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roberthammer

A2OA Patch 1.57, A2PMC Patch 1.01 released!

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Very nice, thanks BIS! :D

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The Game Wardens Mirror (Chicago): Here

Changelog

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VERSION 1.57 HIGHLIGHTS

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* improved netcode (better locality handling)

* new scripting commands

* 4 new bonus scenarios for owners of the full version of Arma 2: Private Military Company

Version 1.56-1.57 Changelog

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Engine

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* Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.

* Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.

* Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).

* Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).

* Improved: Enemy targets are now unassigned once their crew is killed.

* Fixed: doFire did not work on most targets.

* New: Multihome servers support. Commandline parameter -ip=my.ip.add.res available.

* Fixed: SetCaptive doesn't stop AI shooting at a unit/player.

* New: allMissionObjects script command.

* New: Script command setPlayerRespawnTime.

* New: new AllDead command.

* Fixed: Video playback stuttering.

* Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompatibility.

Data

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* Add: camo (replaceable textures) selections for M2A2/3.

* Changed: GPS added for all SUVs.

* Fixed: A/MH6 main rotor artifact.

* Fixed: Missions: 06 From Hell, task "Locate the pilot" always failed.

PMC changelog 1.00-1.01

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* Fixed: Shadow artifact on bridge on Proving Grounds map.

* Changed: XM8 optics reworked.

* Fixed: XM8 Front grip

* New: Ammo create with PMC weapons.

PMC Missions changelog 1.00-1.01

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* Added: Campaign teaser including CP00 and trailer.

* Fixed: CP10A - The Boss was not leaving the villa when in danger.

* Fixed: CP10A - Player was not able to finish the Boss from distance.

* Fixed: CP08B - Group callsign was "Sword", not "Spear".

* Fixed: CP08A - Player was not able to access helicopter gear menu.

* Fixed: CP07 - Client UAV re-enabled again.

* Fixed: CP05 - Mission did end before conversation was finished.

* Fixed: CP02 - Dixon fired only once, causing mission not to continue.

* Fixed: CP00 - Mortar explosions now occur further away from player.

* Fixed: Backpack content is now saved between CP05 and CP06.

EDIT: * Add: camo (replaceable textures) selections for M2A2/3.

Hopefully that means woodland textures for M2A2/M2A3, if so I'll be happy because I can use those vehicles in chernarus properly now.

Edited by GossamerS

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