Double Doppler 10 Posted April 17, 2011 Hi people, I have just started to learn modelling. I have ported a model from sketch-up as a learning tool and want to make a new UV map as the old one is awkward and too complex (it has over 20 texture file references!). I have already tried searching "unmap" and "remove uv map" etc. to no effect. Anyway, I would like to unmap this and make my own textures, by which I would like to un map first then make a new map. I just want to make a full 1 file map like the regular arma models. Need help! Share this post Link to post Share on other sites
[frl]myke 14 Posted April 17, 2011 Open UV editor in O2, select all (ctrl + A) and hit DEL. Everything unmapped. Share this post Link to post Share on other sites
max power 21 Posted April 23, 2011 That doesn't work (for me here). You have to select all in the 3d viewport, open the uv editor, 'select faces by selection in object', then press del. Share this post Link to post Share on other sites
cleggy 297 Posted April 24, 2011 Myke;1899921']Open UV editor in O2' date=' select all (ctrl + A) and hit DEL. Everything unmapped.[/quote']Myke, wouldn't that delete all the unwrapped model? - meaning you'd have to unwrap the model all over again?:eek: Wouldn't it be better to just cut and paste the unwrapped components to a new one piece texture file? Share this post Link to post Share on other sites
[frl]myke 14 Posted April 24, 2011 @cleggy if it is not mapped at all, what do you want to "select"...there is nothing to select in the UV mapper if it is not mapped. Share this post Link to post Share on other sites
cleggy 297 Posted April 24, 2011 Myke;1904475']@cleggyif it is not mapped at all' date=' what do you want to "select"...there is nothing to select in the UV mapper if it is not mapped.[/quote'] Sorry if I've mis-understood the issue. I thought the model was mapped - but to many different texture files.:confused: I assumed the model had been ported into O2 (no idea how you would do this - as a 3ds file?) and therefore would be showing unwrapped components in the UV editor. My bad? Share this post Link to post Share on other sites
DarkLabor 10 Posted April 24, 2011 (edited) To delete. Edited December 31, 2012 by DarkLabor Share this post Link to post Share on other sites
cleggy 297 Posted April 24, 2011 In fact it is.QUOTE] Sorry, just trying to understand the problem/help if I can... Obviously out of my depth here:o bonne journée Je prends mon manteau et je pars (that's probably wrong too.. but I am trying!)...:D Share this post Link to post Share on other sites
DarkLabor 10 Posted April 24, 2011 (edited) To delete. Edited December 31, 2012 by DarkLabor Share this post Link to post Share on other sites