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gunso

Loading addon for missions

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Is there a proper way to know which addon i need to load for a mission, because after a while i totally forgot which addon is for which mission?

I know how to select the addon required using yoma for MP games, but SP missions is totally lost to me.

Can i use yoma to load addon for single player too or is there another easier method to check which addon is required to run specific missions?

Thanks in advance!

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You can group missions that need the same addons in 1 folder.

For example make folder missionpack1 and put him in arma2\missions then make folder @formissionpack1 and put ther all addons. Large number of missions use the same addons: rh weapons pack or the same units so i think this can help little. Or add all your @folders to *.exe with -mod= comend, and you alwayas have all addons "on".

---------- Post added at 05:12 AM ---------- Previous post was at 05:11 AM ----------

And you can then start all missions you have.

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In the mission folder for the particular mission there will be a mission.sqf which can be opened in notepad. At the top it lists all the addons required to load.

For example

version=11;
class Mission
{
addOns[]=
{
	"caweapons",
	"vilas_pl_forces",
	"caweapons_warfare_weapons",
	"CATracked2_AAV",
	"CAWheeled",
	"camisc3",
	"CASounds",
	"cabuildings",
	"cabuildings2_misc_cargo",
	"CAMisc",
	"CAWheeled2_HMMWV_Ambulance",
	"warfarebuildings",
	"utes",
	"warship",
	"CAWeapons_ZU23",
	"JFH_VEHICLES",
	"ca_air2_su25",
	"CAAir2",
	"cadata",
	"CAWater2_seafox",
	"caair2_chukartarget",
	"CATracked"

I realize this is quite a slow and clunky method though :(

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I've got mission analysis available in Six Updater though currently deactivated due to being slow, once it's back it should help.

In any case, I think sbs Mac has released several cool utilities, incl a basic mission analysis tool, and iirc someone else released something similair too, might wanna search on Armaholic tools section etc.

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You can group missions that need the same addons in 1 folder.

For example make folder missionpack1 and put him in arma2\missions then make folder @formissionpack1 and put ther all addons. Large number of missions use the same addons: rh weapons pack or the same units so i think this can help little. Or add all your @folders to *.exe with -mod= comend, and you alwayas have all addons "on".

---------- Post added at 05:12 AM ---------- Previous post was at 05:11 AM ----------

And you can then start all missions you have.

damn i should make the shortcut when i downloaded the missions then :mad:

guess it's still the old fashion way to check for mods, thinking someone might have found an easier way to do it. At least yoma got it right for MP, saves me a lot of time for multiple restart.

Hope they make a better system in arma3.

In any case, I think sbs Mac has released several cool utilities, incl a basic mission analysis tool, and iirc someone else released something similair too, might wanna search on Armaholic tools section etc.

thanks, i'll take a look. maybe like every few weeks to see if something new is released there.

Edited by gunso

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