danny96 80 Posted May 19, 2011 (edited) Will ARMAIII have: - ragdoll physx? - 3d editor? - knife/fistic combats? - CQB battles? - Increased AI intelligence? - What factions will be included? - How big will be the countries/islands? - Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert) Very much thanks for every useful answer. Edited May 19, 2011 by danny96 Share this post Link to post Share on other sites
Big-Rooney 5 Posted May 19, 2011 Will ARMAIII have:- ragdoll physx? - 3d editor? - knife/fistic combats? - CQB battles? - Increased AI intelligence? - What factions will be included? - How big will be the countries/islands? - Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert) Very much thanks for every useful answer. - Possible, been mentioned - Likely as one is present in ArmAII - un-likely - Possible with AI Improvements - I suspect So - NATO, Persian Alliance, Guerilla's - 477km sq - Possilbe, players can edit gear loadout and appearance according to main ArmAIII site ArmA3.com Share this post Link to post Share on other sites
cannonouscrash 12 Posted May 19, 2011 - Possible, been mentioned- Likely as one is present in ArmAII - un-likely - Possible with AI Improvements - I suspect So - NATO, Persian Alliance, Guerilla's - 477km sq - Possilbe, players can edit gear loadout and appearance according to main ArmAIII site ArmA3.com - Time will tell from this, Sure theres the picture that instigates it, but cant take that image as gospel - The 3d editor already present is A2, is hardly useable, its a work in progress and never looked like it was going to be completed. - I think there has to be some sort of melee attack, 'lone wolf' screams stealth, and you cant have proper stealth with out melee - These were never a problem for me, Use of teamwork is needed to effectively do CQB - Id like to see DAC used in A3 as a minimum, And please make it so AI doesnt shit themselves everytime they come up against the almighty bridge - Nato and probably its eastern counterpart - Possible twice the size as chernoraus, However we got two maps with A2 and three with OA, Cherno and Utes, and Takistan, Zargabad and Desert. - Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert) This idea would be awesome Share this post Link to post Share on other sites
danny96 80 Posted May 19, 2011 @cannonousCrash all of these ideas are awesome... Share this post Link to post Share on other sites
MoS 0 Posted May 19, 2011 ...- 477km sq ... Where´s that number from? Share this post Link to post Share on other sites
dale0404 5 Posted May 19, 2011 Where´s that number from? http://en.wikipedia.org/wiki/Lemnos Share this post Link to post Share on other sites