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Devil Dogs SF

Crash - Explosions/Vehicle Combat

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I am having an issue where the game will crash during an explosion every now and again, a lot of times when the main cannon of an armoured vehicle fires, or when a car or vehicle is blown up. Most recently, however, when I detonated a satchel charge to destroy a Stryker.

I am thinking it has something to do with sounds, and possibly a conflict since I have a Soundcard, but the new Nvidia GT 240 I recently bought added somekind of HD sound. This may be the problem? If so, how can I disable the Nvidia sound?

Worth nothing, in dxdiag under sounds, it seems to only mention my sound card and not the Nvidia HD Audio or whatever.

Patch 1.55 (Used Beta patch, but same issue)

Edited by Devil Dogs SF

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Are you sure you arent confusing this 'HD' sound with the HDMI port on your card which may also be able to output sound to your TV for example?

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Sure, checking Device manager it has 'NVIDIA High Definition Audio' listed 4 times along with my Soundcard and some Microsoft High Definition Audio Device.

Under Sound in Control Panel, my Soundcard is the only listed with status working or checked, High Definition Audio Device is listed, but says not plugged in, the Nvidia one apparently isn't mentioned there.

Maybe this doesn't have to do with my issue, but seeing as the game freezes up or crashes when an explosion happens, I would think it would have something to do with sound.

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Sure, checking Device manager it has 'NVIDIA High Definition Audio' listed 4 times along with my Soundcard and some Microsoft High Definition Audio Device.

Under Sound in Control Panel, my Soundcard is the only listed with status working or checked, High Definition Audio Device is listed, but says not plugged in, the Nvidia one apparently isn't mentioned there.

Maybe this doesn't have to do with my issue, but seeing as the game freezes up or crashes when an explosion happens, I would think it would have something to do with sound.

NVIDIA High Definition Audio is just a nonspecific audio driver AFAIK, i am not really familiar with it but if its from an onboard soundcard you might as well disable it in your BIOS to remove any possible conflicts with your real soundcard. Or try to find 'NVIDIA High Definition Audio' in your device manager and disable it there.

Then again, i am not sure why a crash during explosions would be related to your audio, after all, the game is constantly playing sounds, from footsteps to breathing to gunshots.

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What could it be?

EDIT: Updated first post on version used/using.

I am also using JSRS for vehicle sounds and environment, which would include explosions right? Should I try removing it?

Edited by Devil Dogs SF

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What could it be?

EDIT: Updated first post on version used/using.

I am also using JSRS for vehicle sounds and environment, which would include explosions right? Should I try removing it?

Devil Dog I'm not sure it's a sound issue... This happens to our server as well. Every time an enemy aircraft crashes and exploded the server = DEAD

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if you have crashes please either

1. follow the instructions how post bug report ticket on CIT here

it has even sticky here: http://forums.bistudio.com/showthread.php?t=102991

or

2. send me email on my nickname @bistudio.com with crashdump files (arma2oa.mdmp arma2oa.bidmp arma2oa.rpt)

and subject should contain [Crash]

and files should be compressed

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if you have crashes please either

1. follow the instructions how post bug report ticket on CIT here

it has even sticky here: http://forums.bistudio.com/showthread.php?t=102991

or

2. send me email on my nickname @bistudio.com with crashdump files (arma2oa.mdmp arma2oa.bidmp arma2oa.rpt)

and subject should contain [Crash]

and files should be compressed

Thank you for this...I just want to know if anyone else found a fix yet?

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