Sart 0 Posted November 18, 2011 (edited) Hi guys, finally have this one done. It's kind of a remake on how the Marines first landed on Chernarus. Also, it's AI lead to give it a early campaign sort of feel, and because sometimes everyone just wants to play as joe rifleman. I also wanted to avoid the "one squad vs the world" feel and have a few other squads with their own objectives fighting along with you. It was made with a small co-op group in mind, but works great in singleplayer as well. Features a lot of custom voice work, loading screens, and other goodies. Hope you enjoy! Mega Upload: - DOWNLOAD Armaholic Mirror: - Prairie Grove Co-04 Edited November 18, 2011 by Sart Share this post Link to post Share on other sites
jedra 11 Posted November 18, 2011 Any chance of another host for this file - megaUpload crashes IE and Firefox for me. Share this post Link to post Share on other sites
Variable 322 Posted November 18, 2011 Thanks for this mission Sart. Should it work on a dedicated server? Share this post Link to post Share on other sites
Sart 0 Posted November 19, 2011 Thanks for this mission Sart. Should it work on a dedicated server? To be honest, i'm not sure. I had it tested quite a bit on a regular server, with the clients running "-showScriptErrors". No one reported anything, but unfortunately I don't have access to a dedicated. Although, off the top of my head I can't think of any reasons why it wouldn't. If anyone finds any screw-ups during gameplay on a dedicated, i'll certainly try an fix it. Share this post Link to post Share on other sites
Wiki 1558 Posted November 19, 2011 great mission so far, I've stopped right before taking the compound. do you plan to make other missions? or a campaign? I like it very much Share this post Link to post Share on other sites
Variable 322 Posted November 20, 2011 To be honest, i'm not sure. I had it tested quite a bit on a regular server, with the clients running "-showScriptErrors". No one reported anything, but unfortunately I don't have access to a dedicated.Although, off the top of my head I can't think of any reasons why it wouldn't. If anyone finds any screw-ups during gameplay on a dedicated, i'll certainly try an fix it. Gave it only a quick try on the CiA dedicated coop server (games are open to public, click the banner on my signature for details) First impression is very good, excellent atmosphere! I will let you know if we come into trouble. Share this post Link to post Share on other sites
jedra 11 Posted November 23, 2011 Working great in Single Player so far - very enjoyable mission. Share this post Link to post Share on other sites
Variable 322 Posted December 10, 2011 (edited) Had lots of fun with this mission on the CiA server last night. Mjolnir filmed it all on Fraps and uploaded it to youtube :). Check here for the videos. Edited December 10, 2011 by Variable Share this post Link to post Share on other sites
Coffeecat 10 Posted December 11, 2011 Really nice mission, all worked good in SP. now i discovered another bug/problem. if you switch to a diffent player the guy you played before will not follow anymore the leader and ignoring his order, anyone else noticed that? thx for the mission Sart! Share this post Link to post Share on other sites
ACPL Jon 68 Posted December 11, 2011 That's not the mission bug I guess, but the "good old" bug with switchRole ability. Share this post Link to post Share on other sites
2nd ranger 282 Posted December 11, 2011 During a recent test, we discovered that something in the 1.60 patch may have broken this mission (At least in Multiplayer). After the Huey drops off the reinforcements, the trigger to make the AI leader continue into the city may not fire if you are running 1.60. Have any of you guys played this with the latest patch? Share this post Link to post Share on other sites
Coffeecat 10 Posted December 11, 2011 yea, played trough it with 1.60R2 Patch, no Problems for me. Share this post Link to post Share on other sites