EasyC 10 Posted April 16, 2011 Hello everyone, I've compiled a few issues I'm having with Arma 2 CO (1.59). Any help is welcomed and appreciated. Game settings Visibility - 5000 Texture Detail - High Video Memory - Default AF - Very High AA - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Very High HDR Quality - Normal PP - Disabled Vsync - Disabled AToC - 0 1. - Large FPS drop with trees in close view lBETD7H9XNk As the video shows with AA on normal my fps is fine if I'm quite a distance away from bunched up trees just looking at them, when I hold-rightclick-zoom my fps drops a small amount and mouse movement is slightly laggy, however when I'm scoped or walk up to the trees so my screen is basically full of tree leaves then my FPS dives badly and my mouse movement is very laggy. With AA disabled the FPS hit isn't as bad, but it's still undesirable as is the laggy mouse movement. 2. Negative mouse acceleration? UTgHAewsc_k I'm not sure if this is a game feature or indeed negative mouse acceleration, but if I move my mouse slowly my turning/view speed is a decent fast motion. However when I do quicker/fast movements with my mouse I'm not getting the same coverage. 3. Multiplayer Issues I only ever play on 1 server which is the games.on.net server (my ISP's), everytime I join it though I get what the above pictures show. I have to disconnect and rejoin, I have in the past clicked OK anyway which results in the map downloading again then a crash to desktop. Having to rejoin is a small annoyance but I'd still like to get it fixed. Apart from that lobby bug when everything has loaded and I've joined into the game I occasionally get this: I can shoot and move and hear things, but this loading screen bug won't go away unless I go back to the lobby and rejoin the mission. Thanks for any help, hopefully anyone else that may share some of these problems can also contribute. :) Share this post Link to post Share on other sites
.kju 3245 Posted April 18, 2011 For the black screen try: left shift - minus key and type flush the screens at 3 show no problem at aus arma they have reported some aus server provider to have issues and most teams moved to another company - might be related that said upload your crash files at the CIT: How-to-report-a-crash to 2: whats your mouseSensitivity and mouseSmoothing set in armaoaprofile? what did you set GPU_MaxFramesAhead to? to 1: normal behavior Share this post Link to post Share on other sites
EasyC 10 Posted April 19, 2011 I'll try the flush trick when I come across the loading screen bug again. I don't know what you mean by "the screens at 3 show no problem". They do show a problem, the lobby bugs out which causes the amount of players under side to not show up as well as their roles not showing up. The other pic also shows a bugged lobby as Opfor only has 3/4 players which is wrong. As well as this I can't select a side or choose a role. If I join the game with either of these bugged lobbies it re-downloads the map and crashes to desktop. It's like the lobby tries to load correctly when I first join but can't so it stuffs up instead. Mouse smoothing is off, GPU_MaxFramesAhead is 0 (as well as in Nvidia control panel). Senstivity isn't listed numerically but in the control options X = 1 click to the right Y = 3 clicks to the right. As for the FPS drop, there is no way it's normal behaviour. C'mon...a few trees in close view causes huge mouse lag and a complete collapse in FPS? Sorry....but not a chance. Share this post Link to post Share on other sites
.kju 3245 Posted April 19, 2011 Use the search here: http://dev-heaven.net/projects/cis/issues Share this post Link to post Share on other sites
EasyC 10 Posted April 19, 2011 Could only find issues relating to fps drop and negative mouse accel. However the status on the fps drop says rejected. Share this post Link to post Share on other sites
no use for a name 0 Posted April 27, 2011 what video drivers are you using? I just recently upgraded to a GTX560 Ti and at first had HORRIBLE performance with trees/grass when I had any kind of AA enabled (even very low). Then I upgraded to the 270.52 beta's and performance increased 10x with AA enabled (the 270.61 WHQL's seem to have issues with a few games so I haven't tried them) I was using the 266.xx drivers before when I had bad performance Share this post Link to post Share on other sites
EasyC 10 Posted April 27, 2011 Currently using 266.58. I've tried 270.51 beta drivers, but had the same results. Share this post Link to post Share on other sites
no use for a name 0 Posted April 27, 2011 hmmm...not sure then. As for your mouse issue, I believe that is by design. In this game weapons have weight, so the faster you try to move them the more they slow you down as the weight/momentum is fighting against you (this aint no "twitch shooter" :D ) Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted April 27, 2011 Hello everyone,I've compiled a few issues I'm having with Arma 2 CO (1.59). Any help is welcomed and appreciated. Game settings Visibility - 5000 Texture Detail - High Video Memory - Default AF - Very High AA - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Very High HDR Quality - Normal PP - Disabled Vsync - Disabled AToC - 0 1. - Large FPS drop with trees in close view lBETD7H9XNk As the video shows with AA on normal my fps is fine if I'm quite a distance away from bunched up trees just looking at them, when I hold-rightclick-zoom my fps drops a small amount and mouse movement is slightly laggy, however when I'm scoped or walk up to the trees so my screen is basically full of tree leaves then my FPS dives badly and my mouse movement is very laggy. With AA disabled the FPS hit isn't as bad, but it's still undesirable as is the laggy mouse movement. Does 3D res match Interface? Set both Terrain & Object detail to Very High, otherwise you have constant LOD switching and try AA at V. Low. PP - disabled, is that a personal preference or performance related? Share this post Link to post Share on other sites
EasyC 10 Posted April 27, 2011 hmmm...not sure then. As for your mouse issue, I believe that is by design. In this game weapons have weight, so the faster you try to move them the more they slow you down as the weight/momentum is fighting against you (this aint no "twitch shooter" :D ) It's not that I believe the game is a "twitch shooter"...it's that there's a point where moving the mouse too fast will not turn your view the same distance as moving it at a slower pace, it doesn't matter if it's small or large movements on the mousepad. I can tell Arma 2 has a built in cap for x-axis turning, which doesn't bother me...I just don't understand why moving your mouse too quickly causes negative acceleration instead of giving me the same coverage as if I'd moved it slower. Does 3D res match Interface?Set both Terrain & Object detail to Very High, otherwise you have constant LOD switching and try AA at V. Low. PP - disabled, is that a personal preference or performance related? Yep 3D res matches Interface. I'll try setting terrain & object detail to very high, didn't realise that would cause LOD switching, thanks. I've tried AA at low, it helps alleviate some of the drop in fps but it's still not enough. PP disabled is a personal preference, I can't stand the blur & DoF effects. Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted April 28, 2011 AA applies to foliage, I was never able to get fps to playable levels in a competitive pvp environment on Chernarus. Disabling might be the only option. Share this post Link to post Share on other sites
EasyC 10 Posted April 28, 2011 The fps drop happens equally as bad whether I'm in a pvp environment or in the editor. But if disabling AA altogether is the only fix, then that really is f'ing lame. Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted April 28, 2011 The fps drop happens equally as bad whether I'm in a pvp environment or in the editor. But if disabling AA altogether is the only fix, then that really is f'ing lame. I meant AA being on trees & grass - it won't be playable on any hardware with the amount of foliage you have on that island. Share this post Link to post Share on other sites
EasyC 10 Posted May 1, 2011 It really only happens when there's a few trees bunched up together in close view, even the trees at Rasman have caused the drop. Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted May 3, 2011 It really only happens when there's a few trees bunched up together in close view, even the trees at Rasman have caused the drop. I think it is the way AA is applied & foliage is rendered that is causing the loss - always bothered me, bug ticket needs to be submitted, trees don't really need anti-aliasing. :/ Share this post Link to post Share on other sites
EasyC 10 Posted May 4, 2011 Yeah I agree, they don't need AA. I did find a related ticket but the status on it says rejected, though myself and the ticket creator have since replied to it in the last couple of weeks. Share this post Link to post Share on other sites
EDcase 87 Posted May 6, 2011 You may not like the idea but try: Texture Detail on Normal AF on Normal Share this post Link to post Share on other sites
xmongx 0 Posted May 7, 2011 I have come to the conclusion that disabling AA is the only option for ARMA2. Its hard to do, even more so after recent patches as you lose atoc, but if you disable AA set render res to 133 or 150% and set PP to normal/high (if you can bear the blur) you can have arma2 looking nice with a more consistent frame rate. Feel free to put AF on high, the strain you lift off the GPU disabling AA will allow it. Share this post Link to post Share on other sites