: Addon 'CAAir_BAF' requires addon 'CAAir_E_CH_47F' Warning Message: Addon 'CAAir_BAF' requires addon 'CAAir_E_AH64D' Warning Message: Addon 'CAAir_PMC' requires addon 'CAAir_E' Warning Message: Addon 'CAAir_PMC' requires addon 'CAWeapons_E' Warning Message: Addon 'CA_PMC' requires addon 'CA_E' Warning Message: Addon 'CACharacters_BAF' requires addon 'CACharacters_E' Warning Message: Addon 'CACharacters_BAF' requires addon 'CA_E' Warning Message: Addon 'CACharacters_BAF' requires addon 'CACharacters_E_Head' Warning Message: Addon 'CACharacters_BAF' requires addon 'CACharacters_E_Head' Warning Message: Addon 'CACharacters_BAF_Head' requires addon 'CACharacters_E_Head' Warning Message: Addon 'CACharacters_PMC_Head' requires addon 'CACharacters_E_Head' Warning Message: Addon 'CA_BAF' requires addon 'CA_E' Warning Message: Addon 'CA_Dubbing_Baf' requires addon 'CA_DubbingRadio_E' Warning Message: Addon 'CA_DubbingRadio_PMC' requires addon 'CA_DubbingRadio_E' and also that kind of error Speaker not found, patched to first Male01EN Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconRepairVehicle'. Warning Message: No entry 'bin\config.bin/CfgInGameUI/DragAndDropFont.shadow'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWrapperUI/Cursors/Arrow.shadow'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/TooltipFont.shadow'. Warning Message: '/' is not a value Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconTakeBackpack'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconAssemble'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgInGameUI/Cursor.iconDisassemble'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/RscChatListDefault.shadow'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/RscChatListDefault.shadowColor'. Warning Message: Size: '/' not an array Warning Message: Size: '/' not an array Warning Message: No entry 'bin\config.bin/CfgInGameUI/DragAndDropFont.shadow'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgWrapperUI/Cursors/Arrow.shadow'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/All.transportMaxBackpacks'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/All.lockDetectionSystem'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/All.incommingMisslieDetectionSystem'. Warning Message: '/' is not a value Edited December 26, 2011 by killjoer3f Share this post Link to post Share on other sites
[aso] daddybear 0 Posted December 28, 2011 (edited) Question ? any idea that could help us to run the new patch 1.60 on linux server. ThanksWe probably missed a step :confused: we have that error on server .rpt : and also that kind of error I can confirm that error. We've got it too. But we fixed it. Some files are damage during upload. Generate md5sum of the files and check it with the original files. On that way we found the damaged files. Uploaded it again and the errors are gone. Edited December 28, 2011 by [ASO] Daddybear Share this post Link to post Share on other sites
clawhammer 10 Posted December 28, 2011 use winscp for upload, this tool can also check for corrupted files. Share this post Link to post Share on other sites
Fireball 16 Posted December 29, 2011 Plus, delete the BAF and PMC folders from the server (or do not upload it in first place), because full BAF/PMC data should not be installed on the server. Share this post Link to post Share on other sites
killjoe_R3F 60 Posted December 29, 2011 thanks to all. @ fireball : yes we did it first but that change nothing @ daddybear : most probable explenation : we going to check the files with MD5 like you did. It would be the best explanation and the easiest for us. @ clawhammer : listes now on the todo ;) surprisingly we solved the problem (temporary) by installing all expension and dta of ArmA OA in the mains directory addon and dta of arma2... We will let you know if we had a corupted file ASAP. Share this post Link to post Share on other sites
pchaxor 0 Posted January 7, 2012 (edited) Moved my post. Edited January 8, 2012 by pchaxor Share this post Link to post Share on other sites
eddieck 10 Posted January 8, 2012 and it launches ok but overwrites my server.cfg file with some generic version and doesnt load the mods or mission i specified. Use -config for the server config, not -cfg. -cfg is for arma2oa.cfg. Make sure you lowercase the mod names and also lowercase all file names in the mod folders. Also, you may need to provide the server user write permissions on the mod folder (chown serveruser:root @cba). Share this post Link to post Share on other sites
Ford98976 10 Posted January 14, 2012 Hey Guys Clipboard Function in Arma 2 Can the Linux Gnome Server receive clipboard entries from the Arma 2 Linux Server, in order to get a persistent Db working http://community.bistudio.com/wiki/copyToClipboard Thank you guys - Really good job!! Cheers WeedMachine Share this post Link to post Share on other sites
Ford98976 10 Posted January 15, 2012 Does the CopyToClipboard Command Copy to a Linux Clipboard Share this post Link to post Share on other sites
Fireball 16 Posted January 15, 2012 Does the CopyToClipboard Command Copy to a Linux Clipboard Umm, it always only worked on the client, afaik. Share this post Link to post Share on other sites
Ford98976 10 Posted January 15, 2012 well i know that command works on a windows based server, but i really need to know if it works linux side too Share this post Link to post Share on other sites
Pillord 10 Posted January 16, 2012 Hi! I use this Version 1.60.87589 as Arma CO install. Allways our server was shown with a red dot. So i try many thinks, one think was to move the Linux Arma2 1.11.87389 into this folder and this Version will be show green. I removed the startupparameter -world=takistan and now the Server will be shown yellow with 1.60.87589. My Windowsclient show other Server with green dot in Serverlist, and I used the .pbo files from this PC for the expansion folder. Are there suggestions how I can fix that? Thx! Share this post Link to post Share on other sites
.kju 3245 Posted January 16, 2012 make a hashlist of the server's arma folder and post it here also post your server.cfg and your startup line of the server Share this post Link to post Share on other sites
Fireball 16 Posted January 16, 2012 Linux servers showing yellow with a question mark is unfortunately a known issue. <RANT>The whole system with the icons is more or less FUBAR. There is only (red|yellow) and (yellow|green). The current system cannot reliably tell which server you can join and which will boot you, at least you can't, just by looking at the icon. In terms of MP this is IMO a middle heavy catastrophe. </RANT> Share this post Link to post Share on other sites
Pillord 10 Posted January 16, 2012 (edited) Thx for your answers! I start my Arma2CO client 1.60 without any mods today and browse the serverlist. I found only 1 "green" Linux DS (TeamDeadly.com). All other green Servers are Windows Server and all other Linux DS Servers are yellow or red or locked. Our Server ist red, but we can connect and start missions. Here our hash-lists. Sorry I don't know how to create hash with subdirs, so I created 1 file for any folder. Addons d66ca47ef738b4565157a42844379180 arma2oa/addons/a10.pbo 170b481ce0ff4654fdc3a40e85e1f81e arma2oa/addons/a10.pbo.bi2.bisign 1e45c9056adbbc3919a506c4fe30f2d1 arma2oa/addons/a10.pbo.bi.bisign 32a8c52f90f7caa68a6a4f0eef88f249 arma2oa/addons/ah64.pbo a25becd2525897ada79d8e8698b9519d arma2oa/addons/ah64.pbo.bi2.bisign 6d3461844372c5f4c0f4b28d7da7b157 arma2oa/addons/ah64.pbo.bi.bisign 0bd3836d46362e040bda6f3847dac38c arma2oa/addons/air2.pbo d1a5cd0d4b6718600af86615cfc8524f arma2oa/addons/air2.pbo.bi2.bisign 6110df4b7f1daa048460911a73e12a17 arma2oa/addons/air2.pbo.bi.bisign 7e4f05eb043e411af7786de289358bbf arma2oa/addons/air3.pbo b89bc44c45cb70a872022bdf1d425d5b arma2oa/addons/air3.pbo.bi2.bisign 6a18a20f2f8dd6dd7bc9c3da4de91a9b arma2oa/addons/air3.pbo.bi.bisign 9e40d219cefc6c59eacd99a9c8c8cc9c arma2oa/addons/air.pbo 5d710f24cc1ff52233774f5fbfb09f26 arma2oa/addons/air.pbo.bi2.bisign 2d183fc626d37a111d8320f2345e2f26 arma2oa/addons/air.pbo.bi.bisign d328da8a92e67720c2d2328cefcf067d arma2oa/addons/animals2.pbo d400c0d0044a2f80a9be07f2067e247f arma2oa/addons/animals2.pbo.bi2.bisign e7d5fc0bb06e8c772b6ae36c1ae81a84 arma2oa/addons/animals2.pbo.bi.bisign 4a6e702a2af421228dbce706a3a4dc87 arma2oa/addons/animals.pbo e1b239740f8a09a8ae7aede3ec842862 arma2oa/addons/animals.pbo.bi2.bisign f9c80f93c27d5e6f30432a395156a352 arma2oa/addons/animals.pbo.bi.bisign c620310b6bc78b066a7bf8b20464659e arma2oa/addons/anims.pbo 5cf3d7118731980df523d08e9efad149 arma2oa/addons/anims.pbo.bi2.bisign a4439f449a60bd7016a6baba72a39260 arma2oa/addons/anims.pbo.bi.bisign e186ad9926ab9058800e8d7fc87087a2 arma2oa/addons/buildings2_ind_cementworks.pbo fc31544ca34d5a0cc1c295879dc9b85d arma2oa/addons/buildings2_ind_cementworks.pbo.bi2.bisign 7968bfc1c9253afffbf9adeba0234bd7 arma2oa/addons/buildings2_ind_cementworks.pbo.bi.bisign 18701c47d0d2c3cb33d27ccd91106ce2 arma2oa/addons/buildings2.pbo c1ee0f7eedd08f1b27ce282baa89e6f5 arma2oa/addons/buildings2.pbo.bi2.bisign 329d82a20bd4a4469391148da0734253 arma2oa/addons/buildings2.pbo.bi.bisign 554c02beddf591e7cc8b2fa11de747a6 arma2oa/addons/buildings.pbo 3715e77984d13e905a1f52f64bad18d4 arma2oa/addons/buildings.pbo.bi2.bisign 94b2a77ef76c5378d5ab1c69123b1b82 arma2oa/addons/buildings.pbo.bi.bisign 667df65cd90acc09a2fdda952a8d1cef arma2oa/addons/ca.pbo f4d16ddaa460bc62f494cbb80c113819 arma2oa/addons/ca.pbo.bi2.bisign d87fd45f0230d28797e92e8c65ede541 arma2oa/addons/ca.pbo.bi.bisign c17962a7acc6f3762ec19ae8562b3e1e arma2oa/addons/characters2.pbo 37eaaa91d1cd02b95451692baf07f9fc arma2oa/addons/characters2.pbo.bi2.bisign d5042bbfc1b685842ee35f1e13ccb9e7 arma2oa/addons/characters2.pbo.bi.bisign 587a4ebc56631e5fa77deeb3ae10b367 arma2oa/addons/characters.pbo 65c9f19129541c9181e05a5cdfc40341 arma2oa/addons/characters.pbo.bi2.bisign ed9172c523ae25885f7d7aa927889f4b arma2oa/addons/characters.pbo.bi.bisign 649b3e135da1dae5a47743abd143bcdd arma2oa/addons/chernarus_data_layers.pbo b33f3fb7c4d053028df4afcdf1c53485 arma2oa/addons/chernarus_data_layers.pbo.bi2.bisign b89597ae4f24866d54cf29d95ca5dad6 arma2oa/addons/chernarus_data_layers.pbo.bi.bisign 56aa427b4354354367314578d6170789 arma2oa/addons/chernarus_data.pbo 7d0f8ccb7de0242540e32956b9961ee1 arma2oa/addons/chernarus_data.pbo.bi2.bisign cbde7240064c0229ba6ce1d23175b578 arma2oa/addons/chernarus_data.pbo.bi.bisign 22bff6b5a658c2669034fb2a1f6d8cc5 arma2oa/addons/chernarus.pbo 7edaf760dd45648afccade8cfcdddb22 arma2oa/addons/chernarus.pbo.bi2.bisign 3571d841461814b7324c0f3f147ea1fa arma2oa/addons/chernarus.pbo.bi.bisign 26d5bcc19bf06b8be4928d7e89300186 arma2oa/addons/dubbing.pbo a52005b4dee9e990d2fb3850fc2ae659 arma2oa/addons/dubbing.pbo.bi2.bisign 5a0627e32c0a34feab36b9c10e92b4ce arma2oa/addons/dubbing.pbo.bi.bisign 84912d0396ef0c35850e78e3c96dc38c arma2oa/addons/editor.pbo b9905060cb720761914f64c4193bd490 arma2oa/addons/editor.pbo.bi2.bisign cbeb528b74f73c3c02bab8aaf3af0f06 arma2oa/addons/editor.pbo.bi.bisign b1c2263e287ac999eacb8d71a175237e arma2oa/addons/languagemissions.pbo f8f03d5d45f20decdb3a8e82380fa851 arma2oa/addons/languagemissions.pbo.bi2.bisign 89e01b0ae92dfe68681b3ce66e47cdb7 arma2oa/addons/languagemissions.pbo.bi.bisign d6f7a3d7f698c0bcf688353911304a85 arma2oa/addons/language.pbo 9ecbd26321b6596ddc263d264ceaddde arma2oa/addons/language.pbo.bi2.bisign e4ff9b41b686cf7f693a7205a77b77d5 arma2oa/addons/language.pbo.bi.bisign c4f8bae8950bddaec02365c1c83a5dfa arma2oa/addons/misc2.pbo 51be92c99266758bf36a947b27b44b44 arma2oa/addons/misc2.pbo.bi2.bisign f8d9be6773dccf2180aa4a15ac3e1489 arma2oa/addons/misc2.pbo.bi.bisign bbba76e71ff6de7f4c50558101d6cb4b arma2oa/addons/misc3.pbo 18f8aaef6e7d0f495ed122f727ee76b3 arma2oa/addons/misc3.pbo.bi2.bisign 391906e2dd8f4d676fc69008792b268b arma2oa/addons/misc3.pbo.bi.bisign eb1e871e1a530023a5f46660c99a240f arma2oa/addons/misc_fix.pbo 41c8e737573b4970dba4167fd6e3c056 arma2oa/addons/misc_fix.pbo.bi2.bisign dc00581dd9cb5ac7402211bd6570537f arma2oa/addons/misc_fix.pbo.bi.bisign 020bb072271bc7fd9af5903a12189f16 arma2oa/addons/misc.pbo 0827da08f8743fe6ed78bdfc4a31b29e arma2oa/addons/misc.pbo.bi2.bisign 0c05f55887f30164f15096d425e7b4f7 arma2oa/addons/misc.pbo.bi.bisign 8d150645b4c3d842e6c3ab547c476310 arma2oa/addons/missions_ew.pbo 2a3919327daf1ab69d409920ca79456d arma2oa/addons/missions_ew.pbo.bi2.bisign 53f882807f4dbc4f832fab7b37318ed9 arma2oa/addons/missions_ew.pbo.bi.bisign 6153b9e2ae5ddc09fbc18500a7efbd3e arma2oa/addons/missions.pbo 211a7b941529190b8fb22bffa79327cc arma2oa/addons/missions.pbo.bi2.bisign d9780db7451adbae88abe09963dc77ad arma2oa/addons/missions.pbo.bi.bisign c9d3d993d2dcc0ed3c64efcdb3d063d3 arma2oa/addons/modules.pbo 82d456ed436630f5e1bf30d999eead3c arma2oa/addons/modules.pbo.bi2.bisign 8289abb4980838cad6bf44818b55e84a arma2oa/addons/modules.pbo.bi.bisign ba969a5616550e97a8b714fc8af7f793 arma2oa/addons/music.pbo a2eccf186d870a25cabd42314230d8b5 arma2oa/addons/music.pbo.bi2.bisign 27d31a1488f9d3a4ac2697bd497e7db1 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arma2oa/expansion/addons/tracked_e.pbo.bi.bisign 5b5e5ed87d260d12d82568ed2c1a7f52 arma2oa/expansion/addons/ui.pbo ffe630c1ef71865126edcac9d8aecf93 arma2oa/expansion/addons/ui.pbo.bi2.bisign c5c1650e6ee3fe3544ce126961e1b784 arma2oa/expansion/addons/ui.pbo.bi.bisign 19c7de99ee2fc27dfc6d807d020fb742 arma2oa/expansion/addons/warfare2_e.pbo 56043270e03a4c955f4d4c172406e7ae arma2oa/expansion/addons/warfare2_e.pbo.bi2.bisign 7cdf05ac083b4af299335be04bc3236c arma2oa/expansion/addons/warfare2_e.pbo.bi.bisign 5507bdde8431eb9c418d162060d8e1df arma2oa/expansion/addons/warfare2.pbo f33a6713d217c203ecbf769421adce1b arma2oa/expansion/addons/warfare2.pbo.bi2.bisign 47406391b208444da7fc02a2147ab72d arma2oa/expansion/addons/warfare2.pbo.bi.bisign 61bb768962a9eac9a1d9ecf379ef7b2e arma2oa/expansion/addons/weapons_e.pbo 8a16cb07f277a74a39ca6dc2912b3ce1 arma2oa/expansion/addons/weapons_e.pbo.bi2.bisign 223e5542c98789a8b96b62876ca77b40 arma2oa/expansion/addons/weapons_e.pbo.bi.bisign 5801281ed51b361631dd82fe84723fd9 arma2oa/expansion/addons/wheeled_e.pbo 3393256a976900ac9bba808bd77e45ac arma2oa/expansion/addons/wheeled_e.pbo.bi2.bisign 8a52a59d2e1c46edda682962ae5e49c3 arma2oa/expansion/addons/wheeled_e.pbo.bi.bisign c7dea261a9f7065c261d1241fe634a25 arma2oa/expansion/addons/zargabad.pbo 2e4f1fc0840c784807b70ccd2fcc6da6 arma2oa/expansion/addons/zargabad.pbo.bi2.bisign be4a79ff535e9d9dceed4e09232bdebf arma2oa/expansion/addons/zargabad.pbo.bi.bisign expansion/dta 2c6ea9f7a9a99054e5de9e53edaede7d arma2oa/expansion/dta/bin.pbo 5a950e018383a23eaf9de5864607f269 arma2oa/expansion/dta/bin.pbo.bi2.bisign 511d097c8bf72532324e4ae3178f77d6 arma2oa/expansion/dta/bin.pbo.bi.bisign c3305cdba3a8102e1df2123eb1e42b3e arma2oa/expansion/dta/core.pbo 2cfff74f2ff6f389fc8c967e407d865f arma2oa/expansion/dta/core.pbo.bi2.bisign df64c6ce29706f04a8f817e9d93dd1a7 arma2oa/expansion/dta/core.pbo.bi.bisign ba1ea86fdf5c045411a32b1d9f71512a arma2oa/expansion/dta/languagecore.pbo fc3fa8f2d9762f257e67274eee84fb46 arma2oa/expansion/dta/languagecore.pbo.bi2.bisign 5c65b9279edabf21505b79c2db639046 arma2oa/expansion/dta/languagecore.pbo.bi.bisign 29ddd800d08ad25ebb75d9f3d244f0ee arma2oa/expansion/dta/product.bin expansion/keys 5b5c9a1e7033150e8ffe7307ce385b25 arma2oa/expansion/keys/bi2.bikey f40916be05b3bfd8bdb860275ce922e3 arma2oa/expansion/keys/bi.bikey server.cfg hostname = "Jägerbataillon 533 Combined Operations ACE + Mods"; password = ""; passwordAdmin = "OurPW"; reportingIP = "arma2pc.master.gamespy.com"; logFile = "server_console.log"; motd[] = { "Joininfo auf http://board.sixbitunder.com/ Thema Yoma", "Willkommen beim Jägerbataillon 533 Combined Operations ACE + Mods", "Kommt in unser TS3", "IP: ts3.sixbitunder.com", "Port: 9987", "oder besucht uns in unserem Forum auf", "www.sixbitunder.com" }; motdInterval = 3; checkfiles[] = {}; maxPlayers = 40; kickDuplicate = 1; verifySignatures = 2; equalModRequired = 0; voteMissionPlayers = 0; voteThreshold = 200; disableVoN = 1; vonCodecQuality = 4; persistent = 1; onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = ""; regularCheck = ""; onUnsignedData = "kick (_this select 0)"; onHackedData = "kick (_this select 0)"; onDifferentData = ""; BattlEye = 1; //Server to use BattlEye system startupline: CONFIG="server.cfg -cpuCount=4 -cfg=basic.cfg -name=player" (NO MODS to find errors!) Edited January 16, 2012 by Pillord Share this post Link to post Share on other sites
eddieck 10 Posted January 16, 2012 I start my Arma2CO client 1.60 without any mods today and browse the serverlist. I found only 1 "green" Linux DS (TeamDeadly.com). All other green Servers are Windows Server and all other Linux DS Servers are yellow or red or locked. The Linux DS calculates the mod hash improperly, causing every Linux server to appear as yellow or maybe even red depending on the client configuration. We use a Python script to fix this and replace the broken hash with the proper one (requires python-nfqueue): #!/usr/bin/env python # ArmA 2: OA GameSpy query responder import sys import os import socket import nfqueue import string def handle_pkt(dummy, payload): pkt = payload.get_data() pkt_len = len(pkt) if pkt_len >= 29: data = string.replace( pkt[28:], 'da39a3ee5e6b4b0d3255bfef95601890afd80709', 'c7fec358b415d6c61ea65ff9e2b2dede8afdc1e6' ) pkt = "%s\x00\x00%s" % (pkt[:26], data) return payload.set_verdict_modified(nfqueue.NF_ACCEPT, pkt, pkt_len) payload.set_verdict(nfqueue.NF_ACCEPT) if __name__ == '__main__': if len(sys.argv) != 2: sys.exit("Usage: %s <queue number>" % (sys.argv[0])) try: queue_num = int(sys.argv[1]) except ValueError: sys.exit("Invalid queue number") q = nfqueue.queue() q.open() # Required for some reason q.unbind(socket.AF_INET) q.bind(socket.AF_INET) q.set_callback(handle_pkt) q.create_queue(queue_num) q.try_run() You will also need an iptables rule: iptables -A OUTPUT -m udp -p udp --sport 2302 -m string --string "da39a3ee5e6b4b0d3255bfef95601890afd80709" --algo bm --to 65535 -j NFQUEUE --queue-num 1 The mod hash starting with c7fec is the proper one as of 1.60 if you are running a vanilla OA or CO server. If you are running any mods, you will need to run a 1.60 Windows server with those mods to obtain the appropriate mod hash. Share this post Link to post Share on other sites
.kju 3245 Posted January 16, 2012 (sorry read your problem wrong Pillord - listen to eddieck. he is right) Share this post Link to post Share on other sites