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inpace

30 vs 30 Scalapatraz Vers. 2.0

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The Scalapatraz Monkeys presents:

SCALAPATRAZ.png

by Inpace and IlSocio®

Description:

The Scalapatraz is PvP mode for Arma 2, designed to play as a organized team in a coordinated way. The lonely player in Scalapatraz doesn't have a not long life.It's basically a Conquer and Hold. The goal is to earn more points than the opposing faction through the conquest of sectors or the destruction of the special bonuses. The particularity of the Scalapatraz consists of the high game rhythm, dynamic but realistic. This objective is achieved by some properties, such as respawn only inside basis, the limited slots, the narrow conquest radius and the not reaspawing of vehicles. The resources, then, should be shared with other team members in a rational way

Features:

- Bonuses

- Limited Classes

- Vehicles don't respawn

Installation:

Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\MPMissions folder.

Create your own Scalapatraz:

Inside the zip file you'll find a readme.txt with all instructions to create your own Scalapatraz!

Media:



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Notes:

Please contact the authors to the Official Website if you have any questions or to report any bug.

Credits & thanks:

- Many thanks go to the Sound Track author MaxiVsr10, if you need your own original Arma sound track just contact him trough his Official Page

- All members of the biggest italian arma community ARMA2.IT

- Scimmie scalapatrazzanti for moral support...

Changelog:

v2.0

- Added bonus (radar and vehicle repair / supply) can be activated by parameter.

- Added parameter to remove vehicleas from the map.

- Weapons Balancing reprocessed.

- Added the ability to choose between three types of weapons.

- Added control to make it impossible to drop the weapon.

- Code completely rewritten to optimize server-side processing and minimize the communication client <> server.

- Changed and improved the soundtrack intro.

- Adding to the medic class the opportunity to deploy a medical tent.

- HUD's improved, more functional and simple.

- Changed the scoring system

- Corrected all the "base protection" (hint) problems

- Added parameters fog and weather conditions

- Simplified the creation of the map script with minor changes and added a master map for easy CREATION

- Introduced new maps and improved the Scalapatraz V 1.0 maps

Forums Topic:

- Official Scalapatraz Forum

Download:

Link

Edited by inpace

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seems to be a problem with the timer...

after 1H playing the timer messes up with 12431354.12314.2343.sec

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hi giallustio, thanks for the compliments!!

@=WBG=ati

hello, thanks for reporting, will correct the problem as soon as possible!

edit:

The timer problem is FIXED!

you can temporarily download the new version here

Edited by inpace

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yes, you have to edit the map...

change the value of var_debug from 0 to 1 in the init.sqf to leave the intro!

Please, if you edit the map, change the file name!

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Nice job. I'm looking for a "sector control" mission and this just might be it - thanks for the template included!

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how about a paramiter for acre ? like on/ off funktion!

and have in the pic menu sets of 5er groups as a team!?!?!?!

so you can use the SThud ingame!

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@ati : We released it as finished, infact for now we limit our job to bug support.

I think we will not give support for ACRE or ACE becouse we don't know much about them.

Anyway, we accept ideas (like the team-stuff you proposed) to develop in a possible future version.

@Ice : Thanks for the positive comment, if you need something contact us.

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no problem! i already improved the code and added parameters for ACE and ACRE! should be fully functional

so we are golden ati!

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