Jump to content
Sign in to follow this  
ei8ght

Oupost 8 by Ei8ght V0.1

Recommended Posts

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Oupost 8 by Ei8ght V0.1

Here is my second template public, it is a small outpost of the U.S. army which is near the military base Rasman.

you will find in this template:

-4 HMMVEE up armored and 2 HMMVEE CROWS

-5 observation posts

-2 towers defence armed

ot80.jpg

ot85.jpg

ot86.jpg

Link megaupload Outpost 8 v0.1

require:OA

download Outpost 8

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

link for my THREAD:

http://forums.bistudio.com/showthread.php?t=110718

Edited by Ei8ght

Share this post


Link to post
Share on other sites

Really liking the OP's in it matey gets me a nice fix on tali, many thanks.

Share this post


Link to post
Share on other sites

Do Out Posts still suffer from the enemy walking through walls bug??

Share this post


Link to post
Share on other sites
it's a bug engine ARMA2:mad::mad:

Darn, that sucks. This has to be a priority bug fix for BIS, I would think??

So. You have this base (more of a small fire base FOB).

You also have the Stryker Base (mid size base)

And then Camp Fortress (large base)

Correct?

Share this post


Link to post
Share on other sites

yes I also work on a fob as Restrepo, and a FAARP:D

Share this post


Link to post
Share on other sites

Actually this is not a bug but intended lol. Else they would always get stuck and people would go 'OMFG, STOOOPID AI AGAIN, THEY CAN'T DO SHYTE' and run around with DMR and SMAW.

♪ Using this right naow! ♫

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×