viper[cww] 14 Posted August 7, 2011 (edited) Hi, after a few requests for 09 replacements I decided I'll try my hand at writing a config, it went well, so now I present..... US ARMY '09 ReplacementsbyVIPER[CWW] Description: Various soldiers wearing ACU to represent modern day US Army from 2008 - 2009. This addon is used for replacing the BIS US Army with Bink's US Army 09 Units. Installation: As we always recommend use modfolders. Check our FAQ for a clear explanation. Media: http://www.armaholic.com/forums.php?m=posts&q=15178&n=last#bottom Included .pbo files: usarmy_09_replacements.pbo Known issues: Sniper(TWS) doesn't appear in the editor using his base classname, need to look into it more. Notes/Additional info: AUGUST 2011 First Release of Bink's US'09 Replacements for OA. All's you need to have is the original units made by bink, operation arrowhead and this replacement pack. Regarding bink's units, you will notice the crewman has no heat signature on his body, and the heat signatures appear completely different to that of BI's Contains V2 signatures and server key Changelog: v1.1 Added Wound textures. Credits & thanks: DarkXess for helping me set up my p:drive paths though in the end it wasnt needed :p Foxhound for being my sidekick and general crime fighter, love you man :p CWW for being there for me, one step forward two steps back, yeah that's right!! Binkowski for his great units and for giving permission for release of this pack. Requirements: ArmA2 & Operation Arrowhead or Combined Operations Bink's US Army '09 Download here! Edited September 3, 2011 by VIPER[CWW] Share this post Link to post Share on other sites
jedra 11 Posted August 7, 2011 Excellent - trying these now!! Share this post Link to post Share on other sites
viper[cww] 14 Posted August 7, 2011 Glad you like :) Update on information, this addon contains V2 signatures and server key. Share this post Link to post Share on other sites
jedra 11 Posted August 7, 2011 Works well so far. I notice that you didn't give your guys the Villas weapons that Bink had in his units - was there any particular reason for this? It doesn't matter as these guys are better than the originals and I have plenty of scripts to add weapon loadouts - just wondered thats all!! Share this post Link to post Share on other sites
viper[cww] 14 Posted August 7, 2011 Yeah, I didn't add vilas weapons as I wanted to give it a default loadout, weapons wont really be used in mp anyway as most people either add the relevent code in the init or they go to an ammobox, if there is more requests for the weapons though I will make another config for it. Share this post Link to post Share on other sites
jedra 11 Posted August 7, 2011 No sweat - as you say loadouts will be controlled by the missions in MP anyway. You did a good job! Share this post Link to post Share on other sites
WildJAMES 007 13 Posted August 16, 2011 (edited) Hey good replacement Viper mate, me and my mates love it but one problem not seeing any blood textures I have edited your mod so that its contains it :) Mediafire: http://www.mediafire.com/?cscsqx58vrtpe2y Edit (Reply to below post): Happy Birthday mate have a good one :) Edited August 16, 2011 by WildJAMES 007 Share this post Link to post Share on other sites
viper[cww] 14 Posted August 16, 2011 Thanks for the bug report :) I'll update it tomorrow, it's my birthday today so no work for me today... :) Share this post Link to post Share on other sites
viper[cww] 14 Posted August 27, 2011 Bit later then planned but you can find an update to the pack in the first post, thanks to WildJAMES 007 for reporting :) Share this post Link to post Share on other sites
Guest Posted August 28, 2011 Updated release frontpaged on the Armaholic homepage. Bink's US Army '09 Replacements v1.1Bink's US Army '09Arma 2 Share this post Link to post Share on other sites
strac_sapper 1 Posted January 15, 2012 Edit: I meant to post this in the A2 replacement forum. Ignore, but great work on this! Share this post Link to post Share on other sites