darkxess 60 Posted March 12, 2011 Hey guys, ive noticed within some maps that you can make it without the black border surrounding it in the editor like in the two pictures below, Utes has the black border, but Takistan doesnt have it. How would I go about making my map without the black border around it and having it like Takistans? Thank you. Picture One Utes: >> Direct Link! Picture Two Takistan: >> Direct Link! Share this post Link to post Share on other sites
kotov12345 10 Posted March 12, 2011 utes island and surrounded by sea -takistan ground surrounded by grounded so no black border. But I'm sure doesn't matter.GPS and map stop working outside of working area. Share this post Link to post Share on other sites
barmyarmy 0 Posted March 12, 2011 It has to do with the size of the map/island. Utes is so small that it does not fill the whole screen when zoomed out... leaving the black bands. BA Share this post Link to post Share on other sites
.kju 3245 Posted March 12, 2011 It is due to infinite terrain. Enable it and the black border is gone. Share this post Link to post Share on other sites
darkxess 60 Posted March 12, 2011 It is due to infinite terrain. Enable it and the black border is gone. LoL thats what im trying to find out how to do... how to enable it then? Thanks Share this post Link to post Share on other sites
.kju 3245 Posted March 12, 2011 EnableInfiniteTerrainForUtes Worlds C PROPER Share this post Link to post Share on other sites
commander1985 10 Posted March 12, 2011 Add this to your config.cpp under class OutsideTerrain { enableTerrainSynth = 1; Share this post Link to post Share on other sites
darkxess 60 Posted March 13, 2011 (edited) Add what mate? this: {enableTerrainSynth = 1; And where to add it? lol I seen you say Class but there is many "Class" in the config.cpp ... lol Edited March 13, 2011 by DarkXess Share this post Link to post Share on other sites
.kju 3245 Posted March 13, 2011 Is clicking a link, downloading a pbo, extracting the config too much for you? Share this post Link to post Share on other sites
tupolov 520 Posted March 13, 2011 class CfgWorlds class TUP_Qom : CAWorld class OutsideTerrain { satellite = "tup\tup_qom\data\s_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "tup\tup_qom\data\qm_polopoust_nopx.paa"; texture = "tup\tup_qom\data\qm_polopoust_co.paa"; }; }; }; In your config.cpp Share this post Link to post Share on other sites
darkxess 60 Posted March 13, 2011 (edited) Is clicking a link, downloading a pbo, extracting the config too much for you? Sorry, I had meant to say... the link you gave just had an error saying bad gateway, something like that. So please dont say like that, thanks. Edit: just tried the link again and its working, the site must of been down at the time I tried before. :) Oh, and its only for Utes, not what im looking for, sorry ---------- Post added at 07:07 AM ---------- Previous post was at 07:00 AM ---------- class CfgWorlds class TUP_Qom : CAWorld class OutsideTerrain { satellite = "tup\tup_qom\data\s_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "tup\tup_qom\data\qm_polopoust_nopx.paa"; texture = "tup\tup_qom\data\qm_polopoust_co.paa"; }; }; }; In your config.cpp @Tupolov Seems ive an old old olddddd config.cfg as ive no: class OutsideTerrain and satellite = "tup\tup_qom\data\s_satout_co.paa"; Like you have, would you mind giving me an up to date config.cpp please? A question too, what is "s_satout_co.paa" , "polopoust_nopx.paa" and "polopoust_co.paa" ??? I can send you mine on PM for you to see if you wish? (sent already, lol) Thanks Edited March 13, 2011 by DarkXess Share this post Link to post Share on other sites
darkxess 60 Posted March 14, 2011 (edited) Problem solved! ive managed to figure it out now. Thanks all. Edited March 15, 2011 by DarkXess Share this post Link to post Share on other sites