Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
axure

3Dconnexion manipulators for control

Recommended Posts

I thought this would be very interesting to control an aircraft in Arma2 with a 3dconnexion input device. This was already touched upon in the past, but nothing came out of that thread.

So I connected my SpaceTraveller and Arma2 actually recognized the device! However, when I entered the game, it started behaving weirdly. Basically, the game reacts as if certain permanent input was provided (in this case "forward" and "left"), which leads to uncontrolled motion immediatelly after starting a vehicle. It also seems to react to real input, although rather unpredictably and possibly only in one or two axes.

I checked that it isn't a hardware problem and it isn't - it works OK in Google Earth.

So how do I "reset" the input signal or fine tune the sensitivity of this input device in Arma2? The six sliders in Arma's Controller configuration don't seem to be helping at all.

Assuming there's no way to make it work out of the box, how would I go about writing some kind of bridge between a 3dconnexion driver and Arma2 input mechanism? 3dconnexion provides SDKs for their devices, so I don't think there should be a problem from that side.

Edited by axure

Share this post


Link to post
Share on other sites

You'd need a driver for the SpaceTraveller specifically written with virtual joystick emulation in mind, maybe look into something like ppjoy or pinnacle game profiler

Share this post


Link to post
Share on other sites

Sorry for bumping old thread, but have anyone tried this and got it working?

Share this post


Link to post
Share on other sites

Couldn´t get hold of myself so i went to the store and got one, and, hot damn!

Precision is like never before, im in love!

Share this post


Link to post
Share on other sites

I've just started using one at work (modeling in Solidworks, using SpacePilot Pro). How is this thing to use for gaming? I have kinda a hard time forcing myself to use it for modeling. Heh, kinda wish my Quadro Plex 7000 could be used for gaming :D

Share this post


Link to post
Share on other sites

The 3DConnexion device could easily be mapped to buldozer axes right? So in camera mode you can pull some really nice moves.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×