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[aps]gnat

Proper BI ArmAII-OA Editing Suit

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*sigh*

Now that everyones uninstalled the game from their harddrives and moved to crysis 2, when does BI plan to release an updated editing tool suit for ArmAII OA ?

*wipes up sarcasm puddle from tiles that I accidently slipped on*

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Doh indeed....

And now after installing it mu bulozer wont start at all....no errors just stops responding

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I had the same problem...

try and add a "-exThreads=0" to the commandline inside visitor realtimeviewer settings.

Worked for me

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Beton - that got it..thanks...still got the black texture prob though :(

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In your binpbo options there is a line with data, which should be copied directly. Check if "*.rvmat" is added there. Then you should try and import sat_lco and mask_lco again, export your map to wrp ... etc. ...see if that does help.

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Nice to see update of these tools - shame on Visitor 3 :/

btw i have problems with buldozer now - i cant get it work in proper 16:9 ratio , now it is stretched into 4:3 it looks bad :-/

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why would they update V3 when there's already a V4 available.

The shame is not getting the latest V4 :p

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