sickboy 13 Posted June 20, 2012 Six updater is a nice program, very useful. The real bad thing is interface.In particular I have rarely seen server filters realized in a limitating way as in this program. You should really give a look @battlelog ones (no, I am not a fanboy). Example: - filters are never saved (first thing) - we should be able to select a rule for server name or at least we should be able to put something that is "cointained" into the server name, not the beginning (example "1.7.1.5" would give as the result all updated servers, now just nothing) - we should be able to select which countries to filter servers between, not just one - min. AND MAX players not OR. - a flag to exclude "full servers" (- what about joining the server with double mouse click?) - many others minor changes. Thanks for attention. Goodbye. Thanks for the feedback! I've created a ticket https://dev-heaven.net/issues/33997 and also responded re the server name search: https://dev-heaven.net/issues/33997#note-1 ---------- Post added at 00:01 ---------- Previous post was at 23:57 ---------- I didn't look too much into the tool to be able to suggest in details. Perhaps give it another spin? Patience for the first launches and shutdowns ;-)But: Don't get Servers on launch. Get them when I actually need them. In case of the Updater; you can disable Multiplayer and AutoSyncServers in the Options.And the whole tool is overloaded as hell sorry.Are you describing Six Updater or Launcher? The former I suspect? Bad UI design is known and will be much improved in the next-gen version.While the launcher should already be much more lean and user friendly. My Suggestion: Look at the curse gaming client, it's an updater for UI addons for WoW, Rift and other Games. That's how you do it properly. Ask Modders to send you informations about their addons, where to download etc. Add them to a sqlite database. Download that database from a central server when the tool launches and when it has changed. Display the Database in your tool nicely and provide a 1-click install method. That would be much better. Make the server browser an extra part in the UI. Do something like a tabbed UI or so. There are many possibilities. What you describe is pretty much what the Updater provides and more, just UI, UX and performance need a big workout ;-)In the Updater check the Mods tab, right click any mod and pick the action you wanna do. Share this post Link to post Share on other sites
Buckly 10 Posted June 20, 2012 Hey great work, all the mods add so much to the game. I just started using 6 last week and was wondering is there any manuals on how to use it? Since the update I have to add the mods to the preset every time I want to play. If I make a short cut Acre always has an issue. Any help would be great. Thanks Share this post Link to post Share on other sites
doveman 7 Posted June 22, 2012 I'm just getting 9999 Ping for every server I look at. Doing "Update Server Info" doesn't change it. I get correct pings with Arma II Launcher, so I don't think my firewall/router is incorrectly configured. Certainly gslist is allowed Out with UDP and TCP, but I tried disabling my firewall anyway and it didn't help so I don't think it's that. Share this post Link to post Share on other sites
sickboy 13 Posted June 22, 2012 I'm just getting 9999 Ping for every server I look at. Doing "Update Server Info" doesn't change it. I get correct pings with Arma II Launcher, so I don't think my firewall/router is incorrectly configured. Certainly gslist is allowed Out with UDP and TCP, but I tried disabling my firewall anyway and it didn't help so I don't think it's that.The initial sync is done without pings to speed up the process, however in the background it should be doing the full sync after that incl pings. This is not the case for you?In that case, Please create a ticket with the log files; http://www.six-updater.net/p/support.html Share this post Link to post Share on other sites
doveman 7 Posted June 22, 2012 The initial sync is done without pings to speed up the process, however in the background it should be doing the full sync after that incl pings. This is not the case for you?In that case, Please create a ticket with the log files; http://www.six-updater.net/p/support.html Thanks, have done https://dev-heaven.net/issues/34239 Another question. Is there any way to manually add servers by IP address, as I come across quite a few recommendations/websites giving the IP address that aren't found when I search for their name in the Server Browser? Arma II Launcher lets me add them manually, but I'd much rather use Six Updater and associate them with a mod profile, so that when I want to play on them it will automatically launch Arma II with the correct mods. Share this post Link to post Share on other sites
sickboy 13 Posted June 22, 2012 Thanks, have done https://dev-heaven.net/issues/34239Another question. Is there any way to manually add servers by IP address, as I come across quite a few recommendations/websites giving the IP address that aren't found when I search for their name in the Server Browser? Arma II Launcher lets me add them manually, but I'd much rather use Six Updater and associate them with a mod profile, so that when I want to play on them it will automatically launch Arma II with the correct mods. Thanks! I see you meant Six Updater, in that case you need to enable ping processing :) https://dev-heaven.net/issues/34239#note-1Re manually adding servers; you can add them through: sixupdater://server=ip.address:port Either at Import Server in the Server Browser, or Start->Run, etc. Share this post Link to post Share on other sites
Nicholas 5 Posted June 22, 2012 I am currently reinstalling ACE using Six Updater. I am having a major, major issue. It is lagging my PC like hell. My mouse gets all jumpy and even playing music in iTunes skips. But, when I close Six Updater, all is fine. Task Manager Share this post Link to post Share on other sites
doveman 7 Posted June 22, 2012 Thanks! I see you meant Six Updater, in that case you need to enable ping processing :) https://dev-heaven.net/issues/34239#note-1Re manually adding servers; you can add them through: sixupdater://server=ip.address:port Either at Import Server in the Server Browser, or Start->Run, etc. I've got that checked (as well as Main game only) but it still shows 9999 regardless. If I click on the date (Sync Gamespy Servers List) it does update some of them but leaves others showing 9999 (my firewall prompted me to allow UDP In when I did this, which it's never done before, so I seem to be getting somewhere). What I need it do is update the ping for selected servers only (i.e. those showing after filtering) not the entire Gamespy servers list though. Also, I could have sworn this worked before but now when I click on a profile on the left, it doesn't change the Server list to show only the servers for that profile, but just continues to show them all. Some profiles are just for one specific server, so I'd like it to just show that but others are like "A2 OA ACE" so I'd like it to show only servers using those mods when I select the profile and then I could update the pings for just those servers before selecting one. The filtering doesn't seem to be working right at the moment either. If I click Clear Filter then type ACE I get nothing, warfare gives me one server, insurgency gives me none, whereas if I try this in Arma II Launcher I get loads of results. Also, I need to create an "A2 OA Vanilla (no beta)" profile, which I've done but even though under Game Profile "Beta" isn't ticked, it still lists the mod "expansion/beta" under this profile. Does that matter or will it just not use it if "Beta" is unticked? Cool that there's a way to manually add servers though. Thanks for the tip. Unfortunately, it doesn't appear to have worked for me and without a way to give it a name, I can't see a way to find the server, if it has been added. Share this post Link to post Share on other sites
NoteMEdown 1 Posted June 22, 2012 (edited) I didnt really know where to post. But the six updater just wont install for me. i downloaded it, went fine, i run it (as administrator) And then i always get the same error, saying something interpreted it, and no files have been changed. I have a PC, Windows 7, i have Arma 2 and OA, Recently downloaded it from STEAM, and i have played 1 mission on Arma 2: Combined Operations. Edited June 22, 2012 by Foxhound moved post into the SU thread Share this post Link to post Share on other sites
sickboy 13 Posted June 22, 2012 Six Updater v2.9.7pre1 released! http://www.six-updater.net/2012/06/six-updater-v297pre1-released.html Share this post Link to post Share on other sites
doveman 7 Posted June 22, 2012 Thanks for the update Sickboy. I haven't tried it yet so don't know if it will fix this problem, but when I try and Launch from Six Launcher it says "No entry '.profilePathDefault'. If I use the startup switches -profiles=E:\Data\ArmaII\ and -name=doveman it creates the folder E:\Data\ArmaII\Users\doveman which is empty. Normally when I launch (with Arma II Launcher or a shortcut) with just -name=doveman, it correctly uses my profile which is in My Documents\ArmA 2 Other Profiles\doveman\ (no Users subfolder in there). The following is shown in C:\Users\Main\AppData\Local\ArmA 2 OA\arma2OA.RPT: ===================================================================== == D:\Games\ArmA 2 Operation Arrowhead\Expansion\beta\expansion\beta\arma2oa.exe == "D:\Games\ArmA 2 Operation Arrowhead\Expansion\beta\expansion\beta\arma2oa.exe" -noFilePatching -noSplash -connect=23.29.118.42 -port=2302 -profiles=E:\Data\\ArmAII\ -name=doveman "-mod=D:\Games\ARMA2-Free;expansion;expansion\beta;expansion\beta\expansion;@DayZ" ===================================================================== Exe timestamp: 2012/06/22 23:37:04 Current time: 2012/06/23 00:17:03 Version 1.60.93965 Warning Message: No entry '.profilePathDefault'. Warning Message: '/' is not a value Warning Message: No entry '.profilePathCommon'. Warning Message: '/' is not a value Warning Message: No entry '.extensionSave'. Warning Message: '/' is not a value Warning Message: No entry '.extensionProfile'. Warning Message: '/' is not a value Warning Message: No entry '.extensionWizardMission'. Warning Message: '/' is not a value Warning Message: No entry '.extensionAddon'. Warning Message: '/' is not a value I've got a feeling Dayz doesn't work with CO Lite (i.e. Arma II Free + OA) anyway, as there's an additional arma2oa.RPT created in the E:\Data\ArmaII\ folder with loads of "Warning Message: No Entry" messages. I'm not that bothered as I don't think Dayz is really my "thing" and I only wanted to show it to my friend. I also don't understand what's going on with the expansion\beta;expansion\beta\expansion bit. expansion\beta should be the correct folder, which is created when I run the beta installer and that contains the beta arma2oa.exe, etc but now there's a @Dayz folder in there and another expansion\beta folder nested inside that, which appears to contain duplicates of the arma2oa.exe, etc and a .rsync folder, so I presume this has been created by Six Updater. Share this post Link to post Share on other sites
sickboy 13 Posted June 23, 2012 I didnt really know where to post.But the six updater just wont install for me. i downloaded it, went fine, i run it (as administrator) And then i always get the same error, saying something interpreted it, and no files have been changed. I have a PC, Windows 7, i have Arma 2 and OA, Recently downloaded it from STEAM, and i have played 1 mission on Arma 2: Combined Operations. Anything in the event log? (Control Panel, Administrative Tasks, Event Viewer, Windows Logs -> Application). Do you have a screenshot? ---------- Post added at 02:33 ---------- Previous post was at 02:19 ---------- The filtering doesn't seem to be working right at the moment either. If I click Clear Filter then type ACE I get nothing, warfare gives me one server, insurgency gives me none, whereas if I try this in Arma II Launcher I get loads of results.For the time being you must use %warfare% %ACE% etcWill be improved in the next-gen software. Also, I need to create an "A2 OA Vanilla (no beta)" profile, which I've done but even though under Game Profile "Beta" isn't ticked, it still lists the mod "expansion/beta" under this profile. Does that matter or will it just not use it if "Beta" is unticked?You probably have Beta enabled up top at Overrides then, to make the beta dependent on the game profile make sure it is set to indeterminate state; not ticked and not unticked.But if a server requires the beta it might still activate, in that case you can force it off with the override up top. Cool that there's a way to manually add servers though. Thanks for the tip. Unfortunately, it doesn't appear to have worked for me and without a way to give it a name, I can't see a way to find the server, if it has been added.Will look into. Share this post Link to post Share on other sites
doveman 7 Posted June 23, 2012 For the time being you must use %warfare% %ACE% etcWill be improved in the next-gen software. Ah I see, thanks. Yep, that works OK. You probably have Beta enabled up top at Overrides then, to make the beta dependent on the game profile make sure it is set to indeterminate state; not ticked and not unticked.But if a server requires the beta it might still activate, in that case you can force it off with the override up top. That was the first thing I unticked but still the beta exansion was listed under the profile. I've managed to get rid of it somehow now by clicking various things (I don't know what worked in the end, but it certainly wasn't as straightforward as it should have been). I'm having another problem now, in that I can't get the profile assigned to Arma II Free. So I've got a Preset "A2 Any - Vanilla" which I've associated with the profile "A2 Standalone (forced)" which in turn has the Game setting on "Arma2FreeSt" but still the commandline at the bottom shows (even after switching to another profile and back) "D:\Games\ArmA 2 Operation Arrowhead\arma2oa.exe -noSplash -noFilePatching -showScriptErrors "-name=doveman" "-mod=D:\Games\ARMA2-Free;expansion"". Also, after closing and restarting Six Updater, the Preset "A2 Standalone (forced)" has reset it's Game setting to "Arma2St". I even tried making a new Preset "A2 Free" and setting it's Game setting to "Arma2FreeSt" but still the commandline shows the same and that changes to "Arma2" after restarting as well. Will look into. Thanks. Share this post Link to post Share on other sites
wilf55 10 Posted June 23, 2012 Sorry if this question has been answered, but is there anyway to make each update an actual update, instead of a whole new install? Each time I open six I get a message advising that it's going to download a new version, and then takes me through a full install process. Secondly, each time this new install completes I get a DayZ launcher coming up, is there anyway to stop this from coming up? Why don't all my mods come up in this launcher, and not just DayZ? Share this post Link to post Share on other sites
sickboy 13 Posted June 23, 2012 Sorry if this question has been answered, but is there anyway to make each update an actual update, instead of a whole new install? Each time I open six I get a message advising that it's going to download a new version, and then takes me through a full install process.Secondly, each time this new install completes I get a DayZ launcher coming up, is there anyway to stop this from coming up? Why don't all my mods come up in this launcher, and not just DayZ? If you're in a loop, the installation might be corrupt, best would be to fully uninstall, delete Six updater folders and shortcuts, and reinstall the latest version. The installation/upgrade process is being worked on. The launcher will support more mods in the future, you can prevent it from starting up by unticking the option at the end of upgrades. Share this post Link to post Share on other sites
Nicholas 5 Posted June 24, 2012 Sickboy, am I not able to delete those presets that come with the program? (A2 OA - A.C.E., A2 Any - Vanilla, etc) Share this post Link to post Share on other sites
sickboy 13 Posted June 24, 2012 Sickboy, am I not able to delete those presets that come with the program? (A2 OA - A.C.E., A2 Any - Vanilla, etc) You can delete synced presets but they'll come back at the next sync. There's a ticket open on hiding/removing them. Share this post Link to post Share on other sites
SIDWULF 1 Posted June 27, 2012 How do i save the filters i have set in Six Updater? They reset everytime i launch Six Updater. Help! Share this post Link to post Share on other sites
sickboy 13 Posted June 27, 2012 How do i save the filters i have set in Six Updater? They reset everytime i launch Six Updater.Help! Not possible currently, but planned for future version. Share this post Link to post Share on other sites
SIDWULF 1 Posted June 27, 2012 Not possible currently, but planned for future version. Ah thats too bad, thanks for the quick reply. Share this post Link to post Share on other sites
ceeeb 147 Posted July 1, 2012 Hmmm, this may sound silly but I'm having a lot of trouble working this program out :( Is there any text documentation beyond this? Specifically I am trying to use Six Updater to keep some mod folders up to date with the latest versions. I keep mods within my Arma2 folder as such: C:\ArmA 2\MODS\CBA C:\ArmA 2\MODS\DayZ Share this post Link to post Share on other sites
scorcher24 10 Posted July 2, 2012 Tried the new version.. thanks, but no thanks. * Get rid of all those facebook, google+, twitter buttons and all that shit. If I want informations, I get them. But don't shove it into my face all the time. * Why must there be a internet-browser in the app? I don't use IE, IE is unsecure and I don't want to run that pile of junk. I have a real browser on my system. Totally unnecessary, eats up resources and clutters the interface. At least make a website that integrates nicely into the app, but you just display a blog.. lol. * It is still faster to download and install mods manually than with your updater. Takes way too much time to figure out how he works. * Why a launcher and a updater? I say it again: Look at commercial mod-updaters, they are way better. If it would be open source I could take the time to improve it and submit a patch, but since you have chosen not to make it closed source ( for whatever reason, maybe Spyware? ), well not able to. Share this post Link to post Share on other sites
sickboy 13 Posted July 2, 2012 1: Dont use them if you dont want to 2: Planned for the future 3: That's why there is the launcher, so you don't have to figure too much out 4: Because there was a need and a demand for what the Launcher offers. If you read a little bit around you'll notice we're working on the next gen software which will unite the functionality. It is more or less open source, you can even easily retrieve the ruby scripts even from the binaries. There's an issue tracker to report issues and feedback, but leave the attitude at the door. Share this post Link to post Share on other sites
colosseum 34 Posted July 2, 2012 Hi there, I've just rented a server for my gaming group, and I noticed that you allow hosting custom repositories for server owners? As we'd like to play with ACE/ACRE etc and we all use SU, can you point me in the right direction for how to do this? Thanks! Ian Share this post Link to post Share on other sites
sickboy 13 Posted July 2, 2012 Hi there, I've just rented a server for my gaming group, and I noticed that you allow hosting custom repositories for server owners? As we'd like to play with ACE/ACRE etc and we all use SU, can you point me in the right direction for how to do this? Thanks! Ian Hi, sure mate! http://www.six-projects.net/Six_Updater+CustomRepos_Setup It's recommended to not host the mods files on your own custom repo, if the mods exist on the official network. Instead it's recommended to just host configuration, while taking the mods from the official network. As you will enjoy the huge mirror network if you use mods from the official network. If a mod is specified as required for a server, but the mod does not exist on your custom repo, it will automatically be searched for on the official network. This way you could for instance host your own small custom mods on the custom repo, while taking the big mods from the official network. Share this post Link to post Share on other sites