abrun4 10 Posted December 27, 2012 Have you tried making a varible that stores the data and prints it to a document or something? Such as food and water / health / weapons / what player? You could infact attempt at storing the code of what the player generates while playing, such things as POS , Inventory and health. Also a tip to get past generic saving options in the menu would be to add a scroll menu action to save instead. try and get the mission to somehow store the data within the mission file its self. im not sure if this is at all posible but you can try.... Btw I also got Ace to work with your mod fully :) ACRE however does not due to the amount of radios it has in the config. Look if you need more help i know a few Gurus on OFP or arma CW if you like? contact me Via Pm. :) This Has more potential than dayz atm. you should be overjoyed with your project as im sure lots of people are. Thanks Abrun4 OFPWH40K modeler. http://s1.zetaboards.com/OFPWH40K/index/ http://www.moddb.com/mods/ofpwh40k Share this post Link to post Share on other sites
stk2008 14 Posted December 27, 2012 i agee this is for me better than dayz due to the fact i can host it on my little server for just me and me mates. i like dayz dont get me wrong but i hate the zombies they are way to bloody fast etc. any ways abrun4 would you care to tell me how you got ace to work with this mod. ive been using it with ace since the first release and had no issues its just i dont get all the ace gear whice is a shame i have been reuesting an ace version for ages as i would love to see the ace tools,weapons eg kestral crew served weapons how col would it be ton find a base plate for a machine gun then store it till later till ya find the machine gun and ammo then mount that on top of a building. Share this post Link to post Share on other sites
abrun4 10 Posted December 28, 2012 i agee this is for me better than dayz due to the fact i can host it on my little server for just me and me mates.i like dayz dont get me wrong but i hate the zombies they are way to bloody fast etc. any ways abrun4 would you care to tell me how you got ace to work with this mod. ive been using it with ace since the first release and had no issues its just i dont get all the ace gear whice is a shame i have been reuesting an ace version for ages as i would love to see the ace tools,weapons eg kestral crew served weapons how col would it be ton find a base plate for a machine gun then store it till later till ya find the machine gun and ammo then mount that on top of a building. Ok. so ACE works fully with dynamic Zombie sandbox. its the way the sandbox gets weapons and objects and shoves them all into the spawn locations that is your problem. as you know there are only around 30 to 40 tools in ace but that is out weighted by the amount of weapon variants. I have found tools before but they are very rare. the best way to view what weapons can spawn with the ace mod enabled is to look at the ACE training Mission in single player ( where you can look at the "magic crate" ). now the only way to really fix this is to code another variable or class that deals with tools differently to weapons. Share this post Link to post Share on other sites
Billythakidd 1 Posted December 29, 2012 (edited) I dunno if this has been asked yet or am i just supper noob... But everytime i try and play i get passed the loading and right before I am able to play, it brings me back to a continue screen saying that mission failed....before i can even play.. can someone PLEASE!!! help me with this? And this is also happening with all missions that i have so please i need help to get this working Edited December 29, 2012 by Billythakidd Share this post Link to post Share on other sites
Spunkybd 1 Posted December 30, 2012 How do i set server parameters automagically in cfg? Thanks Share this post Link to post Share on other sites
Billythakidd 1 Posted December 30, 2012 i dunno if this has been asked yet or am i just supper noob... But everytime i try and play i get passed the loading and right before i am able to play, it brings me back to a continue screen saying that mission failed....before i can even play.. Can someone please!!! Help me with this? And this is also happening with all missions that i have so please i need help to get this working does anyone know how to fix this??? Please help! Share this post Link to post Share on other sites
abrun4 10 Posted December 31, 2012 does anyone know how to fix this??? Please help! Please do not spam asking for help , it is quite annoying. PM craig himself. for help :) Share this post Link to post Share on other sites
SgtSackSmasher 1 Posted December 31, 2012 I dunno if this has been asked yet or am i just supper noob... But everytime i try and play i get passed the loading and right before I am able to play, it brings me back to a continue screen saying that mission failed....before i can even play.. can someone PLEASE!!! help me with this? And this is also happening with all missions that i have so please i need help to get this working This sounds like aproblem with arma itself. I would try to reinstall and if it happens again go to bohemias website and ask for support there. Share this post Link to post Share on other sites
Billythakidd 1 Posted January 3, 2013 This sounds like aproblem with arma itself. I would try to reinstall and if it happens again go to bohemias website and ask for support there. ok thanks! Share this post Link to post Share on other sites
SeriaL_KilleR 0 Posted January 4, 2013 I just set up a DZS Test Server on our network but i'm constantly getting kicked from BattlEye because of script restriction #21. Any infos or a solution on this issue? Share this post Link to post Share on other sites
SgtSackSmasher 1 Posted January 5, 2013 Try uninstalling battleye then reinstalling it. Do you use steam? Share this post Link to post Share on other sites
D3adlyGunner 1 Posted January 7, 2013 i cant save the game i dont know how to do that i am playing with friends on my dedecated server and we realy want to keep playing i hope you guys can help me Share this post Link to post Share on other sites
joulesbeef 1 Posted January 15, 2013 where is the new beta? like the site but dont see a place for the beta. :P Share this post Link to post Share on other sites
SgtSackSmasher 1 Posted January 15, 2013 Go here http://dynamiczombiesandbox.com/ then go to downloads and click on the beta one. Share this post Link to post Share on other sites
stk2008 14 Posted January 15, 2013 Please help Ive got the latest DZS Beta and I all so run ACE2 I have hosted a dedi server and when I am ingame none of the ACE keys work now eg ACE Interaction Self interaction etc etc It use to work when I last played I have ACE backpacks and stamina ON. I have tested in SP editor and it works in that so its some thing to do with the mission blocking the keys? Please advise as I am hopeing to get a server up for me mates today :( All the best Share this post Link to post Share on other sites
kazeen 1 Posted January 16, 2013 this is kinda cool Share this post Link to post Share on other sites
bis2 10 Posted January 16, 2013 Have you thought about spectator mod for dead people? Share this post Link to post Share on other sites
stk2008 14 Posted January 16, 2013 Please helpIve got the latest DZS Beta and I all so run ACE2 I have hosted a dedi server and when I am ingame none of the ACE keys work now eg ACE Interaction Self interaction etc etc It use to work when I last played I have ACE backpacks and stamina ON. I have tested in SP editor and it works in that so its some thing to do with the mission blocking the keys? Please advise as I am hopeing to get a server up for me mates today :( All the best Please any one advise :( Share this post Link to post Share on other sites
Michalfx 1 Posted January 21, 2013 (edited) Hey, I wanted to play DZS v1.25 with my friend yesterday on the OA version. It worked perfectly for me but when ever he tried to play it , he would load the game on the loading screen this error poped up mpmisson\__CUR_MP.Takistan\mission_sqm/mission/groups/Item0/vechicles/Item0_vechicle: vechical class Citizen 1 no longer exists and then he would go back to the loading screen and it would start to load again but it would freeze at the begining and it would not move. Does anyone know how to fix this? Edited January 21, 2013 by Michalfx Share this post Link to post Share on other sites
JuggernautOfWar 1 Posted January 23, 2013 Unaware if this is a known issue. In 1.3 beta the 'find helicopter' objective is broken. A few seconds after starting the mission it says congratulations then ends the mission. Is there a change log between 1.25 and 1.3 beta? Is there any clear documentation on what the different game modes are? I do not know what infected or clear town game modes are exactly. Share this post Link to post Share on other sites
stk2008 14 Posted January 23, 2013 Please can any one help with my Q above Thanks in advance Share this post Link to post Share on other sites
joulesbeef 1 Posted January 24, 2013 Go here http://dynamiczombiesandbox.com/ then go to downloads and click on the beta one. Oh you mean the one with the big beta on top of the logo.. big enough to bite me.. lol Share this post Link to post Share on other sites
Craig_VG 20 Posted January 28, 2013 Hey guys, I need some help quick... http://dynamiczombiesandbox.com/news/ Share this post Link to post Share on other sites
stk2008 14 Posted January 28, 2013 Hi all sorry to keep posting but I really need help with this issue Please help Ive got the latest DZS Beta and I all so run ACE2 I have hosted a dedi server and when I am ingame none of the ACE keys work now eg ACE Interaction Self interaction etc etc It use to work when I last played I have ACE backpacks and stamina ON. I have tested in SP editor and it works in that so its some thing to do with the mission blocking the keys? Please advise as I am hopeing to get a server up for me mates today All the best Share this post Link to post Share on other sites
JuggernautOfWar 1 Posted January 30, 2013 I have a problem with the helicopter escape objective. When the mission finishes loading it immediately says congratulations and ends. Share this post Link to post Share on other sites