Jump to content
Sign in to follow this  
nettrucker

campaign description.ext

Recommended Posts

Hi there

I've made a search but couldn't come up with something that could help me.

there are 2 missions not showing up in the campaign list. I checked several times but I couldn't figure out why. IMO the ext is correct but why for Pete's sake the mission are not listed is beyond my understanding here's my ext. if someone would be so kind and have a look.

class CfgIdentities {

class player

{

name = "Vincent Vega";

face = "Face01";

glasses = "None";

speaker = "Male02EN";

pitch = 1.00;

};

};

class CfgSounds

{};

class MissionDefault

{

lives = -1;

lost = ;

end1 = ;

end2 = ;

end3 = ;

end4 = ;

end5 = ;

end6 = ;

};

class Campaign

{

name = "Hammer of Thor";

firstBattle = chapter1;

disableMP = true;

class chapter1

{

name = "chapter1";

cutscene = ;

firstMission = WelcomeToTakistan;

end1 = ;

end2 = ;

end3 = ;

end4 = ;

end5 = ;

end6 = ;

lost = ;

class WelcomeToTakistan: MissionDefault

{

end1 = Spearhead;

lost = WelcomeToTakistan;

template = WelcomeToTakistan.Desert_E;

};

class Spearhead: MissionDefault

{

end1 = OnTheHotSpot;

lost = Spearhead;

template = Spearhead.Zargabad;

};

class OnTheHotSpot: MissionDefault

{

end1 = HammerOfThor;

lost = OntheHotSpot;

template = OnTheHotSpot.Zargabad;

};

class HammerOfThor: MissionDefault

{

end1 = OperationGhostRider;

lost = HammerOfThor;

template = HammerOfThor.Zargabad;

};

class OperationGhostRider: MissionDefault

{

end1 = BlackNight;

lost = OperationGhostRider;

template = OperationGhostRider.Zargabad;

};

class BlackNight: MissionDefault

{

end1 = Sledgehammer;

lost = OperatioGhostRider;

template = BlackNight.Zargabad;

};

class Sledgehammer: MissionDefault

{

end1 = DressedToKill;

lost = Sledgehammer;

template = Sledgehammer.Zargabad;

};

class DressedToKill: MissionDefault

{

end1 = Roadblock;

lost = DressedToKill;

template = DressedToKill.Zargabad;

};

class Roadblock: MissionDefault

{

end1 = Cleansweep;

lost = Roadblock;

template = Roadblock.Zargabad;

};

class Cleansweep: MissionDefault

{

end1 = Silverspoon;

lost = Cleansweep;

template = Cleansweep.Zargabad;

};

class Silverspoon: MissionDefault

{

end1 = BlackGold;

lost = Silverspoon;

template = Silverspoon.Zargabad;

};

class BlackGold: MissionDefault

{

end1 = PaybackIsABitch;

lost = BlackGold;

template = BlackGold.Zargabad;

};

class PaybackIsABitch: MissionDefault

{

end1 = LastObstacle;

lost = PaybackIsABitch;

template = PaybackIsABitch.Zargabad;

};

class LastObstacle: MissionDefault

{

end1 = WarPig;

lost = LastObstacle;

template = LastObstacle.Zargabad;

};

class warpig: MissionDefault

{

end1 = LastStand;

lost = WarPig;

template = WarPig.Zargabad;

};

class LastStand: MissionDefault

{

end1 = ;

end2 = ;

lost = ;

template = LastStand.Zargabad;

};

};

};

class Awards {};

class Penalties {};

The missions in question are Roadblock and Payback is a b**ch.

I'm really clueless and stuck, any help is appreciated thanks in advance.

Share this post


Link to post
Share on other sites

Anything in the rpt?

What about the missions itself and their ext?

Share this post


Link to post
Share on other sites

Hi PvPscene

checked the rpt but nothing gives me any clue about what is wrong with the campaign.ext. The missions are correctly listed in the ext but they're not showing up. in the campaigns mission list when using shift/ - campaign to check the mission list they are simply not showing up. I'm really on my wits end here.

Share this post


Link to post
Share on other sites

The description.ext looks correct, but you have those two missions named without ".Zargabad"-ending in "Missions"-folder.

Edited by SaOk

Share this post


Link to post
Share on other sites
The description.ext looks correct, but you have those two missions named without ".Zargabad"-ending in "Missions"-folder.

Thank you my friend. This was definitely a case that I couldn't see the forest because of too many trees in front of my eyes. It has driven me crazy today. I checked everything but I didn't noticed that small mistake. Got it to work right now . . . thanks to you.:D

Edited by nettrucker

Share this post


Link to post
Share on other sites

Nope, thats a common behaviour for me too. ;)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×