bullman 0 Posted December 6, 2011 Hi I think I have tried getting an answer to this question a while ago with no luck. Is it possible to give orders to infantry you control so that they WALK to a location without following you (like they would on patrol/scout)? If not, why not? It seems silly that there is no order for this. Are there any mods that allow you to order infantry to walk to a location? Cheers Bull Share this post Link to post Share on other sites
froggyluv 2136 Posted December 6, 2011 Are you specifially meaning "Walk" or just move? You can highlight your men and click on either terrain or map and tell them to go -anywhere. If you intended walk only -set them to Careless behaviour and maybe that'll work. Share this post Link to post Share on other sites
bullman 0 Posted December 6, 2011 Are you specifially meaning "Walk" or just move Come to think of it, what I really am after is actually something like PATROL, the same kind of order enemy AI in missions can be scripted with. ie. infantry travel at walking speed, scanning around them for enemy as they move. If you intended walk only -set them to Careless behaviour and maybe that'll work. A soldier on PATROL would not want to be careless. MODE / STANCE/SPEED / ABILITY TO DETECT ENEMY / ABILITY TO BE DETECTED BY ENEMY Stationary / Prone / ZERO / LOW / LOWEST Stationary / Standing / ZERO / HIGHEST / LOW Crawl / Prone / SLOWEST / LOWER / LOW Walk / Standing / SLOW / HIGH / MED <---on PATROL. Where is this order? Run / Standing / FAST / LOW / HIGHEST Share this post Link to post Share on other sites
Joe98 92 Posted December 6, 2011 I too have found this. When you order members of your team to move over there, they always run. There does not seem to be a "patrol to that spot" order. . . Share this post Link to post Share on other sites
bullman 0 Posted December 7, 2011 I too have found this.When you order members of your team to move over there, they always run. There does not seem to be a "patrol to that spot" order. . . Good to know that I am not the only one who sees the value of such a walk/patrol command. I mean, its a STANDARD kind of military order in real life anyway. Why isn't it in ArmA? In ArmA it's either crawl or run. Kinda ridiculous really. Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted December 7, 2011 As froggyluv said click on the terrain you want them to go to and they will go there but give them the safe order ~ then 7, 4 and they will walk to their destination. Share this post Link to post Share on other sites
Joe98 92 Posted December 7, 2011 But if you give them the "safe" order that uis very dangerous as there could be enemy around. . . Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted December 8, 2011 Obviously your in command, your the one that should be paying attention. However you can give orders for the AI to watch specific directions, the AI do see, and hear, and can report, when they do it is up to you to decide what action is best. Share this post Link to post Share on other sites
bullman 0 Posted December 8, 2011 As froggyluv said click on the terrain you want them to go to and they will go there but give them the safe order ~ then 7, 4 and they will walk to their destination. Hmm...I will try that. :o Share this post Link to post Share on other sites
Trapper 0 Posted December 8, 2011 Also "safe" isn't "careless" which is editor only. It will change to "combat" automatically whenever the ai expects enemy contact by itself. Though of course the ai isn't as prepared but it was walking what you were asking for. Share this post Link to post Share on other sites
bullman 0 Posted January 16, 2012 As froggyluv said click on the terrain you want them to go to and they will go there but give them the safe order ~ then 7, 4 and they will walk to their destination. Well I was off playing ArmA2 for a bit and never tried what was suggested here. I finally have cranked up ArmA2 again and have given it a go. Well, the units STILL don't walk. They kind of start walking, then break in to a run, then for a fraction of a second look like they are going to walk but then start running again. :confused: So, back to the original post: How do I order my units to WALK to a position? Share this post Link to post Share on other sites