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danny96

Some questions

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Will ARMAIII have:

- ragdoll physx?

- 3d editor?

- knife/fistic combats?

- CQB battles?

- Increased AI intelligence?

- What factions will be included?

- How big will be the countries/islands?

- Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert)

Very much thanks for every useful answer.

Edited by danny96

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Will ARMAIII have:

- ragdoll physx?

- 3d editor?

- knife/fistic combats?

- CQB battles?

- Increased AI intelligence?

- What factions will be included?

- How big will be the countries/islands?

- Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert)

Very much thanks for every useful answer.

- Possible, been mentioned

- Likely as one is present in ArmAII

- un-likely

- Possible with AI Improvements

- I suspect So

- NATO, Persian Alliance, Guerilla's

- 477km sq

- Possilbe, players can edit gear loadout and appearance according to main ArmAIII site ArmA3.com

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- Possible, been mentioned

- Likely as one is present in ArmAII

- un-likely

- Possible with AI Improvements

- I suspect So

- NATO, Persian Alliance, Guerilla's

- 477km sq

- Possilbe, players can edit gear loadout and appearance according to main ArmAIII site ArmA3.com

- Time will tell from this, Sure theres the picture that instigates it, but cant take that image as gospel

- The 3d editor already present is A2, is hardly useable, its a work in progress and never looked like it was going to be completed.

- I think there has to be some sort of melee attack, 'lone wolf' screams stealth, and you cant have proper stealth with out melee

- These were never a problem for me, Use of teamwork is needed to effectively do CQB

- Id like to see DAC used in A3 as a minimum, And please make it so AI doesnt shit themselves everytime they come up against the almighty bridge

- Nato and probably its eastern counterpart

- Possible twice the size as chernoraus, However we got two maps with A2 and three with OA, Cherno and Utes, and Takistan, Zargabad and Desert.

- Choosing of vehicle/infantry type of camouflage option (instead of multiple entries - for example Rifleman(woodland) and then Rifleman(desert) This idea would be awesome

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@cannonousCrash

all of these ideas are awesome...

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...

- 477km sq

...

Where´s that number from?

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