Jump to content
Sign in to follow this  
oldbear

Porting Arma/Arma2 terrain to TOH

Recommended Posts

As a map maker myself, I want to know about what is specifically needed to get a terrain built for Arma/Arma2 working in TOH.

Or ... what I must do in order to get all my Arma2 terrains/islands working well in TOH ...

Share this post


Link to post
Share on other sites

Basically:

1. Reduce requiredVersion to at least 1.02

2. Remove dependencies on A2/OA addons, replace with custom addons or TOH addons. - While you might want to keep in mind that it will be possible at one time or the other to load a2/oa addons into TOH, and thus you dont have to remove the dependencies, unless you don't want to be dependent on A2/OA content in TOH.

Not sure if there are new world features to use etc.

Edited by Sickboy

Share this post


Link to post
Share on other sites

Trial and error process. Quick and easy is to check your addons and ensure you don't call on anything that isn't present.

Scripting should be the same deal as ArmA2/OA

Share this post


Link to post
Share on other sites

Now the patch 1.6 beta is out combining arma2 oa and toh what would be the way of getting all 3 game models in the p drive to create some new terrains that can use all of the buildings and plants together on 1 island

Is there any tools out yet for toh to batch convert all models like the arma2p tool does ? thank's in advance

or do i have to wait for some new bitools to come out

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×